Log in

View Full Version : Bugs


Pages : 1 2 3 4 5 6 7 8 9 [10] 11 12 13 14 15

  1. Game Mechanics: Unable to rez after 5' elapsed. (0 replies)
  2. Miscellaneous: Significant NPC Ghosting, Boat Issues Since Patch (30 replies)
  3. Pathing Dreadlands - Yeti cave (1 replies)
  4. NPC Spawn Issue: Lord Soptyvr in The Gorge of King Xorbb (3 replies)
  5. Game Mechanics: Should Lich and Clarity stack? (1 replies)
  6. Spells: Feign Death spell should not be able to "fallen to the ground" (20 replies)
  7. Game Mechanics: soblogh and froglock beserker cycle is broken (11 replies)
  8. Miscellaneous: Lost/Nerfed Item Compilation (31 replies)
  9. Game Mechanics: Cannot see player corpses (1 replies)
  10. Game Mechanics: Rotted corpse (2 replies)
  11. Miscellaneous: Weighted Axe should be TINY size, not LARGE (1 replies)
  12. Game Mechanics: Weapon swing timers not resetting after casting (8 replies)
  13. Game Mechanics: Do food items differ in duration? If so, they should not (iron ration === muffin) (8 replies)
  14. Game Mechanics: Problem with inventory and Paineel key (bags stacking inside bags!) (0 replies)
  15. Pathing Boats are borked (7 replies)
  16. Game Mechanics: Shaman epic graphic bug (2 replies)
  17. Miscellaneous: Black Sky Horizon (3 replies)
  18. Game Mechanics: Your target resisted the Strip Enchantment spell. (0 replies)
  19. Game Mechanics: Windows and Hotkeys Reset (6 replies)
  20. Spells: Sight Graft (0 replies)
  21. Characters not eating/drinking (16 replies)
  22. NPC Spawn Issue: Chance for named spawns in Kaesora off? (1 replies)
  23. Game Mechanics: Make all of Sky an 8 hour spawn (5 replies)
  24. Quest Issue: Inert Potion (starting faction) (0 replies)
  25. Game Mechanics: Stuck Corpse Timer? (2 replies)
  26. Game Mechanics: Cabilis Residents faction... (3 replies)
  27. Pathing Cabilis Guards parkour adepts? (4 replies)
  28. Game Mechanics: "Your target is immune to changes in its attack speed." (14 replies)
  29. Game Mechanics: Unable to perform actions bug (0 replies)
  30. Spells: O'Kiels Radiation and Mage Fire Shield lines not stacking (3 replies)
  31. Spells: Demi Lich / Arch Lich (5 replies)
  32. Game Mechanics: Monk H2H should cap identically with 1HB (7 replies)
  33. NPC Spawn Issue: The Skeleton in Grobb (7 replies)
  34. Game Mechanics: Weighted Axe and Pets (64 replies)
  35. Spells: Dots in wrong slot / dispelling (8 replies)
  36. Miscellaneous: Najena tentacles terrors missing drain cast (8 replies)
  37. Miscellaneous: Fire imps missing damage shield / fire burst (3 replies)
  38. Miscellaneous: Static Tradeskill Containers (3 replies)
  39. Miscellaneous: Cleric NPCs shouldn't be able to Bash (5 replies)
  40. Miscellaneous: Ashenbone Shield should not be usable by Iksar (1 replies)
  41. Game Mechanics: Pickpocket should not have a level limit pre Feb 21, 2001 (1 replies)
  42. NPC Spawn Issue: Retlon Brenclog isn't on instant respawn. (2 replies)
  43. Miscellaneous: NPC incorrect name: "burynai forage" in KC (6 replies)
  44. Game Mechanics: The Hole, being summoned or Gating issue (6 replies)
  45. Game Mechanics: In town guards not nearly resistant enough (25 replies)
  46. Game Mechanics: dead in TT with lag bug (1 replies)
  47. NPC Spawn Issue: More Lavastorm: Fire imps? Fire sprites? (6 replies)
