View Full Version : Game Mechanics: patch PoFear trash mobs back to classic (i.e. no summoning)?
DoucLangur
11-28-2011, 07:15 AM
I know this was intentionally done because PoFear seemed to be too easy to the raid guilds here but:
It *was* classic behaviour (and still is the same on live) that trash mobs in the Plane of Fear could not summon players. This was a key element of the zone, allowing good players to kite in there. I would like to see it patched back to this behaviour.
I also think it is not a good idea to make smaller/lower end guilds suffer from a beefed up PoFear breakin just because the high end guilds at the time could break it with ease. It is really a fact that all encounters are much easier nowadays because there's so many veterans playing, and we're approaching mobs in a much different way than we used to back in the days.
Please consider making PoFear truly classic - maybe with the revamp, when golems get the good loot?
Cheers
Slozem
Nizzarr
11-28-2011, 08:41 AM
wait what?
nilbog
11-29-2011, 01:39 PM
Okay so all npcs > 50 can summon. Not all npcs in fearplane are > 50.
I do believe there was something to this though... I remember being summoned in hateplane, but not fearplane.
Does anyone else have more information?
DoucLangur
11-29-2011, 03:37 PM
I can tell you that I soloed PoFear breakin on SOEs first progression server The Combine with an untwinked level 54 necro, while the server was in Velious mode: on September 8, 2006
I can provide you with my logfile from back then - but of course it is only Progression, so it's not 100% classic.
I also know on live I was never ever summoned by trash in PoFear.
Kind Regards,
Slozem
melkezidek
11-29-2011, 03:42 PM
Only thing I remember that would summon was the Big stuff like CT, Golems, Draco. Everything else just swarmed ya. Also I remember one mob that would port some one to a random spot near by that cuased bad things as well.
DoucLangur
11-29-2011, 05:35 PM
Also I remember one mob that would port some one to a random spot near by that cuased bad things as well.
That are all scarelings, and it's implemented here already correctly.
Heebee
11-29-2011, 07:06 PM
Okay so all npcs > 50 can summon. Not all npcs in fearplane are > 50.
I do believe there was something to this though... I remember being summoned in hateplane, but not fearplane.
Does anyone else have more information?
Here's a screenshot of mine from Fear prior to Kunark's release showing an Amygdalan Knight summoning:
http://i.imgur.com/9HXzN.jpg
I seem to remember that when the zone was first opened and there was no level restriction on entry to the zone, there was no summoning either. I believe this was corrected at roughly the same time as the level restriction change to 46+.
Glitch
11-29-2011, 07:22 PM
Besides, it's so fun to get warped across the zone by a level 51 scareling and have it summon you back immediately.
DoucLangur
11-29-2011, 07:26 PM
Here's a screenshot of mine from Fear a few months prior to Kunark's release showing an Amygdalan Knight summoning
Okay - I just checked my log. Apparently I did not fight Amygdalan Knights when soloing PoFear breakin. And with your reminding us, I do seem to recall the knights summoning. I know for a fact that the entrance mobs didn't - and pretty sure Amygdalan warriors do not either.
So mobs that do not summon are definitely:
- spinechiller spiders
- scarelings
- shiverbacks
- fetid fiends
- boogeymen
- turmoil toads
- samhains
- tentacle tormentors
Mobs that I am unsure of:
- frightfingers
- gorgons
- phantasms
- glare lords
- worry wraiths
- nightmares
- phoboplasms
- Amygdalan warriors
Mobs that do summon:
Amygdalan knights
Heebee
11-29-2011, 07:33 PM
Okay - I just checked my log. Apparently I did not fight Amygdalan Knights when soloing PoFear breakin. And with your reminding us, I do seem to recall the knights summoning. I know for a fact that the entrance mobs didn't - and pretty sure Amygdalan warriors do not either.
So mobs that do not summon are definitely:
- spinechiller spiders
- scarelings
- shiverbacks
- fetid fiends
- boogeymen
- turmoil toads
- samhains
- tentacle tormentors
Mobs that I am unsure of:
- frightfingers
- gorgons
- phantasms
- glare lords
- worry wraiths
- nightmares
- phoboplasms
- Amygdalan warriors
Mobs that do summon:
Amygdalan knights
As Nilbog stated in his post, summoning is based on level. Monsters over level 50 will summon. The level for these monsters varies. For example, a Scareling might spawn as level 49, and not summon. However, it may also spawn as level 51 and summon. Summoning in the Plane of Fear is working as intended.
DoucLangur
11-30-2011, 06:32 AM
As Nilbog stated in his post, summoning is based on level. [..] Summoning in the Plane of Fear is working as intended.
I contend that this is either not true for PoFear, or that 95% of the mobs I named used to spawn (on live) as level 50 and lower, and did not summon.
If someone has an active live account, I would kindly ask them to go to live PoFear nowadays and test how many scarelings etc. they can find that will summon them.
Summoning may be working as previously intended (for the reasons I stated in my OP), but it is not working like it was on classic.
Regards
Slozem
If someone has an active live account, I would kindly ask them to go to live PoFear nowadays and test how many scarelings etc. they can find that will summon them.
Pretty sure Live is on at least Fear 3.0 isn't it? Doubt you can get much useful info that way any more. Al'Kabor might be helpful though...
DoucLangur
11-30-2011, 11:02 AM
Pretty sure Live is on at least Fear 3.0 isn't it? Doubt you can get much useful info that way any more. Al'Kabor might be helpful though...
Oh - Fear was revamped again? :( Thought it remained the same since original revamp. Well - Al'Kabor then :) And I will check my logs, I always had them on for many years, at least for Fear 2.0 which is going to be patched into P1999 soon I understand (with epics).
nilbog
11-30-2011, 04:50 PM
Here's a screenshot of mine from Fear prior to Kunark's release showing an Amygdalan Knight summoning:
http://i.imgur.com/9HXzN.jpg
Nice. That definitely proves classic summoning of non named npcs in fearplane.
