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- Game Mechanics: Evac leaving behind fear'd players. (5 replies)
- Game Mechanics: Swim Skill (28 replies)
- Game Mechanics: Mobs Warping and bringing trains in LGUK (5 replies)
- NPC Spawn Issue: Dragoon Vtai falls under the bridge and keeps rubber-banding when he tries to go back (0 replies)
- Spells: Spells dont hold if recast right at spell fade time. (1 replies)
- Game Mechanics: Mistmoore Pathing (3 replies)
- Game Mechanics: Things falling into the earth (1 replies)
- Game Mechanics: Wizard Gate when low life (7 replies)
- Game Mechanics: Feared mobs able to parry/riposte/dodge (0 replies)
- Game Mechanics: Pet Falling Through Geometry (5 replies)
- Spells: Enchanter Pets (4 replies)
- Game Mechanics: Pet holding agro (15 replies)
- Game Mechanics: Melee Proc weapons should proc, even when not in melee range. (0 replies)
- Game Mechanics: Mana pool and alcohol. (0 replies)
- Game Mechanics: Charges on items being misrepresented when linked. (0 replies)
- Merchants: Pet Agro is better but still messed (7 replies)
- Miscellaneous: Giant rats in Qeynos aqueducts bash, kick and are social (3 replies)
- Miscellaneous: I'll never look over the egde of a kelethin lift again! (0 replies)
- Game Mechanics: Intimidation (15 replies)
- Game Mechanics: Pet Pathing (0 replies)
- Game Mechanics: Hide not working after selling (2 replies)
- Game Mechanics: Enchanter Animations not working as intended (15 replies)
- Game Mechanics: Pet not holding aggro (33 replies)
- Game Mechanics: Goblins Near King spawn warping to other groups (0 replies)
- Spells: Lightning Blast resist rate (2 replies)
- Game Mechanics: Mobs losing aggro far away (44 replies)
- NPC Spawn Issue: Eye of Veeshan Spawn Time is Incorrect (1 replies)
- NPC Spawn Issue: Mob warps in room near ishva (1 replies)
- Game Mechanics: Green con mobs giving xp or agroing when they shouldnt (3 replies)
- Game Mechanics: Pathingissue in Unrest (1 replies)
- Spells: Fear (3 replies)
- Game Mechanics: Nagafen/vox and probably other big model mob (1 replies)
- NPC Spawn Issue: Hand of Veeshan Agro Range (0 replies)
- Game Mechanics: Lay on Hands (0 replies)
- Game Mechanics: specialization (1 replies)
- Miscellaneous: Eye of Veeshan (and other things in sky) (23 replies)
- Game Mechanics: Overwriting Inventory (14 replies)
- Game Mechanics: Random Uguk trains (13 replies)
- Guide to Beta Testing Project 1999 (9 replies)
- Miscellaneous: Gargoyle room in mistmoor (2 replies)
- Game Mechanics: Boats travel backwards. (17 replies)
- Game Mechanics: Overseer of air (5 replies)
- Game Mechanics: ENC pet in Najena (4 replies)
- Game Mechanics: a priest of Nagafen (1 replies)
- Spells: Denon's Disruptive Discord icon/gem incorrect (0 replies)
- Game Mechanics: Running /walking (0 replies)
- Overthere: KOS in OT City (5 replies)
- Game Mechanics: Sit regen is being weird (0 replies)
- Game Mechanics: Bind sight issues. (7 replies)
- Game Mechanics: Hide Breaking While Looting Corpses (5 replies)
- Game Mechanics: Run speed (27 replies)
- Game Mechanics: Corpse unlootable when killing creature while floating ?! (4 replies)
- Game Mechanics: Loosing Mana without reason (6 replies)
- Game Mechanics: Pseudo Feign Death (Any Class) (0 replies)
- Merchants: Poison Ingredients (0 replies)
- Game Mechanics: Archery Issue (3 replies)
- Game Mechanics: Instrument modifiers aren't applied if the Bard zones. (2 replies)
- NPC Spawn Issue: Blackwing / Shardwing (1 replies)
