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  1. Quest Issue: Druid Epic mob not spawning (5 replies)
  2. Game Mechanics: Bug causing game to crash and putting a bag inside a bag (0 replies)
  3. Game Mechanics: Disarm / Safe Fall Skill not increasing. (4 replies)
  4. Game Mechanics: Paladin Archery Skill (0 replies)
  5. Game Mechanics: Auto-AFK? (0 replies)
  6. Spells: You Can't See Your Target From Here (2 replies)
  7. Miscellaneous: resists (0 replies)
  8. Spells: Clockwork Poison should stun unstunnable mobs (4 replies)
  9. Merchants: Bags in bags (1 replies)
  10. Miscellaneous: Wisp graphic bugged (0 replies)
  11. Miscellaneous: Randomly Getting Meleed by Mobs from Hundreds of Feet Away (0 replies)
  12. Spells: Cantata/Cantana Duration (2 replies)
  13. Miscellaneous: Enchanted Large Brick of Mithril not stacking. (1 replies)
  14. Miscellaneous: An Appeal to Improve Contributed Research & Development: A User Story (12 replies)
  15. Spells: Channeling Fix (33 replies)
  16. Game Mechanics: /qing and exiting game too quickly while in combat (6 replies)
  17. Game Mechanics: PVP Arena bugs (0 replies)
  18. Pathing GuK Pits Pathing (5 replies)
  19. Game Mechanics: Persistent instaclick item use on Blue (46 replies)
  20. Spells: Mana Drains should always return their full amount of mana. (6 replies)
  21. Game Mechanics: sometimes i can not attack a mob when shrunk in lower guk (0 replies)
  22. NPC Spawn Issue: Many (perhaps all?) Iksar mobs should be immune to charm (13 replies)
  23. Game Mechanics: "all EQ guards seem to be immune to the charm series" July 2001 (11 replies)
  24. Game Mechanics: Merchants: Further evidence merchants should be immune to charm (1 replies)
  25. Spells: Mage Pet Levels (0 replies)
  26. Game Mechanics: You are out of food. (1 replies)
  27. Game Mechanics: Invis shouldn't immediately remove charm until 2002 (8 replies)
  28. Game Mechanics: /sit on and /sit off (2 replies)
  29. NPC Spawn Issue: POM Plane of Mischief Mobs (0 replies)
  30. Spells: Root landing consistently with 255 (300+ MR) (9 replies)
  31. Pathing DN Rats / Waterfall pathing bug (1 replies)
  32. Game Mechanics: Potion of Stinging Wort (1 replies)
  33. Miscellaneous: Game freezes only for one character (1 replies)
  34. Game Mechanics: HS gating mobs (1 replies)
  35. Merchants: Carrot, Lettuce and Turnip not listed on Cleet Miller Jr.'s items for sale (0 replies)
  36. Miscellaneous: Swamp of no hope/firiona vi zone line bug (0 replies)
  37. Pathing Wolf pathing in Permafrost Bear Pits (0 replies)
  38. Spells: Spells still being interrupted 7-8 times in a row (3 replies)
  39. Game Mechanics: Mob lands a spell on me several seconds after i am gated out of range (19 replies)
  40. Miscellaneous: Typo in Ice Enchanted Bracer (3 replies)
  41. Pathing Stacked mobs (3 replies)
  42. Pathing Land piranha on the bridge in nek ! (2 replies)
  43. Spells: Spell Interrupts v Non Interrupts (4 replies)
  44. Game Mechanics: Black screen and game frozen (6 replies)
  45. Spells: Fizzling 7-8 times a row usually (0 replies)
  46. Game Mechanics: White Flower of Functionality (2 replies)
  47. Game Mechanics: Bard Dual Wield Skill (Velious) (8 replies)
  48. Miscellaneous: Morphing loot on slain NPCs (6 replies)
  49. Spells: spells not landing on mobs (0 replies)
  50. Game Mechanics: Always /Anonymous without ever entering the command (3 replies)
  51. Spells: Enstill spell never works (2 replies)