  48. Game Mechanics: Necro heal recourse incorrectly dispellable (111 replies)
  49. Game Mechanics: Blind and Fear stacking (0 replies)
  50. Miscellaneous: issue sending tells (5 replies)
  51. Miscellaneous: Corpses getting stuck in The Hole (10 replies)
  52. Game Mechanics: One Hundred Blows duration seems strange (6 replies)
  53. Game Mechanics: Mage pets (other pets too?) are not generating proper agro (12 replies)
  54. Miscellaneous: Why did I get aggrod? (14 replies)
  55. Game Mechanics: Invis Preventing Re-Aggro (8 replies)
  56. Merchants: Xzibit vendors in Cabilis (3 replies)
  57. Miscellaneous: Food / Drink Consumption Rate (6 replies)
  58. Game Mechanics: Feign Death issues (DOTs & Snares) (23 replies)
  59. Game Mechanics: Monk H2H skill should be equal to their 1HB skill (2 replies)
  60. Game Mechanics: Chardok mob AC (3 replies)
  61. Miscellaneous: Velious: Call of the zero and rooted ntov mobs (1 replies)
  62. Miscellaneous: Running Through Tunnels/Tight Spaces Glitch (1 replies)
  63. Game Mechanics: Iksar Illusion - Does it grant regen yet? (2 replies)
  64. Miscellaneous: Forums Bug: Can't opt out of Rants and Flames (84 replies)
  65. Miscellaneous: Metal Bits (6 replies)
  66. Spells: Bard Songs (2 replies)
  67. Game Mechanics: Knocked Unconcious Early (15 replies)
  68. Game Mechanics: Bugged looting related to a 'skipped' slot in a bag (4 replies)
  69. Quest Issue: Brain Bite or Concussion Spell (3 replies)
  70. Pathing Prak - Highpass Hold (0 replies)
  71. NPC Spawn Issue: Lich of Miragul Variance (3 replies)
  72. Game Mechanics: Make this UI *mandatory* on both servers (18 replies)
  73. Game Mechanics: Hotbars 2-4 not keymapping properly (2 replies)
  74. Game Mechanics: Trak touch is resetting fte (3 replies)
  75. Changes to the Circlet of Shadows? (9 replies)
  76. Spells: Flaming Sword of Xuzl (5 replies)
  77. Spells: Mage Bolts (flame bolt, bolt of flame, scars of sigil, seeking flame of seukor) (7 replies)
  78. Game Mechanics: Ak'Anon Guides Non-Working (14 replies)
  79. Miscellaneous: Gating in-zone can bug melee(PvP)/character position (5 replies)
  80. Game Mechanics: NPC Summon Isssue (10 replies)
  81. Spells: (Wizard) Port to Sky --> Harvest cooldown refreshes early (2 replies)
  82. Miscellaneous: Dragon Spine Staff should be droppable in VP 1.0? (12 replies)
  83. Spells: Shaman: Guardian / Shroud of the Spirits (4 replies)
  84. Game Mechanics: Trak Shrooming Clears Aggro and/or Resets FTE (31 replies)
  85. Miscellaneous: Allizewsaur drop rate? (1 replies)
  86. Quest Issue: Brain Bite (Concussion) (0 replies)
  87. Game Mechanics: Eye of Tallon and Plane of Sky (2 replies)
  88. Miscellaneous: Tells to pvp. (0 replies)
  89. Game Mechanics: Discs should not refresh while offline... (6 replies)
  90. Game Mechanics: Bard "spell casting" (0 replies)
  91. Miscellaneous: Mage Air/Epic pet wrong graphic (2 replies)
  92. Spells: Songs fading on zoning (0 replies)
  93. Game Mechanics: Throwing Weapon hotbar bug (1 replies)
  94. Game Mechanics: Hide and Sneak and Monster /considers (28 replies)
  95. Spells: Necro's and their current lameness (26 replies)
  96. Game Mechanics: Guild leader bug? (3 replies)
  97. Spells: Taper Enchantment (0 replies)
  98. Quest Issue: Necro epic stats (1 replies)