- Miscellaneous: Shaman Pet Animation (0 replies)
- Game Mechanics: Respawned away from bind spot after client crash (1 replies)
- Miscellaneous: Players randomly disappearing and reappearing. (1 replies)
- Miscellaneous: Shark Pathing? (3 replies)
- Spells: Problem with enduring breath (0 replies)
- Game Mechanics: Run Speed Glitch (1 replies)
- Spells: Levitate dropping too fast? (3 replies)
- Miscellaneous: Vox Pathing? (58 replies)
- Game Mechanics: Shaman Summoned Pets (0 replies)
- NPC Spawn Issue: Guard Hartt (Butcherblock) not on 6 minute timer (1 replies)
- NPC Spawn Issue: Shralok orcs in Kithicor forest (5 replies)
- Spells: A diagram showing which Bard songs stack: (5 replies)
- Miscellaneous: Lost items after dying (3 replies)
- Trading to mobs causing them to drop the item that was traded? (7 replies)
- Game Mechanics: Hide wearing off after a few minutes? (15 replies)
- Miscellaneous: Enchanter Illusion faction bug? (6 replies)
- Miscellaneous: Pathing Issues in Guk (0 replies)
- NPC Spawn Issue: Basilisk pathing through wall @ Frenzy in LGuk (0 replies)
- Game Mechanics: Zoning, player positions (0 replies)
- Game Mechanics: "Cannot see Target" Lord camp (1 replies)
- Spells: NPC message for Shield of Thistles (0 replies)
- Game Mechanics: Can't eat or drink (8 replies)
- Miscellaneous: Health not regenerating properly (0 replies)
- Spells: Gravity Flux not doing correct Damage (14 replies)
- NPC Spawn Issue: Seafuries falling through world frequently (6 replies)
- Quest Issue: Corrupt Guard Bracers (12 replies)
- NPC Spawn Issue: a spectre (Qeynos Catacombs) (2 replies)
- Spells: Cast Bind overrides Augmentation (1 replies)
- NPC Spawn Issue: Efreeti guards (2 replies)
- Game Mechanics: Mobs Hp bar not updating (3 replies)
- Game Mechanics: Being hit while looting should close the loot window? (2 replies)
- Spells: Fear (0 replies)
- Spells: Mage Bolt Line (202 replies)
- Game Mechanics: Lower Guk (Lord Room) (1 replies)
- NPC Spawn Issue: Granin O'Gill (0 replies)
- Game Mechanics: 2HB Combat Animation (7 replies)
- Game Mechanics: /corpse (6 replies)
- Game Mechanics: PoS Island 7 (3 replies)
- NPC Spawn Issue: Mobs pathing very fast (1 replies)
- Quest Issue: Wrong reward for Disciple of Cazic Thule quest (21 replies)
- Game Mechanics: Pets training in guk (0 replies)
- Quest Issue: Infected Rat Livers (2 replies)
- Game Mechanics: Bind Wound (2 replies)
- Game Mechanics: Weird things happening when porting / zoning (3 replies)
- Spells: NPCs casting Dark Empathy: A few bugs and related issues (5 replies)
- Spells: Elemental Armor (1 replies)
- Quest Issue: Miragul (2 replies)
- Game Mechanics: Level 12 Fire Pet (1 replies)
- Game Mechanics: Track for Rangers (1 replies)
- Game Mechanics: Necro Feign Breaking Charm (1 replies)
- Game Mechanics: /who all lfg in dungeons (5 replies)
- Game Mechanics: Crushbone pathing issues (0 replies)
- Game Mechanics: three Bard issues that need fixing (14 replies)
- Game Mechanics: Other / Pet Responses Chat Filter (3 replies)
- Game Mechanics: Pets in Blackburrow (1 replies)
- Game Mechanics: some adjustement (1 replies)
- Miscellaneous: Casters/Pathing possibly causing bad desyncing in Permafrost (4 replies)
- Spells: PAC not lasting 7 ticks (0 replies)
- Game Mechanics: Froglok Scryer (maybe enchanter mobs) (2 replies)
- Game Mechanics: Plane of Fear - Not able to see/target player Bug (0 replies)
- Miscellaneous: Drop rates on torn, burnt book / torn, frost book (3 replies)
- Game Mechanics: Duel (3 replies)
