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View Full Version : Game Mechanics: Boats travel backwards.


Goobles
01-21-2011, 04:26 PM
When taking the boat from Butcher, you zone in from the side that you're *supposed* to come from if you are taking the boat from Freeport. Same thing for Freeport, you zone from the Butcher side.

Aqua
01-21-2011, 04:29 PM
From: http://moestaverne.com/p1999wiki/index.php/Ocean_of_Tears

NOTE: Veteran EverQuest players are not only likely to recall two boats, but Sister Isle being the first stop out of West Freeport. Though the second boat was not added until the Kunark era, the latter recollection is entirely correct: even though Antonica lies west of Faydwer, boats departing Butcherblock Mountains mysteriously traveled east to reach Freeport--the wrong direction. Project 1999 has corrected the direction of the boat so that it travels eastward to reach Faydwer from Antonica, and vice versa; this explains why Zach Reigh isle is the first stop out of Freeport, rather than Sister Isle as most remember.

Mardur
01-21-2011, 04:51 PM
Yeah I posted about this like a year ago when boats were implemented. Not sure why P99 would go the non-classic yet "accurate" route when they strive so hard to remain classic in every other regard.

Akame
01-21-2011, 05:07 PM
Yes in some ways P99 is more classic than classic was.

Hobby
01-21-2011, 05:10 PM
It is the boats, be happy they work period

Chanus
01-21-2011, 05:32 PM
It is the boats, be happy they work, for fuck's sake!

Goobles
01-21-2011, 05:48 PM
It is the boats, be happy they work period

Just trying to provide accurate information here!

Gorgetrapper
01-21-2011, 06:02 PM
Just trying to provide accurate information here!

True, but that's also like saying that every bug, exploit and whatnot, should be allowed on here until the timeframe of when they were fixed.

Goobles
01-27-2011, 01:12 PM
Also, are there 2 boats that run through OOT?

Chanus
01-27-2011, 01:14 PM
Just one boat. The Timorous Deep shuttles are running, though... just can't go anywhere. And there's the ship past the docks that was added later for a monster mission, but it doesn't do anything.

Goobles
01-27-2011, 04:56 PM
Just one boat. The Timorous Deep shuttles are running, though... just can't go anywhere. And there's the ship past the docks that was added later for a monster mission, but it doesn't do anything.

Supposed to be 2.

One going each way simultaneously.

Evilmog
01-28-2011, 03:43 AM
NOTE: Veteran EverQuest players are not only likely to recall two boats, but Sister Isle being the first stop out of West Freeport. Though the second boat was not added until the Kunark era, the latter recollection is entirely correct: even though Antonica lies west of Faydwer, boats departing Butcherblock Mountains mysteriously traveled east to reach Freeport--the wrong direction. Project 1999 has corrected the direction of the boat so that it travels eastward to reach Faydwer from Antonica, and vice versa; this explains why Zach Reigh isle is the first stop out of Freeport, rather than Sister Isle as most remember.

Second boat isn't classic.

nilbog
01-28-2011, 12:27 PM
Boats will be revisited shortly. I bothered Rogean to code better functionality for them.

Currently.. we don't edit anything about the boats, because they break easily.

Evilmog
01-28-2011, 05:15 PM
Does that mean we should expect Translocaters soon? :D

Rogean
02-03-2011, 07:58 PM
I bothered Rogean to code better functionality for them.

Does that mean we should expect Translocaters soon? :D

Someone knows me too well.

Alas, no.. I really am creating a better system for them.

Evilmog
02-04-2011, 03:02 AM
Cheers then. I just remembered when Sony tried to fix something that really wasn't broken they broke it.

nilbog
02-04-2011, 12:42 PM
Cheers then. I just remembered when Sony tried to fix something that really wasn't broken they broke it.

Iirc, directx9 made the boats hollow so you would fall through them. The easy fix was to add translocators.

This problems persists in Titanium, and is the reason we do not use the original Sea King and Siren's Bane ship models.


Boats ftw

http://www.eqlunareclipse.com/images/spiff/Nice_Sharky.jpg

Evilmog
02-04-2011, 01:54 PM
http://www.project1999.org/forums/showthread.php?t=18825

Been following the new boats a bit. Had no idea DX9 was the root cause.