  99. Game Mechanics: Attacking Dragon Charm Pet With Faction (6 replies)
  100. Miscellaneous: Skill Caps are wrong based on classic data (2 replies)
  101. Miscellaneous: NPCs casting CC spells (3 replies)
  102. Miscellaneous: Bow of the Underfoot rarity (34 replies)
  103. Spells: Bard Song (4 replies)
  104. Miscellaneous: Regeneration and feet like cat? (3 replies)
  105. Game Mechanics: Blue Server PvP Code (13 replies)
  106. Game Mechanics: Strength to Attack Formula (1 replies)
  107. Game Mechanics: Spell: Burnout (all) bugged? (3 replies)
  108. Miscellaneous: Classic Sneaking/Crouching Music (1 replies)
  109. Game Mechanics: Fear not doing its thing (1 replies)
  110. Game Mechanics: soulfire should be usable (16 replies)
  111. Spells: 10% Healing Penalty (6 replies)
  112. Spells: Benevolence stacking (1 replies)
  113. Miscellaneous: Red/White Dragon Tooth -- Staff of Forbidden Rites (5 replies)
  114. Spells: Lich series zoning bug (1 replies)
  115. Game Mechanics: Bard songs shouldn't be affected by level restrictions (1 replies)
  116. Game Mechanics: Bard Invis Songs Interfere with Invis/Gather Shadows (3 replies)
  117. Spells: Rage of Tallon (2 replies)
  118. Spells: Group resist magic (7 replies)
  119. Game Mechanics: Assassinate (19 replies)
  120. Pathing Harmony not working correctly in High Keep (1 replies)
  121. Game Mechanics: Track not showing correct PC/NPC locations (4 replies)
  122. Game Mechanics: Going "unconscious" above 0% health (2 replies)
  123. Spells: Harm Touch should be partially resistable? (6 replies)
  124. Spells: Demi Lich & Arch Lich (3 replies)
  125. Pathing Sebilis upper/lower (0 replies)
  126. Game Mechanics: Field of bone/Frontier mountain bind points (30 replies)
  127. Game Mechanics: Auto Stand When Casting a Spell (18 replies)
  128. Game Mechanics: Missed Backstab generating high threat (11 replies)
  129. Game Mechanics: PoSky Mob Corpses unlootable (1 replies)
  130. Game Mechanics: Barbarian Cultural Blacksmithing Bug (1 replies)
  131. Miscellaneous: Fairy Hide Mantle wont recharge (4 replies)
  132. Game Mechanics: sky item recharge (Necklace of Resolution Necklace of Resolution & Amulet of void" (4 replies)
  133. Game Mechanics: No rez dialogue, unrezzable corpse (4 replies)
  134. Miscellaneous: Torch holding position (9 replies)
  135. Spells: Wizards Spell: Evacuate Ro (25 replies)
  136. Game Mechanics: Z-Axis (30 replies)
  137. Miscellaneous: Murky Vial - Blinds, but doesnt Shadow Step (5 replies)
  138. Spells: Trucidation, component use (6 replies)
  139. Game Mechanics: NPCs casting spells that they shouldn't until a certain era (21 replies)
  140. Spells: Diamondskin usable by SKs, Post-Velious Hybrid Improvement (4 replies)
  141. Miscellaneous: Right Click to Eat/Drink Post-Velious Enhancement (2 replies)
  142. Game Mechanics: Melee wont work (8 replies)
  143. Miscellaneous: Sneak/Hide + invis and attacking still shows parenthesis around name (0 replies)
  144. Game Mechanics: Line of Sight Checks for Spells are Incorrect for this Era (6 replies)
  145. Merchants: Go on, keep the change (9 replies)
  146. Game Mechanics: Not being able to hit mobs, not showing same zone etc (1 replies)
  147. Game Mechanics: Blacksmithing Trivals (51 replies)
  148. Game Mechanics: mobs fleeing (19 replies)
  149. Game Mechanics: Spite golems in Hate (12 replies)
