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View Full Version : Game Mechanics: Bind Wound


Wutno
11-07-2010, 10:00 PM
In live i am certain that you could start bandaging while < 50% health and as long as the bandaging ended before you ticked to 50% or more then you would receive the entire amount of the bandage not merely the amount taking you to 50%.

Also i did bind wound today while buffed with cleric ac/hp buff and it was reporting that i could not bind above 50% but i was clearly not above my buffed 50% hp level. I think the check was only checking my unbuffed hp for the 50% level.

Thanks guys!

Wutno

h0tr0d (shaere)
11-07-2010, 10:30 PM
Same here, tried binding while under 50%. kept giving me the cannot bandage past 50% message. I had resolution on.

http://i83.photobucket.com/albums/j283/h0tr0d/EQ000615.jpg

dali_lb
11-09-2010, 08:57 AM
It has been this way for quite a while on P99. Seems that the issue with bandaging is on a "not too important" list, or it's not so easy as we think it is to fix.

Tho an easy fix of the mage spell summon Bandage from the current fixed 5 pieces, to the way it was on live where it scaled by lvl up to a max of a full stack(20) wich have been braught up several times, seems also to be lost in nothingness