View Full Version : Game Mechanics: Mistmoore Pathing
jilena
03-07-2011, 11:14 AM
Recently pathing seems to be kinda wack in MM. There will randomly be several mobs pathing into the wall at the zone in, I have seen a few of the yard trash mobs get stuck in loops trying to get back to their spawn point. On multiple occasions I have been fighting a mob (both on my enchanter and ranger) and it just disappears (like it fell through the world) and then 20 sec to a minute later it will show back up with 30 friends. This has happened on the ramp, in front of the gy, and in the gy.
Thanks!
jilena
03-07-2011, 11:16 AM
Oh if this helps, the last time this happened my enchanter animation was fighting the mob, it poofed at half health, and my pet didn't even know how to get to the mob, it just came back and stood beside me til the mob resurfaced, then the pet went back to it automatically.
guineapig
03-07-2011, 11:27 AM
This is happening all over the place, at least it was before the patch, not sure since.
Wasn't uncommon to see a random Fire Giant doing the moonwalk at SolB zone in during the past week. He of course didn't aggro anything.
Actually, this might be related to the graphics glitch that dates back close to a year at least. For many months, at LGuk dead side zone in the first thing I would see every single time I went there was a minotaur. After a few seconds it would poof. I knew of course that it wasn't actually there, it just looked like it.
jilena
03-09-2011, 07:30 PM
Yeah this isn't the glitch when you first zone in. That same thing happens in MM also right at the zone mobs will sorta ghost path through walls in a loop.
This was in the middle of the zone and the mobs are attackable and aggroable.
Also again today I was standing outside the GY, and my pet was fighting a mob. A shaman from a nearby group cast regen on me which caused the mob to move toward him with my pet following. After a few random zig zag maneuvers both my pet and the mob disappeared. For a while they continued to fight then at some point just got stuck. Mob was still alive and pet was still alive with neither health bar moving (and I stopped getting the "taunting attacker" messages). Pretty odd.
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