  52. Miscellaneous: Renamed/Nerfed items/npcs megathread (0 replies)
  53. Spells: Illusion Halfling is bugged in all forms. (0 replies)
  54. Miscellaneous: Massive Heartwood Thorn Level Proc (2 replies)
  55. NPC Spawn Issue: Many animals in Kithicor should have their own factions (2 replies)
  56. Miscellaneous: Tailoring Haze Panther Arms Combine Failures (4 replies)
  57. NPC Spawn Issue: Halfing merchants only do negative faction hits (2 replies)
  58. Game Mechanics: Enchanter pets should not be using 2handed weapons I think (7 replies)
  59. NPC Spawn Issue: South Ro Ancient Cyclops Spawn Cycle (2 replies)
  60. Game Mechanics: Crystal Caverns faction (2 replies)
  61. Game Mechanics: Non-Casters "Try a city." When Bound In High Keep (1 replies)
  62. Game Mechanics: Languages training past 100. (2 replies)
  63. Game Mechanics: Faction hits being listed differently, typo or bug? (3 replies)
  64. Miscellaneous: Music bug:Kelethin themesong playing in wakening lands (0 replies)
  65. NPC Spawn Issue: Siren's Grotto and Mistress Latazura (0 replies)
  66. NPC Spawn Issue: Drakkel Dire Wolf Whiskers (5 replies)
  67. Spells: Cast Sight does not stack with Speed of the Shissar (1 replies)
  68. Game Mechanics: NON - STOP - Screen Freezing !! (4 replies)
  69. Game Mechanics: Light blue con (1 replies)
  70. Miscellaneous: Other toons disappearing (2 replies)
  71. Spells: Damage over Time - DOT BUG (3 replies)
  72. NPC Spawn Issue: *green* Phillip Aghllsews not spawned in Wakening Lands (4 replies)
  73. Miscellaneous: Harla Dar not dropping First Brood Talisman (2 replies)
  74. Game Mechanics: Cyndreela casting out-of-era spells (0 replies)
  75. Game Mechanics: Frost giant faction (6 replies)
  76. Game Mechanics: Characters not gaining experience (2 replies)
  77. Spells: regain your concentration... (0 replies)
  78. Game Mechanics: Filter for spell interruptions assigned to "Mine" (1 replies)
  79. Spells: Cassindra's Insipid Ditty (0 replies)
  80. Miscellaneous: Priest Bind Wound Skill Cap (1 replies)
  81. NPC Spawn Issue: South Karana (1 replies)
  82. Miscellaneous: P99 should provide an actual bug tracking interface (2 replies)
  83. Miscellaneous: words of darkness no spell effect? (5 replies)
  84. Game Mechanics: Emissary of Thule (59 nec pet) should quad extremely infrequently (4 replies)
  85. Game Mechanics: FTE message in fear (1 replies)
  86. Spells: Mage Pet Level Req (7 replies)
  87. Miscellaneous: LDON "Dynamic Zone" window is still active in the UI (0 replies)
  88. Quest Issue: Is Tunare Initiate Symbol pre-Velious? (6 replies)
  89. Game Mechanics: Death loop - help! (2 replies)
  90. NPC Spawn Issue: "a Griffon" not spawning in NK after patch. (1 replies)
  91. Spells: Mage pets hitting for less after patch (19 replies)
  92. Quest Issue: Doing two different quest hand ins at once will cause one hand in to be eaten. (1 replies)
  93. Miscellaneous: My toons became enchanter pets (2 replies)
  94. Merchants: Blue Server - Gretta Mottle is not selling Muffins (1 replies)
  95. Spells: Bard: Selo's Chords of Cessation bugged haste (2 replies)
  96. Game Mechanics: Mage pet item issue (3 replies)
  97. Spells: Gravity Flux (research) should be scribable by both Wiz and Enc (0 replies)
  98. Miscellaneous: Insufficient faction hit: linara parlone (Najena) (2 replies)
  99. Game Mechanics: Verlekarnorm's Horn of Disaster (1 replies)
  100. Spells: Gravity flux hitting caster no matter what (11 replies)
