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View Full Version : Game Mechanics: Fungus covered great staff


Fazlazen
04-18-2011, 10:27 AM
Since yesterday's patch, I can no longer staff my charmed pet, haven't tried it on my regular pet before the patch so I wouldnt know if it worked or not.

I know it didnt work on anyone else's pet.

Was this intended? If so, are there any arguments as to this being classic?

Brinkman
04-18-2011, 11:43 AM
The effect on both the Fugus covered great staff ( pre-nerf ) and Fungi Covered great staff ( post nerf ) Were changed 5 months ( sept 19, 2000 ) after release of kunark to be "self-only"

The Nerf was retroactive, meaning all pre-nerf staffs that dropped were changed as well.

From alla patch history September 19, 2000:

*Fungal Regrowth*

"Fungal Regrowth" is now a self-only spell. It was being used as an
offensive spell by virtue of its "snare" effect upon the target.
Furthermore, we ruled out making it "group only" as with other spells
that have this issue, due to a class-balance concern. The spell was
reducing the group's desire for classes capable of casting regenerative
magic.


I dont know if it was an accident or not, but you should still be able to snare charmed mobs until this happens. Can you cast it on normal pets and group mates?

Brinkman
04-18-2011, 11:55 AM
I wanted to be more clear, Nothing on either staff was changed. They both cast the same Identical spell, The spell itself was changed in the Spdat files, which affected any item that could cast the spell, which included the pre-nerf.