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View Full Version : Miscellaneous: Eye of Veeshan (and other things in sky)


Yulath
02-03-2011, 02:54 PM
A friend and I have stumbled upon a few websites from 2001 that really shed some light on how Plane of Sky should be.

As it stands, the current PoSky on P99 is, for lack of better words, not finished.

I'd like you guys to take a look at these sites to hopefully get a better idea of how they should be tuned.

http://www.angelfire.com/freak/eqjonze/guides/planes/planeofsky1/planeofsky1.htm

some interesting information from that site about Eye:


Hits for: 173
Specials: proc Efreeti DD (you feel your soul being consumed) on almost every hit; Death Touches

Nowhere does it mention an AE. It's max hit should be 173 (a bit lower than the 865? it's hitting for now), and it should only be proccing this: http://lucy.allakhazam.com/spell.html?id=995&source=Live -- a 500 unresistable DD.

Here's another website with a ton of information about Sky, from 2001.

http://web.archive.org/web/20011029115322/http://members.cohesive.net/~rtaylor/EQ/skyguide/

Just to quote some things; concerning Eye

"If the hand is not up, it easy, just go up, and kill the eye whenever you are ready.

The eye is a pushover, comparable to the sister."

I bolded that so we all get the point.


Also, Sister of the Spire should be farmable. Taken from the above website;

"After killing the Bazzt bitch boss. Sirran will spawn speaking backwards. This version of Sirran is there to spawn the sister of the spire (the boss of the next isle). Without spawning the sister, you will be stuck on drake isle and unable to proceed to the next isle.

To spawn the sister, you must tell Sirran "llaw eht htiw eno ma I" which is "I am one with the wall" backwards. Other similar phrases also work.

Drake isle normally just provides around 24 keys to the final isle of Veeshan. But, the sister drops 2 key pieces each time. You can trigger the sister as many times as you want, and get keys for everybody in your raid.

To do this, one person must remain behind on Bzzazzt isle when everybody else goes up to drake isle. They need to "/say citanul eht narris liah" (Hail Sirran the Lunatic, backwards) every minute or so to keep him from despawning. If you say the correct phrase he will reply back something backwards."


I hope everybody takes the time to read through these so we can get sky back on track! :)

guineapig
02-03-2011, 03:19 PM
I could be wrong about this but I think some of the info they are using is from this guide circa 2006: http://mysite.verizon.net/drexxell/eq/planeofsky.html

Interesting stuff you posted. Valid points about things being different.
Mainly it seems they gave the max hit of "Hand of V" to "Eye of V".


One thing to keep in mind though as that both of your guides are assuming players are level 60, not 50, so some things mentioned in that guide are not as valid at level 50.

Nizzarr
02-03-2011, 07:12 PM
Sister is farmable, just chain pull her. We got two last night.

And Sirran despawns on live after 15 minutes even if you hail him backward.

Eye should stay as it is right now, pretty challenging fight but do-able.

Yulath
02-03-2011, 07:28 PM
Eye should stay as it is right now, pretty challenging fight but do-able.

I thought the point of this server was to emulate Classic, not fine-tune it to what people think is okay?

edit: Also, some evidence provided to anything you're suggesting as far as Sister goes would be nice.

redghosthunter
02-04-2011, 02:59 PM
Anyone got a Drexxell's Tinkering Compendium ?

guineapig
02-04-2011, 03:26 PM
Sister is farmable, just chain pull her. We got two last night.

And Sirran despawns on live after 15 minutes even if you hail him backward.

Eye should stay as it is right now, pretty challenging fight but do-able.

No, it should be fixed.

What exactly is challenging about farming DA totems 24/7 in order to have invulnerable tanks for raid content?

DetroitVelvetSmooth
02-04-2011, 03:47 PM
I love that song! Alan Parsons Project ftw

Hobby
02-04-2011, 04:18 PM
DA Tanking wasnt changed until Veilous(?), but I do agree with your sentiments guineapig. It has trivialized nearly all of sky, allowing people to progress further than they rightfully should.