  150. Game Mechanics: Drunken Communication Broken (1 replies)
  151. Spells: Resist Checks (25 replies)
  152. Game Mechanics: Decaying skeleton aggro (21 replies)
  153. Game Mechanics: Attempting to Cast a spell immediately upon zoning freezes actions (1 replies)
  154. Game Mechanics: Light Blue /consider should not exist. (1 replies)
  155. Pathing Hill of bugged mobs in Warsliks (0 replies)
  156. NPC Spawn Issue: Change Oggok Guard Respawn timer from 20+ minutes to 6 minutes. (1 replies)
  157. Game Mechanics: Necro pets (3 replies)
  158. Merchants: Pommel molds, no longer exist? (7 replies)
  159. Miscellaneous: Pet Random Attack Mobs?? WHY!! (7 replies)
  160. Game Mechanics: Defense skill wont raise! (6 replies)
  161. Pathing Hole Undead Castle Ledge (3 replies)
  162. Game Mechanics: Consolidated Loraen Bugs (34 replies)
  163. Game Mechanics: Warrior aggro procs are probably wrong (63 replies)
  164. Quest Issue: Stanos is BUGGED (3 replies)
  165. Spells: Malo / Malosini stack (4 replies)
  166. Game Mechanics: Buggy Forge / Inventory Behavior (6 replies)
  167. Miscellaneous: Perma Levi (4 replies)
  168. Spells: Sebilite Pox (6 replies)
  169. Miscellaneous: Feverblade - Bane of Shissar (17 replies)
  170. Game Mechanics: Mana Stone / Manna Robe sound effect issue (2 replies)
  171. Game Mechanics: Intimidate (Monk) successful use does not break invis (1 replies)
  172. Game Mechanics: AC may not be working correctly (98 replies)
  173. Game Mechanics: Skill caps seem bugged (4 replies)
  174. Miscellaneous: /guildmotd Post-Velious Command (12 replies)
  175. Miscellaneous: Weight Reduction Bags should not Display Percentage of Reduction (4 replies)
  176. Miscellaneous: Combine Containers Should Eat Improper Combinations (7 replies)
  177. Miscellaneous: Laundry List of Functionality (6 replies)
  178. Game Mechanics: Succor Point in Skyfire (6 replies)
  179. NPC Spawn Issue: South Ro - Impossible to Hit Mobs (1 replies)
  180. Miscellaneous: Veeshan's Peak Minimum Level? (5 replies)
  181. Pathing ladders don't work (2 replies)
  182. Game Mechanics: Sneak/hide and pulling not working like it should IMO (1 replies)
  183. Game Mechanics: Hide not breaking from bard songs or beneficial spells (14 replies)
  184. Miscellaneous: Early Jewelcrafting (0 replies)
  185. Game Mechanics: Lesser charbone skeleton fleeing at low life (6 replies)
  186. Miscellaneous: Do Banker NPCs on P99 auto-equip armor given to them by players? (10 replies)
  187. Spells: Group Spells/Songs "Too High for Intended Target" that is out of group (4 replies)
  188. Game Mechanics: Items that proc "Cleanse" (11 replies)
  189. Miscellaneous: Project in town guards (104 replies)
  190. Miscellaneous: Toxxulia Forest - Classic Times (27 replies)
  191. Game Mechanics: Mobs Under World in LOIO (0 replies)
  192. Game Mechanics: Illusions no longer affect faction? (23 replies)
  193. Miscellaneous: BindWound Skill Broke? (2 replies)
  194. Miscellaneous: Epic Pet Graphic (16 replies)
  195. Miscellaneous: Non-CSR/ Training (20 replies)
  196. Game Mechanics: Dispell works on ANYONE!? (11 replies)
  197. Miscellaneous: Imbued Platinum Fire Ring (3 replies)
  198. Game Mechanics: Make Poison GM Train(ed)? (7 replies)
  199. Miscellaneous: Fire Goblin Skin does not have the correct graphic (1 replies)
