- Game Mechanics: artificial difficulty to emulate classic (3 replies)
- Game Mechanics: glitched item that becomes invisible in hand (1 replies)
- Game Mechanics: Blackburrow gnolls have really long reach when shot with bow (1 replies)
- Miscellaneous: Box of the Void / Gnomish Vanishing Device (2 replies)
- Pathing Choas Flux spell line.. causing a quick up stairs or down stair jump. (0 replies)
- Game Mechanics: CHA seems to be impacting charm durations on P99 far more than it did on Live (32 replies)
- Game Mechanics: I am not sure if this is the right place to post (AGI debuff, Snare) (25 replies)
- Miscellaneous: Light Source Stacking (2 replies)
- Game Mechanics: mob hit range changed? (2 replies)
- Spells: Bard Epic isnt procing on group members. (4 replies)
- Game Mechanics: Mob hits on flat vs uneven ground (0 replies)
- Game Mechanics: Flashing Textures & Falling Through Zone (0 replies)
- Pathing Mobs and players falling through world (8 replies)
- NPC Spawn Issue: North karan Raiders need Corrections (2 replies)
- NPC Spawn Issue: West Karana bandits need Correction. (5 replies)
- Game Mechanics: Login issues (3 replies)
- Game Mechanics: Unknow Error when Logging in (0 replies)
- Miscellaneous: Defense skill not increasing (0 replies)
- Miscellaneous: N Ro Guards Not Killing Mobs (1 replies)
- Game Mechanics: Jorlleag "Unkillable" mana regen bug again? (10 replies)
- Game Mechanics: Ceremonial Wedding Sword from Tower of Frozen Shadow (0 replies)
- Game Mechanics: NPC Aggroing through floors (1 replies)
- Game Mechanics: Lady Vox mana pool and/or regen off... (7 replies)
- Miscellaneous: Game names stuck in queue after remaking (0 replies)
- Game Mechanics: /Hidecorpse still show on /target (0 replies)
- Pathing Tlin Bowfright (0 replies)
- Miscellaneous: Leaving full screen mode when clicking on GUI item (2 replies)
- Game Mechanics: Pets should perhaps steal xp even in groups if they do 50%+ damage (22 replies)
- Game Mechanics: NPC(and Raid) Gate vs Mana Regen Cap Server Tick (0 replies)
- Game Mechanics: Throwing Bolder issue (0 replies)
- Spells: Patch v52 Dot Damage reduced? (12 replies)
- Spells: Divine Aura Text (4 replies)
- Miscellaneous: Client Music Player (2 replies)
- Spells: Necro Twitch (1 replies)
- Miscellaneous: Some strange incidents in OOT last night (3 replies)
- Pathing GREEN - giant rats in the mines in Kaladim (0 replies)
- NPC Spawn Issue: WardersOfTheClaw faction starting value is Apprehensive not KoS (6 replies)
- Game Mechanics: Green - Pickpocketing Magic Items (2 replies)
- Spells: Werewolf Illusion bug (0 replies)
- Spells: Firefist (2 replies)
- NPC Spawn Issue: Vulak`Aerr spawn location (7 replies)
- Merchants: Rusty Two Handed Sword is cheaper in classic (2 replies)
- Spells: Cure Poison (2 replies)
- HoT wurms warping though the ceilings (0 replies)
- Spells: Shaman spell Maniacal Strength has a typo (3 replies)
- NPC Spawn Issue: Tower of Frozen Shadow, Level 1 Keyholder Pet Bugged (2 replies)
- Game Mechanics: Belly Caster Pets Immune to Buffs (2 replies)
- Game Mechanics: Avatar size issues since October 8th patch (17 replies)
- Miscellaneous: Plane of Sky (8 replies)
- NPC Spawn Issue: Phinigel Fights His Seahorse Guards (1 replies)
- NPC Spawn Issue: Blackburrow zone in - a gnoll shaman (12 replies)
- Pathing Rats in Kaladim (1 replies)
- Pathing Everything in Permafrost (0 replies)
- Spells: Research components should be 300% rarer until June 1999 patch era (0 replies)
- Spells: boon of the garou overwrites shrink (0 replies)
- Pathing [CoM] Arena platform mobs surrounded by water get lost upon aggroing them DMF mode (0 replies)
- Spells: Clarity/Insight should not be available until May 1999 patch era (3 replies)
- Pathing Innoruuk falling thru world (2 replies)
- Game Mechanics: Hide not working on "an ancient sentry" in Sleepers Tomb (4 replies)
- Miscellaneous: Aaryonar size and agro range (4 replies)
- Quest Issue: Kurn's Tower: Mirgon Dower's Head quest s/b broken (5 replies)