  101. Miscellaneous: Skyshrine Loot Table Borked (8 replies)
  102. Pathing Zlandicar (and others) - Do not Path Back (2 replies)
  103. Miscellaneous: Copper Medal of War dropping in the hole again (1 replies)
  104. Game Mechanics: Rusty two handed hammer revisited? (1 replies)
  105. Spells: What's the deal with torpor on green? (1 replies)
  106. Spells: Cast sight not working (0 replies)
  107. Game Mechanics: Maximum amount of mobs able to melee at once (0 replies)
  108. Spells: Monk Intimidation (0 replies)
  109. Game Mechanics: Massively incorrect kick/bash rates (12 replies)
  110. Game Mechanics: Zoned into WC under the zone (2 replies)
  111. Game Mechanics: So about that supposed adjustment to being stunned when hit from behind? (5 replies)
  112. Game Mechanics: Illusions face cycling (9 replies)
  113. Miscellaneous: Mobs hit way too far (4 replies)
  114. Miscellaneous: White Dragon Tooth (5 replies)
  115. Spells: Malosini (57-58) overwritten by Malosi (51) (1 replies)
  116. Spells: DoT Damage Bug (1 replies)
  117. Miscellaneous: Minor Bug: New Bard Starts With Taunt Button it Can't Use (2 replies)
  118. Miscellaneous: Wall became seethrough in Cabalis West (0 replies)
  119. Merchants: Merchant/Vendor Mining Unclassic (0 replies)
  120. Game Mechanics: Gating at Near Death Reset My Hitpoints (0 replies)
  121. Game Mechanics: Hide wears off instead of being permanent (1 replies)
  122. Game Mechanics: Racial hide is too successful (14 replies)
  123. Spells: Enchanter Mesmerize does mem wipe too frequently (53 replies)
  124. Miscellaneous: Level 1-3 should respawn with newbie weapon, food + drink (0 replies)
  125. Miscellaneous: Range slot item display bug **IMPORTANT** (0 replies)
  126. Pathing Swamp of No Hope, very non classic (22 replies)
  127. Game Mechanics: Zero health to full from being unconscious (0 replies)
  128. Game Mechanics: Rogue Pick Pocket SK/paw Gnolls (2 replies)
  129. Game Mechanics: High Elf Infravision not working (0 replies)
  130. Miscellaneous: Typo In The Eula (1 replies)
  131. NPC Spawn Issue: Manslayer Caves in WW (1 replies)
  132. Miscellaneous: Crashing from chat posted to "Minimized" Window (0 replies)
  133. Game Mechanics: Main hand damage bonus is affecting bow damage (52 replies)
  134. Miscellaneous: Brown Rust Dye - Fine Plate Greaves (5 replies)
  135. NPC Spawn Issue: Iksar Bandit Lord (0 replies)
  136. NPC Spawn Issue: Qeynos hills (0 replies)
  137. Miscellaneous: Counteract Poison click time (3 replies)
  138. Game Mechanics: mage pets in lower guk pull the whole zone (1 replies)
  139. Miscellaneous: Cynthia has male sound effects (2 replies)
  140. Game Mechanics: Day/Night cycle issue. (0 replies)
  141. Quest Issue: GREEN Trooper Scale Quest Givers (1 replies)
  142. Game Mechanics: Low level mobs gating (19 replies)
  143. Spells: AoE targeting ...a bug? (0 replies)
  144. Game Mechanics: Pets acting like NPCs / Pets (with conflicting AI) (1 replies)
  145. Game Mechanics: A Level 60 Warriors Taunt should be effecting Level 60-65 Mobs (5 replies)
  146. Game Mechanics: Log issue - Wavecrasher proc / breath of the sea (0 replies)
  147. Miscellaneous: Paineel - Guard Captain Latorl - root bug - corpse stuck in wall (3 replies)
  148. Pathing Two guards stuck in a loop in Neriak Third Gate (0 replies)
  149. Game Mechanics: Bow Dmg Increased based off delay on 2 hand (3 replies)
  150. Game Mechanics: Corpse Rot being 7 days when it should be 1 day. (9 replies)
  151. Miscellaneous: Turbo mode? (3 replies)