Versus
02-04-2011, 04:52 PM
As well as cockblocking us lowly monks who just want the damn WR bag.



Just kidding, they usually will just hand you the bag if you ask. Thanks folks from IB/Darkwind for my bags.

Starklen
02-04-2011, 04:55 PM
The hand is using soul devour and the eye is using efreeti fire. This is a problem that has been around since sky opened but I could never really confirm my theory since the hand was never up.

The way the eye's spell effect is supposed to work is that it does that extra 500 magic damage proc as an on hit sort of thing which supplements the existing low melee damage it was supposed to be doing (IE: 200 melee + 500 soul devour). The guide above corroborates this to some extent.

Currently, the eye is instead using efreeti fire as its on swing proc (not with 100% frequency but still fairly fast). On the mobs that efreeti fire is present on and supposed to be present on (noble, overseer, hand), they proc it on a timed basis (every 24 secs it seems). What has happened here is that efreeti fire has been transplanted not only as the eye's proc, but as an on swing proc instead of a timed spell attack. This creates a constant rain of shit that kills anything that gets within melee range fairly fast. It was like this in August, and did it even more frequently than now. I think it is just a matter of switching around the effects.

http://lucy.allakhazam.com/spell.html?id=985&source=Live

http://lucy.allakhazam.com/spell.html?id=995

That said, even if this stuff was fixed up it doesn't really address things like the ridiculous mob haste in the zone that gave birth to all the cheese strategies being used.

Daliant17447
02-04-2011, 06:43 PM
.

Trax
02-04-2011, 07:56 PM
Also note, that the Hand's loot table is incorrect.

This is what the Hand's loot table should be.
Brass Knuckles
Efreeti Battleaxe
Efreeti Belt
Efreeti Dirk
Efreeti Great Staff
Efreeti Long Sword
Efreeti Mace
Efreeti Magi Staff
Efreeti Scimitar
Efreeti Standard
Efreeti War Axe
Efreeti War Bow
Efreeti War Club
Efreeti War Horn
Efreeti War Shield
Efreeti War Spear
Efreeti War Staff
Efreeti Wind Staff
Efreeti Zwiehander
Golden Efreeti Bracer
Golden Efreeti Chestplate
Golden Efreeti Gauntlets
Golden Efreeti Greaves
Golden Efreeti Turban
Golden Efreeti Vambraces
Large Sky Pearl
Wind Etched Boots of Ro
Wind Etched Bracers of Ro
Wind Etched Gauntlets of Ro
Wind Etched Helm of Ro

Nizzarr
02-05-2011, 11:44 AM
No, it should be fixed.

What exactly is challenging about farming DA totems 24/7 in order to have invulnerable tanks for raid content?

Well I think its the main reason they want this mob changed is the fact that their DA tanking strategies isnt working for this encounter. If they really change the eye to be an easy loot pinata -- You can expect camp disputes coming up. I know DA will be camped in sky until kunark if it becomes the easy version.

I think for the sake of the server, it should stay like it is now.

There's other way to kill the mob as it is but it involves a lot of work that we(DA) already put in as we're just inches away from killing Eye of veeshan in its current form.

Also, when was DA tanking fixed? I can foresee problems with Venril sathir being DA tanked like its nobody's business. Let's not make the mistake of dumbing down encounters for the sake of "classicness". Things were fixed for a reason back then on live -- it was for the better.

guineapig
02-05-2011, 02:32 PM
It's a tough decision for the GMs to make. If it's not fixed then it sets a precident for raid targets only being tuned to classic when it suits their purposes.

However DA tanking being an option until Velious basically turns the server into a hack and slash game with god mode turned on even though it's technically a classic mechanic.

I would not want to be the person having to make that decision.

(To be clear I am not begrudging any guild for using tactics that are currently available and not considered an exploit. That's now what this is about.)

Starklen
02-05-2011, 03:02 PM
Well I think its the main reason they want this mob changed is the fact that their DA tanking strategies isnt working for this encounter. If they really change the eye to be an easy loot pinata -- You can expect camp disputes coming up. I know DA will be camped in sky until kunark if it becomes the easy version.