- Merchants: Selling a stack at a time only pays you for 19 of the 20. (Item-specific! *NOT* all) (2 replies)
- Game Mechanics: Necro pets should not equip two of the same weapon until January 2000 patch era (5 replies)
- Game Mechanics: Magician pets should not dual wield, or equip weapons before January 2000 patch era (5 replies)
- Game Mechanics: Necro pets should not lifetap until January 2000 patch era (6 replies)
- Game Mechanics: Spellcaster specialization should not be in place until June 1999 patch era (1 replies)
- Game Mechanics: Magician pets should not cast spells until May 1999 patch era (16 replies)
- Game Mechanics: Character unable to auto attack? (0 replies)
- Game Mechanics: NPC being one shot should cause pet to poof (3 replies)
- Pathing Wurms still not pathing correctly in HoT (1 replies)
- Spells: Necromancers and Shamans should receive the Charm (anything) line of spells at launch (34 replies)
- Spells: Wizard Bane and Unresistable Spells on Belly Casters (6 replies)
- Game Mechanics: Bind Sight pulls on belly casters (11 replies)
- Miscellaneous: Giants in Burning Woods Can't be looted around / behind ramp (6 replies)
- Miscellaneous: /played not working (1 replies)
- Quest Issue: 8th ring event script is not classic (0 replies)
- Pathing Unrest Stair Pat issue (1 replies)
- Pathing gukbottom lower level mobs walking over bridge (3 replies)
- Pathing mobs fall under the world when chasing you into water (3 replies)
- Game Mechanics: Activateable Clickies in Hotbars (3 replies)
- Game Mechanics: double doors in Paineel do not open together (0 replies)
- Game Mechanics: The evolution of /logging (8 replies)
- Game Mechanics: Meditate While Sitting 35+ isn’t classic (4 replies)
- Game Mechanics: Serverwide duel messages (11 replies)
- Miscellaneous: Hill Giant platinum (2 replies)
- Miscellaneous: Lightpole in Halas off the ground near zone in (0 replies)
- Pathing New SG pathing issue (0 replies)
- Game Mechanics: Player's bashes are not interrupting mob spells. (24 replies)
- Pathing Kelethin Guards (0 replies)
- 3rd Floor Noble Killing me 2 floors below (0 replies)
- Pathing Pathing Issues from v50 (8 replies)
- Spells: Buffs not causing hate/aggro? (2 replies)
- NPC Spawn Issue: The Golem Master reduced max hit (0 replies)
- Quest Issue: an iksar slave (Droga) not responding/accepting monk shackle quest (6 replies)
- Game Mechanics: ToV mob pathing/warping post v50 patch (4 replies)
- Pathing guk pathing a smidgen worse imo (screenshot) (7 replies)
- Miscellaneous: "Someone is already looting that corpse" bug (2 replies)
- Spells: Stacking (0 replies)
- Spells: Chloroblast (11 replies)
- Game Mechanics: Innate class resistances/green (0 replies)
- Miscellaneous: Friend List (0 replies)
- Game Mechanics: Blue Should Have Light Blue Cons (4 replies)
- Spells: TGB should work on group illusions until 2003 (0 replies)
- Miscellaneous: Incredibly annoying clipping / flickering - male gnome helmets (0 replies)
- Game Mechanics: Hybrid Mana Pools & Swing Timers (6 replies)
- Miscellaneous: 60 FPS lock is buggy - maybe change it to 99 ? (20 replies)
- Miscellaneous: Boot to character select and items lost while using vendor. (0 replies)
- Spells: Mage AoE Spells (3 waves of X damage) (0 replies)
- Quest Issue: Malka Rale should drop Stanos' Head (3 replies)
- Game Mechanics: Meditate Trainable Early (3 replies)
- Pathing Fleeing mobs in Seb disco (scarab room) fleeing through wall and dropping to shrooms (1 replies)
- Game Mechanics: Fleeing mobs pathing through wall at LGuk zoneline (0 replies)
- Quest Issue: Deepwater Harpoon (4 replies)
- Miscellaneous: Bard Charmed Pet Attack Delay bug (7 replies)
- Game Mechanics: Possible Bug with Tinkering (6 replies)
- Miscellaneous: Rondo Dunfire/Parrying Pick quest (2 replies)
- Food Duration... (Extemely Long!!!) (3 replies)
- Miscellaneous: Siren Song, Dagger of the Sea Proc (13 replies)
- Game Mechanics: Wrong Range On Combine (0 replies)
- NPC Spawn Issue: Infected Rats in Tox (0 replies)
- Spells: Pacify (1 replies)
- Game Mechanics: Interupt after stopping a lot now (2 replies)
