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View Full Version : Game Mechanics: Corpse unlootable when killing creature while floating ?!


Liathan
01-02-2011, 08:31 AM
Hello

I noticed the following: When I use Levitate (Druid) to kill creatures, and the kill occurs when I am still in the air, the corpse is unlootable !

Is this jsut for me ? Because I havent read about this in the forums yet.

Another problem using this method of hunting is, that creatures can attack over enormous altitudes: Even when the creature is out of reach for my attack spells, is can somehow "jump" up and melee me.

So far,
Liathan.

Mardur
01-03-2011, 10:42 AM
Melee has never had any regard for the Z-axis.

Liathan
01-06-2011, 03:34 AM
I think, that the "bug" probably only occurs, when the corpse is empty anyway. So its not a big deal I think.

Regarding Z-Axis: The situation is that the mob can hit me, however I cannot hit back in melee combat.

Lazortag
01-06-2011, 03:44 AM
Melee has never had any regard for the Z-axis.

This isn't quite true on this server I believe. If you fly over a mob it takes a few seconds for the mob to "warp" up to you before it can hit you. For example, I can pull a mob, run up a hill with levi, then run towards the mob, and so long as I'm sufficiently higher up than the mob, I can run past it without getting hit at all (however, if I float above the mob and stay there, it will warp up to me in a few seconds).

I believe though that the effect of not being able to hit the mob back while floating above it, is Working As Intended (tm).

Uthgaard
01-06-2011, 09:02 AM
You can still loot the corpse. You need to disregard where the corpse appears to be, and attempt to loot it from the approximate height that you were standing when the mob died.