  200. Game Mechanics: deathtouch not instant (19 replies)
  201. Miscellaneous: Character failing to load (5 replies)
  202. Spells: Minion of Shadow pet summoning wrong color (3 replies)
  203. Game Mechanics: Memorizing and scribing spells should be based on meditate skill (13 replies)
  204. Game Mechanics: Fleeing SoWed(?) Snared Mobs (2 replies)
  205. Miscellaneous: Bugged Roofs in Freeport (4 replies)
  206. Game Mechanics: Ranger tracking (5 replies)
  207. Game Mechanics: Is Robe of the Spring still dropping? (3 replies)
  208. Spells: Invigorate on Trakanon BPs (12 replies)
  209. Game Mechanics: Odd npc caster behavior (11 replies)
  210. Game Mechanics: Track - Targets not showing (61 replies)
  211. Game Mechanics: Rog Sneak / Hide (18 replies)
  212. Game Mechanics: Indicolite should be wearable by all, including iksars (12 replies)
  213. Spells: Cancel magic can be resisted by yourself? (2 replies)
  214. Pathing Charasis summoned under world. (1 replies)
  215. Miscellaneous: After Corpse Summon - Missing Lev Cloak + Telescope (0 replies)
  216. Miscellaneous: Remove item linking (26 replies)
  217. Game Mechanics: Ranger tracking nerf? (10 replies)
  218. Miscellaneous: 1018 Information Thread (8 replies)
  219. Miscellaneous: Corpses at different locations (client/server sync?) (4 replies)
  220. Spells: Differences in Spell Cast time and Mana Cost (18 replies)
  221. Spells: Fury/Rage (0 replies)
  222. Game Mechanics: Ixiblat Immune to Memblur (2 replies)
  223. Pathing Kedge Keep - ferocious hammer head/PH do not path (0 replies)
  224. Game Mechanics: Non-classic issues in PoSky (16 replies)
  225. Miscellaneous: Upper Guk live Froglok faction wrong? (5 replies)
  226. Spells: Ducking to Interrupt Spells/Items (5 replies)
  227. Miscellaneous: Bloated Belly - Unable to climb up from water. (4 replies)
  228. Miscellaneous: Wu's Fist of Mastery (49 replies)
  229. Pathing Lower Guk Mob Pathing (2 replies)
  230. Game Mechanics: Charmed npcs do too much damage (28 replies)
  231. Spells: Cancel magic aggro (14 replies)
  232. Spells: summoning pet near wall in lguk (1 replies)
  233. Quest Issue: Lich of Miragul (10 replies)
  234. Game Mechanics: Ridiculous Critical Resist Rate for Necromancer Lulls (27 replies)
  235. Game Mechanics: Bard Casting Bar disappears (5 replies)
  236. Spells: Eye of Zomm underwater (4 replies)
  237. Game Mechanics: More than 4 npc's shouldn't be able to attack a target at once (61 replies)
  238. Game Mechanics: Retaining levels upon deleveling (9 replies)
  239. Miscellaneous: Post for Zade (9 replies)
  240. Pathing ladder issue in guk (5 replies)
  241. Game Mechanics: Teir'dal forge making Enchanted Adamantite Jointing (2 replies)
  242. Game Mechanics: Charmed Pets buffing owner? (2 replies)
  243. Miscellaneous: Weather cycle off in Kunark? (3 replies)
  244. Game Mechanics: Double Attack Animation (9 replies)
  245. Miscellaneous: Plane of Air - Dueling should be dangerous (12 replies)
  246. Game Mechanics: Invis and Invis to Undead - /consider issues (10 replies)
  247. Spells: Rangers: Skin like Nature (7 replies)
  248. Spells: Invis/ITU stacking (22 replies)
  249. Pathing The Hole pathing bug (0 replies)
  250. Game Mechanics: Defensive should only impact damage taken (10 replies)