- Miscellaneous: Quakes not classic (10 replies)
- Game Mechanics: Should be able to target invs/hidden players if you have see invis (4 replies)
- Miscellaneous: Pet taunting status (0 replies)
- Miscellaneous: Fishing Poles Breaking Again And Again... (0 replies)
- Spells: Translocate/Group Translocate (1 replies)
- Game Mechanics: Pouch of Quellious/Shuriken of Quellios (5 replies)
- NPC Spawn Issue: Mojax spinning in place near Kith ZL (0 replies)
- Game Mechanics: Mezzing Kly in Dalnir Disappears mobs sometimes (7 replies)
- Miscellaneous: Chardok Named Drop % (10 replies)
- Spells: Ice comet nuke message should have changed by now in the timeline (2 replies)
- Quest Issue: Putride bear hide/ disease wolf hides to much xp ? (0 replies)
- Game Mechanics: /sit should not just toggle (3 replies)
- Merchants: Purchasing Stacks Boots Me from Merchant Window (5 replies)
- NPC Spawn Issue: Island Madman in Erud's Xing should probably be kos to all (1 replies)
- Quest Issue: Thule Corrupts Lesser Faydark (8 replies)
- Game Mechanics: Batlings on wrong faction. (3 replies)
- Game Mechanics: Starting faction modifiers for Priests of Life (10 replies)
- Miscellaneous: command "/who all krak" has no results (6 replies)
- Quest Issue: Guard cheslin note for dad Quest missing rewards (0 replies)
- Quest Issue: Quest Merona's Brother Missing some quest rewards. (0 replies)
- Quest Issue: Lord Grimrot's Love (13 replies)
- Game Mechanics: Iksar monk Flying kick (0 replies)
- Miscellaneous: Bag inside a bag (0 replies)
- Miscellaneous: Gypsy Musicians in Mistmoore have dude voices. (2 replies)
- Game Mechanics: Processing combat turns while unconscious (2 replies)
- Miscellaneous: EightySix should (probably) drop thrones (5 replies)
- Spells: Stonestance disc should have a 3 minute cooldown at level 60 (1 replies)
- Spells: Pacify duration incorrect for timeline (51 replies)
- Game Mechanics: ARROWS over water NILBOG (2 replies)
- Game Mechanics: Rock Dervish in Lavastorm should be classified as Summoned (2 replies)
- NPC Spawn Issue: A gnoll in BlackBurrow (0 replies)
- Game Mechanics: "Cannot bind" message but binding still lands (0 replies)
- Quest Issue: The Falchion (of the Koada'Vie) (14 replies)
- Miscellaneous: Out of Era Item Fixes Needed Noted from 7/24/2002 Patch (7 replies)
- Miscellaneous: Lots of Item Fixes found from 1/23/2002 Patch (7 replies)
- Spells: Greenmist (Recourse) (2 replies)
- Game Mechanics: Backstab cooldown not fully reduced by worn haste until 26 (0 replies)
- Spells: Sledge of Smashing - Wrath proc - causing z axis issues (4 replies)
- Miscellaneous: Incarnadine Legplates do not show plate texture. (5 replies)
- Miscellaneous: Kerra vs Kerra Isle faction (2 replies)
- Spells: cured rabies and it cured treeform too (0 replies)
- Spells: Figured I’d share a thing (16 replies)
- Quest Issue: Note to Neclo Quest Rewarding Out of Era Spells (4 replies)
- Pathing Gukbottom live side monsters path outside geometry (0 replies)
- Pathing Dalnir (1 replies)
- Game Mechanics: Ogre Size out of range for Quest Turn Ins? (1 replies)
- Game Mechanics: Highest 24th necro pet should dual wield (3 replies)
- Game Mechanics: Pets should not equip offhand weapons unless they can dual wield (0 replies)
- Quest Issue: Coldain Ring War (10) (1 replies)
- Quest Issue: Vambraces of Distraction Should Require Two Thrones (0 replies)
- Merchants: crash bug (1 replies)
- Game Mechanics: Archery Skillup with no agro (1 replies)
- Kedge needs help: save it today (3 replies)
- Miscellaneous: Stone of Morid - Updated for Use by Large Races (0 replies)
- Game Mechanics: Warrior precision discipline should not give a 100% hit rate (3 replies)
- Quest Issue: Drusella Sathir - Urn not dropping (10 replies)
- Miscellaneous: When you get Rapture'd, typo (0 replies)
- NPC Spawn Issue: Dark Huntress (Mistmoore Castle) (5 replies)
- Game Mechanics: When Eye of Zomm is summoned into a wall, it should warp deeper into the dungeon (6 replies)
- NPC Spawn Issue: Angry Goblin no negative variance (11 replies)