- Game Mechanics: NPC's Charming players that kill other players; (2 replies)
- Miscellaneous: Assist doesn't show proper HP level (2 replies)
- Game Mechanics: Mend Refresh (1 replies)
- Game Mechanics: Stop attacking when entering water (0 replies)
- Game Mechanics: Range Attack cooldown (1 replies)
- Spells: Spell Wears Off - Message Color (2 replies)
- Game Mechanics: Pet aggro (29 replies)
- Game Mechanics: NPC Casters AE spells (0 replies)
- Game Mechanics: Gnoll Hide Lariat - Pet Use (9 replies)
- Game Mechanics: funny math (9 replies)
- Game Mechanics: Warrior Agro---- (32 replies)
- Spells: Shauri's Sonorous Clouding ( Bard invis) (1 replies)
- Game Mechanics: Issues with charmed pets (12 replies)
- Spells: Harmtouch (0 replies)
- Game Mechanics: Bind Wound (11 replies)
- Spells: Sentinel needs to be renamed Suicide (0 replies)
- Game Mechanics: NPC Hit Distance, Mobs reaching 30+ game units. (4 replies)
- Spells: Bard Charm (13 replies)
- Miscellaneous: Chat filters and spell worn off messages (0 replies)
- Game Mechanics: Low Blacksmithing Trivials (0 replies)
- Game Mechanics: Fear (0 replies)
- Game Mechanics: Bard Mana (new) (4 replies)
- GFay lifts (8 replies)
- Game Mechanics: Weird auto-attack bug (8 replies)
- Game Mechanics: Wizard rain AE hitting too many times (3 replies)
- Game Mechanics: /pet guard and "gate" (4 replies)
- Game Mechanics: Fungus Mutant stun (0 replies)
- NPC Spawn Issue: Mobs Getting Stuck in Butcherblock (1 replies)
- Quest Issue: Troll shadowknight quest (1 replies)
- Miscellaneous: Equipping issue (2 replies)
- Game Mechanics: Bard casting bar disappearing. (12 replies)
- NPC Spawn Issue: Not Enough Creatures (5 replies)
- Spells: Line of Sight (0 replies)
- Game Mechanics: /stopsong as a macro (0 replies)
- Miscellaneous: Innothule Mobs hitting too hard. (1 replies)
- Miscellaneous: weird light blue con bug? (3 replies)
- Spells: Stun Lines and Mez Lines (7 replies)
- Spells: Dyn dizzing draught (3 replies)
- Game Mechanics: Intimidation skill (rogue, at least) (1 replies)
- Game Mechanics: Stiletto of the Blood Claw proc (0 replies)
- Game Mechanics: Rogues - Sneak and hide (2 replies)
- Spells: Level 4 mage spell, pet pathing in crushbone, crushbone belt turn in (0 replies)
- Game Mechanics: All zones - row boats (2 replies)
- NPC Spawn Issue: Unrest - entire zone (0 replies)
- NPC Spawn Issue: east karana - an evil eye (7 replies)
- NPC Spawn Issue: The gorge -- a muddite elder (8 replies)
- Game Mechanics: Bard Songs (8 replies)
- Spells: Brass instrument skill-ups aren't frequent enough: (10 replies)
- Game Mechanics: Fishing (0 replies)
- Game Mechanics: Character Gravity (7 replies)
- Miscellaneous: Fooked Forge (1 replies)
- Merchants: BAG WITH A BAG (5 replies)
- Game Mechanics: +hp gear (4 replies)
- Game Mechanics: Str Buffs and Rez Sickness (0 replies)
- Game Mechanics: Languages (15 replies)
- NPC Spawn Issue: Varsoon The Undying (5 replies)
- Game Mechanics: stat raising food (3 replies)
- Miscellaneous: Resist messages on shout filter (1 replies)
- Game Mechanics: rez bug? (6 replies)
- Spells: Bard Mez = Instant De-Summon/Kill on Pets (6 replies)
- Game Mechanics: charm bug (1 replies)
- Spells: Divine Aura - greys out other spells for longer than an hour or greys out itself (2 replies)
- Spells: Shadow Compact cancels troll illusion (3 replies)
- Game Mechanics: PvP Related Spell Resistances (2 replies)
- Quest Issue: Quest turn ins stacked (7 replies)