That is a whole lot of presumption there. Remember, we discovered what this mob was like 5 months ago, before DA tanking had really come into fruition. At the time, it seemed unclear what the exact problem with the mob was, only that it clearly was not working properly. Now that the problem has been identified, it can be fixed. Whether or not the GMs want to change DA is up to them, I think it trivializes fights so I'm all for it. The zone was, and should be, healable sans overseer, hand, and eye. I know this because we were able to do it.

And while were on the topic of changing mobs in sky, I distinctly remember lobbying to have the spiroc lord retuned before and after we had killed the 450 version. That was to the benefit of your guild. Don't come in here and act like it has anything to do with what your implying or that you even paved the way.

Yulath
02-05-2011, 04:36 PM
There's other way to kill the mob as it is but it involves a lot of work that we(DA) already put in as we're just inches away from killing Eye of veeshan in its current form.

Also, when was DA tanking fixed? I can foresee problems with Venril sathir being DA tanked like its nobody's business. Let's not make the mistake of dumbing down encounters for the sake of "classicness". Things were fixed for a reason back then on live -- it was for the better.

a) You aren't doing anything that we aren't. The only difference is we have DA idols and you don't -- using a cleric to DA tank is the same thing. Don't try to make yourself out to be better than us; we're all doing the same thing.

b) DA tanking was fixed during Velious when people were doing it to King Tormax.

c) The main problem here is not DA tanking. People cleared Sky in classic including mobs that had no right to be killed (Sirran/Inte) just by DA tanking. The main difference here is that back then, people were not pulling bosses down to other islands (at least islands that you could not jump from.)

Bees and Hand are supposed to be the giant cockblocks of sky; eye is not supposed to be quadding for 865 or using a rain that procs every other hit. Don't be stupid. Fix the mob and fix bind sight pulling, and make the whole raid have to key up to 8 to get it.

Shaggy
02-05-2011, 04:40 PM
Can anyone show me any post talking about DA tanking in EQLive at any point?

Or for that matter , patch notes saying anything about DA line of spells other then a stun effect?

guineapig
02-05-2011, 07:45 PM
Can anyone show me any post talking about DA tanking in EQLive at any point?

Or for that matter , patch notes saying anything about DA line of spells other then a stun effect?

JUNE 27, 2001

--------------------------------------------------------------------------------

Gameplay Changes:
Aggro Changes: We've made an adjustment to the way that NPCs choose their targets. It's a rather simple change, one that makes a lot of sense. But we want you to be aware of it so that it won't surprise you too much, and so that you won't think that it is a bug. NPCs are now much more aware of the vulnerability (or, more precisely, the invulnerability) of their targets. NPCs will now be very unlikely to waste their time attacking a target that they can't harm.

Shaggy
02-05-2011, 08:09 PM
Thank you!

maximum
01-29-2013, 12:01 PM
Bumping due to https://www.project1999.org/forums/showthread.php?t=95957

Catacomb
02-08-2013, 12:35 AM
Bumping again -- reiterating these important archives from 2001 on Sky. Here are some notes on Eye of Veeshan's melee damage:

_______________________________________

Aug. 14, 2001 web archive:
http://web.archive.org/web/20010814164646/http://www.geocities.com/lordhong/sky.htm

Eye of Veeshan
"Hits for: 200"

_______________________________________

Nov. 26, 2001 (archived Dec. 16, 2001):
http://web.archive.org/web/20011029115322/http://members.cohesive.net/~rtaylor/EQ/skyguide/

"The eye is a pushover, comparable to the sister."

_______________________________________

March 2001
http://www.angelfire.com/freak/eqjonze/guides/planes/planeofsky1/posguide.pdf

Eye of Veeshan
"She hits for around 170,"

*

Catacomb
02-21-2013, 01:49 AM
Bump.

heartbrand
03-05-2013, 01:46 PM
bump I took logs on live and everything in another thread, this zone currently sucks, needs fix bad

heartbrand
03-09-2013, 03:27 PM
bump ive posted data and logs zone is awful needs fix