- NPC Spawn Issue: Drusella Sathir timer (11 replies)
- Spells: Illusion Magic (8 replies)
- Game Mechanics: Item loot glitch (1 replies)
- Miscellaneous: Erudite Velious Custom Helm Graphic (4 replies)
- Merchants: Buying Items Too Quickly--Crash to Login (2 replies)
- Game Mechanics: Didn't die but lost exp and have to retrieve corpse (8 replies)
- Game Mechanics: Necromancer HoT stacking (1 replies)
- Miscellaneous: Spirit Wracked Cords - Dropping? (68 replies)
- Spells: Pets should poof after 2 mins of the master being FD (18 replies)
- Miscellaneous: Velium Mastodon Fur Cloak (2 replies)
- NPC Spawn Issue: Plane of Hate Placeholders (4 replies)
- Game Mechanics: Preserved Chodaki Vocal Cords - Improper mechanic (4 replies)
- Miscellaneous: A Haunted Chest (9 replies)
- Miscellaneous: Invisible Characters when they shouldn't be. (1 replies)
- Spells: Charisma and you (2 replies)
- Miscellaneous: Velk Faction (7 replies)
- Game Mechanics: Enrage and high level mobs (1 replies)
- Game Mechanics: Leashing Distances (0 replies)
- Miscellaneous: Corpses stuck in 'someone is already looting' (1 replies)
- Miscellaneous: Stackable pelts? (4 replies)
- Game Mechanics: Fall Damage not registering in some cases (2 replies)
- Pathing Chardok - a Chokidai Mangler near Slavemaster (4 replies)
- Game Mechanics: Spell Aggro (4 replies)
- Game Mechanics: /Who player shows player location despite ANON at login. (3 replies)
- Spells: Runspeed errors / issues since patch. (11 replies)
- Spells: Levitate stacking with Levitate (5 replies)
- Miscellaneous: Abashi's Rod of Disempowerment (9 replies)
- Game Mechanics: Non-weapon items(torch) still causing charmed pets to Dual Wield (3 replies)
- Spells: Outrider's Taming Whip (1 replies)
- Game Mechanics: /autoinventory is not classic (0 replies)
- Miscellaneous: FPS loss due to lightsources (1 replies)
- Spells: Spell Immunity Messages (1 replies)
- Game Mechanics: Enchanter Epic Haste not updated to 30 minutes (3 replies)
- Spells: Stacking of Major Shielding and Yaulp IV (2 replies)
- Merchants: Borge Finleather / Raw Bamboo (0 replies)
- Game Mechanics: Looted Item As Corpse Decayed disables interface (0 replies)
- Pathing Kurn's Tower: Badgers (0 replies)
- Miscellaneous: Classic system messages from old log files (35 replies)
- Miscellaneous: Minor typo: Server Select (0 replies)
- Pathing Temple of Droga (2 replies)
- Game Mechanics: Max Hitpoints Bug (4 replies)
- Spells: Procs / NPC Spells Vs. Player Spells (4 replies)
- Quest Issue: Telin Darkforest Eats ranger epic items at lvl 46. (9 replies)
- Pathing Some mobs jump up a floor when pulled (1 replies)
- NPC Spawn Issue: Missing an Lfay NPC (2 replies)
- Quest Issue: Erudite Prisoner Quest in The Warrents (1 replies)
- Spells: Tugurs vs charmed pet w/ Swarmcaller (1 replies)
- Game Mechanics: Minotaur Horn given to mob should disable duel wield (1 replies)
- NPC Spawn Issue: Raster of Guk (4 replies)
- Game Mechanics: Boats won't move in Lake Rathe (0 replies)
- Quest Issue: Iksar Trooper Scale Breastplate - Vekis not spawning (0 replies)
- Spells: Spell Stacking and Illusions (0 replies)
- NPC Spawn Issue: Priest of Discord in Kelethin should be faction bugged and killable by charming a bat (4 replies)
- Game Mechanics: Kunzar Ku'juch and Pets? (3 replies)
- Spells: Waves of the Deep Sea (1 replies)
- Miscellaneous: Item Sell Price (0 replies)
- Spells: Lull lines and resistance checks (7 replies)
- NPC Spawn Issue: Ragefire Spawn (0 replies)
- Miscellaneous: Plane of Hate emotes (7 replies)
- Game Mechanics: Pet Haste Cap (4 replies)
- Game Mechanics: Late Velious Pet Lifetaps (0 replies)
- Game Mechanics: Skeleton illusion procs and wizard banes (0 replies)
- Miscellaneous: Cloak of Thorns (0 replies)
- NPC Spawn Issue: Drusella Sathir and Greenmist (8 replies)
- Game Mechanics: Invis and Trading (0 replies)
- Spells: Item Usage Restrictions (0 replies)
- Miscellaneous: Small Manisi Plant (5 replies)
- Miscellaneous: Dagarn's Tail proc should be a projectile firebolt (0 replies)