View Full Version : Ice comet text isn't accurate ever since Kunark release
xblade724
08-25-2015, 05:21 AM
"Skin freezes" should be
Cast on you: Your skin is rent by massive shards of deadly ice.
Cast on other: Soandso 's skin is rent by massive shards of deadly ice.
http://lucy.allakhazam.com/spell.html?id=732
Not quite, the earliest spell file that uses the "massive shards of deadly ice" text is in the Epic Quest patch of September 19, 2000.
and moving this to regular bug reports since this is not a velious spell or patch issue.
April 17, 2000 (Pre-Kunark) spdat:
Ice Comet
Decrease Hit Points (HP) from 1110 (L49) to 1120 (L50)
--------------------------------------------------------------------------------
Classes: Wiz (L49)
--------------------------------------------------------------------------------
Range to Target: 200 feet
--------------------------------------------------------------------------------
Skill: Evocation
Allowable Targets: All
--------------------------------------------------------------------------------
Resistance Check: Cold
--------------------------------------------------------------------------------
Mana Required: 400
Spell Duration: Instant
Casting Time: 6.30 seconds
Spell Recovery: 2.50 seconds
--------------------------------------------------------------------------------
Spell cast on you: You feel your skin freeze.
Spell cast on someone: Soandso's skin freezes.
--------------------------------------------------------------------------------
Spetember 19, 2001 (Epic Quest Patch):
Ice Comet
Decrease Hit Points (HP) from 1110 (L49) to 1120 (L50)
--------------------------------------------------------------------------------
Classes: Wiz (L49)
--------------------------------------------------------------------------------
Range to Target: 200 feet
--------------------------------------------------------------------------------
Skill: Evocation
Allowable Targets: All
--------------------------------------------------------------------------------
Resistance Check: Cold
--------------------------------------------------------------------------------
Mana Required: 400
Spell Duration: Instant
Casting Time: 6.30 seconds
Spell Recovery: 2.50 seconds
--------------------------------------------------------------------------------
Spell cast on you: Your skin is rent by massive shards of deadly ice.
Spell cast on someone: Soandso's skin is rent by massive shards of deadly ice.
--------------------------------------------------------------------------------
April 2001 (Mid-Velious) spdat:
Ice Comet
Decrease Hit Points (HP) from 1110 (L49) to 1120 (L50)
--------------------------------------------------------------------------------
Classes: Wiz (L49)
--------------------------------------------------------------------------------
Range to Target: 200 feet
--------------------------------------------------------------------------------
Skill: Evocation
Allowable Targets: All
--------------------------------------------------------------------------------
Resistance Check: Cold
--------------------------------------------------------------------------------
Mana Required: 400
Spell Duration: Instant
Casting Time: 6.30 seconds
Spell Recovery: 2.50 seconds
--------------------------------------------------------------------------------
Spell cast on you: Your skin is rent by massive shards of deadly ice.
Spell cast on someone: Soandso's skin is rent by massive shards of deadly ice.
--------------------------------------------------------------------------------
xblade724
08-25-2015, 09:24 PM
Hehe ok, mid Kunark ;)
Should just be be a simple string replacement for this fix right?
Is this project kept on GIT where i can make pull requests to speed along bug fixes? Dev here
AzzarTheGod
09-02-2015, 06:09 AM
bump
AzzarTheGod
09-06-2015, 02:11 AM
overdue
mischief419
09-06-2015, 02:53 AM
This thread can use some attention. Overdue for such a quick fix. Would improve classic experience for this era.
mischief419
09-07-2015, 10:06 AM
Ice comet text makes dreams come true
AzzarTheGod
09-09-2015, 05:29 AM
way overdue
Rogean
09-09-2015, 05:34 AM
This is not a "quick fix" since it involves an era change. In order to maintain consistency between eras for future servers, a version of the spell needs to be made with the appropriate changes, tied to one of our era steps so that the change is made at the correct time. In any case it would be a content guy to do this.
xblade724
09-18-2015, 10:27 PM
wouldn't be easier to just change the string and, since how future servers rarely appear, just change the string in the next future server? It's literally just a string replacement, if done this way - and it's just aesthetics, so future servers wouldn't be in a pandemic if they forgot to change it - no different than how p99 forgot to change it the other way, and it seems to be low priority if not changed at this point in time, already? KISS (https://en.wikipedia.org/wiki/KISS_principle)
32^Ice Comet^PLAYER_1^^^^You feel your skin freeze.^'s skin freezes.^^200^0^0^0^6300^2500^2250^0^0^0^400^-620^0^0^0^0^0^0^0^0^0^0^0^0^0^0^0^0^0^0^0^0^0^0^0^ 1120^0^0^0^0^0^0^0^0^0^0^0^2519^2053^-1^-1^-1^-1^1^1^1^1^-1^-1^-1^-1^10^0^0^0^100^100^100^100^100^100^100^100^0^0^0^3 ^0^254^254^254^254^254^254^254^254^254^254^254^5^0 ^24^-1^0^0^255^255^255^255^255^255^255^255^255^255^255^ 49^255^255^255^255^44^13^0^23^0^0^0^0^0^0^0^0^0^0^ 0^0^0^0^0^0^0^0^100^0^147^82^0^0^0^0^0^0^0^0^0^0^0 ^14^0^0^-1^-1^0^0^0^0^0^0^0^0^0^0^0^0^0^0^0^27^134^-7^126^0^0^0^0^0^0^2^59^0^0^0^0^0^0^0^0^0^0^0^0^0^0 ^0^0^0^-1^0^0^0^1^0^0^1^1^^0
I do C#/VB/JS, but surely the concept is the same with C++
Alunova
09-19-2015, 07:22 AM
wouldn't be easier to just change the string and, since how future servers rarely appear, just change the string in the next future server? It's literally just a string replacement, if done this way - and it's just aesthetics, so future servers wouldn't be in a pandemic if they forgot to change it - no different than how p99 forgot to change it the other way, and it seems to be low priority if not changed at this point in time, already? KISS (https://en.wikipedia.org/wiki/KISS_principle)
I do C#/VB/JS, but surely the concept is the same with C++
bump
overdue
way overdue
What are you trying to achieve with this post? You understand that there are thousands of "little things" that all add up? Our goal is to automate those "little things" so they can be handled in a strict timeline.
As you said, it's just aesthetics, by that same argument it can wait until we fix it the way we intend to. You posted your bug information, others chimed in additional information, and it will be fixed using that information. The other posts were completely unnecessary, as is wasting our time responding to them.
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