Perhaps only certain npcs could spawn as > lvl 50.
Or, the % of spawns > lvl 50 were very rare.
Or.. certain fearplane npcs were designed not to summon, regardless of their level.
Unfun
11-30-2011, 05:34 PM
[QUOTE=Heebee;478512]Here's a screenshot of mine from Fear prior to Kunark's release showing an Amygdalan Knight summoning:
http://i.imgur.com/9HXzN.jpg
/QUOTE]
Prior to kunark release? Isn't that the velious UI? Pretty sure only available UI before kunark was the Classic ui
Heebee
11-30-2011, 05:58 PM
Prior to kunark release? Isn't that the velious UI? Pretty sure only available UI before kunark was the Classic ui
That's the Classic UI in full-screen mode.
YendorLootmonkey
11-30-2011, 06:29 PM
at least for Fear 2.0 which is going to be patched into P1999 soon I understand (with epics).
The planes revamp comes in Velious, when epic quest bottlenecks are relieved by moving epic drops off boss mobs and putting them on the mini-bosses, putting in Remains of Venril Sathir, etc.
http://everquest.allakhazam.com/history/patches-2000-2.html
------------------------------
September 19, 2000 7:00 am
------------------------------
*New Epic Quests*
We are pleased to announce that we have implemented new "Fiery Avenger"
style quests for every class in the game (including paladins). The
ultimate reward for each quest boasts a custom model with unique
particle effects. We think that you will be pleased.
http://everquest.allakhazam.com/history/patches-2001-1.html
------------------------------
March 14, 2001 3:00 am
------------------------------
The Planes:
The Planes of Fear and Hate have been updated as part of our two-year
celebration. Adventurers in the Plane of Fear will notice that some
high-level foes are now available. Rewards for former "boss npcs" have
been moved down to underlings that are roughly as powerful as the old
bosses were.
The Plane of Hate has also received a large update, but this one also
includes the opening of a previously undiscovered part of the zone, now
full high-level expansion-oriented content. Much as with Fear, rewards
from bosses have been moved.
Epic Quests:
As part of the Plane updates, we've made several adjustments to Epic
quests for a number of classes. Previously, questers of many classes
were put in direct competition with regular non-questing adventurers
for a few coveted spawns. In these cases, a new step has been added to
separate the "Epic Encounter" NPCs from the "Epic Quest" NPCs.
For those who are mid-quest, all quest requirements have remained the
same. In other words, if you turn the same items into the same NPC, the
same reward applies. What has changed is that some components may
be in a different location from where you expect them. It is recommended that
you check with the last NPC in line or other adventurers to find where
you need to go next.
DoucLangur
11-30-2011, 06:35 PM
Perhaps only certain npcs could spawn as > lvl 50.
Or, the % of spawns > lvl 50 were very rare.
Or.. certain fearplane npcs were designed not to summon, regardless of their level.
I am thinking the latter, but I will try to scan through all my logfiles these next days to see if I find counter-evidence - i.e. scarelings or similar actually summoning me or anyone in my groups/raids.
Cheers
Slozem
Daldaen
12-01-2011, 10:48 PM
Fear 2.0 didn't change the basic trash at all. It only changed the 3 golems to have different loots + 2/3 have DT ability, and changed the Dracoliche / Cazic-Thule loots and iirc their abilities.
Basic trash mobs do not currently summon on live (I have a live account if you'd like me to verify it), but again 12 years later they *may* have changed something. But I too recall players kiting in the entry of PoFear.
DoucLangur
12-02-2011, 05:56 AM
Fear 2.0 didn't change the basic trash at all. It only changed the 3 golems to have different loots + 2/3 have DT ability, and changed the Dracoliche / Cazic-Thule loots and iirc their abilities.
That is how I recall it. And then of course during Luclin, they introduced the basilisk type mobs and the Ireblind Imp for BST armor and BST epic drops.
Basic trash mobs do not currently summon on live (I have a live account if you'd like me to verify it)
The question is what is basic trash? :) Since we already saw above that the Amygdalan Knights summon - it might have been just them... I still haven't gotten around to search through my old logs, but I will eventually.
Cheers
Slozem
Daldaen
12-14-2011, 04:17 AM
Basic trash I mean the ones that you would face on a fear break, roaming around the entrance way. Mobs around the temples (IE amygaldan's) aren't the 'basic trash'.
So...
Turmoil Toads
Scarelings
Fetid Fiends (both types)
Shiverbacks
Spine-chiller Spiders
I honestly believe the rest of the zone doesn't summon either (excluding amygdalan's, golems, and CT himself). Because I *seem* to recall wizards doing Kite AOE groups in PoFear gathering up 4 and AOEing them down etc.
As I said I can test it out on live and post the logs / Screenshots but generally people scoff at 12 year old data :P. Even when it is something that hasn't been touched in all those years. I had forgotten about this post until now and I'm on a laptop that doesn't have live installed :(.
DoucLangur
12-14-2011, 01:38 PM
Basic trash I mean the ones that you would face on a fear break, roaming around the entrance way. Mobs around the temples (IE amygaldan's) aren't the 'basic trash'.
This is pretty much in agreement with my memory and what I wrote before - I know I definitely soloed the pre-revamp PoFear breakin on Progression with a necro and never got summoned - I was exclusively aggrokiting stuff.
I still have it on my to-do list to check my old Fear logs though - from 2001-2010 - not sure which the oldest logs are that I still possess. Will probably get around to this sometime this or next week.
Cheers
Slozem
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