  152. Spells: Enchanter pet has too much HP (24 replies)
  153. Game Mechanics: Slow vs. Backlstab seems bugged (3 replies)
  154. Game Mechanics: Rock golems in hole not behaving properly while rooted (0 replies)
  155. Game Mechanics: No push on Red? (3 replies)
  156. Game Mechanics: DRUID TRACKING (13 replies)
  157. Game Mechanics: 1 grouping Klandicar (33 replies)
  158. Miscellaneous: Forage bugged out in OOT, plus "exploit" message (1 replies)
  159. Quest Issue: Faction Issue - Bone Chips Quest (2 replies)
  160. Spells: Shaman pets are incorrectly gaining triple attack (21 replies)
  161. NPC Push (85 replies)
  162. Game Mechanics: MObs proc'ing fromr outside their melee range (1 replies)
  163. Miscellaneous: Hazy Opal not dropping (12 replies)
  164. Pathing Hermit Camp (2 replies)
  165. Quest Issue: Green Server: Summoning of* Quest Line (36 replies)
  166. Game Mechanics: Enchanter pet AI is completely fubar (5 replies)
  167. Game Mechanics: Lyendlln's Lute (36 replies)
  168. Game Mechanics: Highly Drunk when entering zone (3 replies)
  169. Miscellaneous: Gear color varies with character race (1 replies)
  170. Game Mechanics: melee is bugged? (2 replies)
  171. Spells: Many ToV 'fire'-based AoEs were in fact Cold based (until mid 2001?) (0 replies)
  172. Spells: CazicTouch was resistable (2 replies)
  173. Pathing fleeing mobs are so frustrating (0 replies)
  174. NPC Spawn Issue: Innoruuk should flee when low on hp (9 replies)
  175. Game Mechanics: Weight / Encumberance (0 replies)
  176. Game Mechanics: Arrow line of sight on GREEN. (0 replies)
  177. Miscellaneous: Shaman pets should not have any speed bonus. (6 replies)
  178. Pathing Water (0 replies)
  179. NPC Spawn Issue: Knight of Satir in Karnor is bugged (1 replies)
  180. Miscellaneous: Invisible boundaries in several zones (0 replies)
  181. Game Mechanics: Non-Buff Levitate (0 replies)
  182. Game Mechanics: Rain spells ko resists (0 replies)
  183. Game Mechanics: Plane of Hate Zone Out (3 replies)
  184. Miscellaneous: Tigeraptor Armor Tint (1 replies)
  185. Miscellaneous: Cloth armor drops in Misty Thicket not useable by halflings (1 replies)
  186. Game Mechanics: Harla Dar (0 replies)
  187. NPC Spawn Issue: There Shouldn't be Wandering Mobs West of Undead Ruins In Burning Woods (5 replies)
  188. Mage pet chain summoning on Blue is broken (89 replies)
  189. Miscellaneous: Client Recently Began Crashing (Really "Freezing": You Stay In-Game Without Control) (3 replies)
  190. Game Mechanics: Running out of yellow juice - snare players, reduce attack speed, prevent swimming (8 replies)
  191. NPC Spawn Issue: There were a LOT more crocs in the water in Oasis on live than on P99 (5 replies)
  192. Game Mechanics: Zones have gone almost 95% dark. (5 replies)
  193. Miscellaneous: Bonecrawler Hatchlings should potentially drop up to 3 spiderling silk? (0 replies)
  194. Game Mechanics: Disease dots should prevent mob regen (6 replies)
  195. Game Mechanics: Classic bugs with charm (9 replies)
  196. Miscellaneous: duxa ui messed up my client (0 replies)
  197. Spells: Skin Like Nature + Greenmist Recourse (2 replies)
  198. Miscellaneous: LAG and disconnects, even though connection is fine (0 replies)
  199. Merchants: Vendors charging wrong prices (5 replies)
  200. Pathing Piranhas pathing over the bridge in Nektulos (0 replies)
  201. Pathing Solb Zordakalicus Ragefire Pathing (0 replies)
  202. Miscellaneous: Wurmscale Fistwraps (0 replies)