- Game Mechanics: Charmed Pet loot (22 replies)
- Game Mechanics: Dwarf Skeleton - BBM (11 replies)
- Pathing Pet Pathing in Lake Rathe (0 replies)
- NPC Spawn Issue: Paineel Problems (6 replies)
- Game Mechanics: Social / Charmed Pet Aggro (22 replies)
- Game Mechanics: Warping Mob Movement (2 replies)
- Spells: Charm on NPC PET (0 replies)
- Miscellaneous: Tradeskill : Spiderling silk combine failure (8 replies)
- Game Mechanics: Z axis (6 replies)
- Spells: Fear (again) (24 replies)
- Game Mechanics: Charmed pets eating items (1 replies)
- NPC Spawn Issue: Funky Spawns in the Qeynos Sewers (0 replies)
- Miscellaneous: Mistwalker pets (0 replies)
- Merchants: Alchemy Component Costs (1 replies)
- Game Mechanics: Slaves in CB (4 replies)
- Game Mechanics: Permafrost, Solusek eye, Runny eye and classic Goblin AI (34 replies)
- Game Mechanics: Oasis Spectre Fear Bug (0 replies)
- Spells: Illusion bug (changes me from male to female) (0 replies)
- Game Mechanics: Resist Cap for players (3 replies)
- Game Mechanics: Necro FD. Duration and Pet agro (7 replies)
- NPC Spawn Issue: Underworld Mob, Dupe, and Graphical Geometry Errors (2 replies)
- Game Mechanics: Backstab before level 10. (0 replies)
- Game Mechanics: Instant Cast Items and the Spell Gem Refresh Timer (27 replies)
- Game Mechanics: Aggro bug in Crushbone at the ''Wall'' spot (7 replies)
- Game Mechanics: 20th June patch, Pathing issues (10 replies)
- Miscellaneous: rez bug (2 replies)
- Spells: Reoccurring Amnesia Ticks (0 replies)
- Merchants: Cost of Alchemy components in Halas (13 replies)
- Miscellaneous: Treeform bug (8 replies)
- Spells: Levitation buffs being stripped (4 replies)
- Spells: Color Flux (0 replies)
- Miscellaneous: Exp range for mobs. (15 replies)
- Miscellaneous: [Texture Issue] Dark Elf Male Flowing Black Robe Collar (0 replies)
- Game Mechanics: /yell is broken (2 replies)
- Miscellaneous: Filleted Bear, Lion, etc. (4 replies)
- Game Mechanics: Low health aggro (7 replies)
- Game Mechanics: Undeads of Kithicor (0 replies)
- NPC Spawn Issue: Corpse too far away. (13 replies)
- Miscellaneous: disappearing items (5 replies)
- Devs: I will help you! (0 replies)
- Game Mechanics: /who all LFG unreliable (24 replies)
- Game Mechanics: Pet Guard command (10 replies)
- Game Mechanics: NPCs losing debuffs when caster zones? (0 replies)
- Game Mechanics: zoning issue (5 replies)
- Game Mechanics: NPC's warping through wall / floor (0 replies)
- Spells: Retribution (Lv44 CLR) (4 replies)
- Game Mechanics: Missing component with Bards Mezz songs (5 replies)
- Game Mechanics: Shrink restrictions in HHK (31 replies)
- Miscellaneous: item buff doesn't working (0 replies)
- Game Mechanics: Throwing skill for fasters skillups (0 replies)
- Game Mechanics: Charges lost to OOR? (1 replies)
- Game Mechanics: Fishing success messages. (9 replies)
- NPC Spawn Issue: Lake Rathe - The Aviak Ladder and Webclaw Murkwave (5 replies)
- Miscellaneous: lavastorm volcano sounds (1 replies)
- Game Mechanics: Evil Eyes and invis (13 replies)
- Miscellaneous: Aggro messages? (6 replies)
- Merchants: Medium quality ores (7 replies)
- Spells: The State of Bards (16 replies)
- Spells: Treeform (0 replies)
- Game Mechanics: Collision detection (1 replies)
- Game Mechanics: Permafrost Keep Pathing Bug (0 replies)
- Game Mechanics: Runnyeye Agro Range (2 replies)
- /target self drops HPs? (8 replies)
- Game Mechanics: Hole in the Head (1 replies)
- Spells: Bind Sight (3 replies)
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