  203. Quest Issue: Drop rate in Najena may be off (1 replies)
  204. Game Mechanics: a classic Bash bug (1 replies)
  205. Miscellaneous: Help! My character is stuck in a Pandora's box she can't get out! (1 replies)
  206. Game Mechanics: Bash from rear vs. fleeing mob almost never stuns (5 replies)
  207. Spells: Treeform'ing while dot'ed is bugged (0 replies)
  208. Game Mechanics: Zlandicar Loot Behavior (1 replies)
  209. Miscellaneous: Login to falling death (0 replies)
  210. Merchants: Dvis Zexus No Inventory (1 replies)
  211. Game Mechanics: Specialization Skill Goes Up Without Training (0 replies)
  212. Pathing Grenn in "A4" Area of PoM Ran Through Wall (5 replies)
  213. Pathing Velks spider pathing (0 replies)
  214. Spells: Ice Giants and Wiz Spell "Rend" (8 replies)
  215. Miscellaneous: Game Crashing in Wakening Lands (0 replies)
  216. Game Mechanics: Mob regains concentration and continues casting while stunned. (1 replies)
  217. Miscellaneous: Program to read old spdat.eff files - EQCaster (6 replies)
  218. Game Mechanics: Run speed with agility over 75 should remain normal on PCs (2 replies)
  219. Miscellaneous: P99 Tradeskilling Skill-ups Are Unclassically Tied to Success Rate (1 replies)
  220. Game Mechanics: Game crashing upon falling off Kelethin (1 replies)
  221. Game Mechanics: Giants Gating under the world in WL - summoning players (0 replies)
  222. Game Mechanics: Non-weapon items equipping to primary on loot despite instrument in secondary. (2 replies)
  223. Spells: Can't cast on target when both caster and target underwater (0 replies)
  224. Miscellaneous: Gamma adjustment does nothing in windowed mode (6 replies)
  225. Game Mechanics: Stuck in a window in Neriak (3 replies)
  226. Pathing Nexona (0 replies)
  227. Miscellaneous: Ogre Guards Teleporting Ontop of Player When Kiting (1 replies)
  228. Game Mechanics: Vulak is not AE'ing at all; Fight is now trivial (7 replies)
  229. Miscellaneous: A Monstrous Zombie (3 replies)
  230. Game Mechanics: SK EPIC (prob more than) Transparency BUG (0 replies)
  231. Miscellaneous: When orcs are given items, they should reply with a stock phrase (0 replies)
  232. Game Mechanics: Bard Charm Kiting (1 replies)
  233. Game Mechanics: Alchemy training (1 replies)
  234. Pathing Chardok Exit Ramp (0 replies)
  235. Game Mechanics: Possible "Knocked unconscious" bug ? (3 replies)
  236. Game Mechanics: Pathing Broken in CoM (0 replies)
  237. Game Mechanics: Rez timer continues when logged out! (3 replies)
  238. Pathing Balcony in Veeshans Peak (1 replies)
  239. Pathing First Wurm In Vp Walks Across Blue Pad (3 replies)
  240. Miscellaneous: training (9 replies)
  241. Pathing Pet pathing in caves (Field of Bone) (0 replies)
  242. Pathing Highpass Gnoll Issue (5 replies)
  243. Game Mechanics: On Teal at least: Mob Teleportation Casting on mobs above water (0 replies)
  244. Game Mechanics: Mob casting range (1 replies)
  245. Game Mechanics: Najena Level Req. (1 replies)
  246. Quest Issue: Missing Quest Commander Kane Bayle list portion (3 replies)
  247. Game Mechanics: pet commands should work in /say with the pet targetted (0 replies)
  248. Game Mechanics: /pet who leader should only work on YOUR pet (2 replies)
  249. Game Mechanics: Pets in dungeons should pace back and forth when in /pet follow or /pet guard me (2 replies)
  250. Game Mechanics: When a pet aggros a target *not* by /pet attack, it should say "Time to die, %t!" (0 replies)