View Full Version : Green Bugs
- Game Mechanics: Equestrielle indifferent to a Troll Cazic Shadowknight player
- Miscellaneous: Swimming in the Ak'Anon Waterfall
- NPC Spawn Issue: Gynok Moltor Spawn Rate
- Pathing Major/deadly Pathing Problem in Najena
- NPC Spawn Issue: Rogue Errands - Guard Stald in Highhold Pass
- Spells: Pacify can't overwrite Calm
- Miscellaneous: Box of Abu-Kar drop-rate supposed to be this high?
- NPC Spawn Issue: Deputy Eigon and Poolt in Misty Thicket Bugged
- Pathing NPC ghosting in the mansion
- Game Mechanics: Tashan series should be resistable until May 1999 patch era
- NPC Spawn Issue: "an undertow skeleton" in Dagnor's broken
- Pathing Upper Guk "3-Way"
- Game Mechanics: Unrest Fungus slow is actually haste.
- Spells: Tiered spell fx: We all start at tier 2 (lvl 24)?
- Miscellaneous: Pet trade
- Miscellaneous: Mobs warping / disappearing in SK
- Game Mechanics: Can not zone into CT on a level 1 ogre
- Game Mechanics: Spectre run speed
- NPC Spawn Issue: City Guards Should Be Quick Spawns Until May 2000 Era
- Game Mechanics: FD and pets
- Game Mechanics: spell push forces mobs to warp upstairs
- Miscellaneous: Track not leveling up?
- Spells: Lull line/mechanics are messed up
- Miscellaneous: Not sure if it was always this way, but a NRO texture looks off
- Pathing HighKeep
- Pathing Monster pathing out of Ass/Sup camp lguk
- Game Mechanics: Bard Song Range, Melee Range Bugs
- Game Mechanics: Randomization Issues
- Pathing Z-Axis still messed up in Unrest
- Miscellaneous: MM cannot loot corpse
- Spells: Life Leech (SK 49) Should be 1/2000 era, and scroll should be NODROP
- NPC Spawn Issue: Thistle and Bracken Underbrush
- Pathing Guards in East Freeport ignoring path nodes
- Game Mechanics: MOBs running away loop for many seconds
- Game Mechanics: Heaing aggro is bugged
- Spells: Is there one chanter that has "Feedback" spell?
- Pathing Can't attack spectre's that go into the water
- Game Mechanics: PvP Damage Reduction should not apply to self-casted spells until Sept 1999 era
- Game Mechanics: Seafury Cyclops and Water
- Spells: Necro Life Tap not landing on Dragons
- Spells: Original implementation of Spell Research - Recipes
- Game Mechanics: F1 twice to target pet, and /pet target, should not work until July 1999
- Game Mechanics: Pets and mobs that path outside of the playable game area should 32k
- Game Mechanics: /pet guard here & /pet guard me: different behaviour in early game
- Game Mechanics: Pets should have an innate proc rate bonus with weapons until November 2000
- Spells: Level 44 pet summon lvl range was wider before December 2000 era
- Game Mechanics: Until early 2000, buffs on pets (and NPCs) lasted 3x longer than on PCs
- Miscellaneous: Dark elves should be Apprehensive to Heretics until Paineel release
- Spells: Many Enchanter spellbook and spellgem icons were different until March 2000
- Spells: clalrity and birlliance dont' stack correctly
- NPC Spawn Issue: Fierce Impaler in Kedge on the wrong spawn
- Miscellaneous: Highkeep has too many lights clashing
- Quest Issue: Stumpwatch and Cabinwatch '99
- Quest Issue: Cleric Sol Ro Quest and Bilge Farfathom
- Spells: Minor Illusion Bug
- Quest Issue: Thex Dagger era isn't correct (Should be October 1999 only)
- Game Mechanics: Lighting in Kedge
- Miscellaneous: Monks could use Rubicite until early May 1999
- Pathing Pathing with /pet guard here is broken
- Pathing Watchman Mylz - Steamfont
- Spells: pacify and cha
- Pathing Unrest pathing
- Game Mechanics: Stuck In Sand Dune - Falling Through World
- Game Mechanics: Ability recovery time not yet met - Monk - Round Kick
- Spells: Radiant Visage not Stacking with Brilliance
- Miscellaneous: Spawn, weapon, and NPC merchant dumps from mid-1999 and Jan 2000
- Miscellaneous: Kedge Keep wasn't itemized until October 1999
- Game Mechanics: Naggy and Vox did not see invis until October 1999
- Game Mechanics: Cancel magic worked outside party till October 1999, didn't aggro npcs till Jan 2000
- Quest Issue: Rain Caller quest was not fully implemented until October 1999
- NPC Spawn Issue: Loot Tables for 3 50's npc in Nek are gone
- Miscellaneous: Trade Window Bugged
- Pathing Cazic Thule - AoF camp - Z Axis warping
- Miscellaneous: Bard Pick Lock
- Spells: Syvelian's Anti-Magic Aria (Bard Cancel Magic lvl 40)
- Miscellaneous: Pearl Kedge Totem should mainhand usable
- Pathing Z axis in MM castle
- Game Mechanics: Slam on magical creatures did not work until Dec 1999 era
- Miscellaneous: Zixx Nenix (Infected Paw) Not Giving Any Faction Hits
- Pathing Drowned Citizens
- Game Mechanics: Low Levels in the PLANES! It's classic.
- Game Mechanics: Throwing Ranged Attack fails with Coldstone (ammo) equipped
- Spells: Early random mesmerization breaks
- Game Mechanics: Ring of the dead was all/all and multi-questable
- Game Mechanics: Druids at WC rings melee hits from afar.
- Miscellaneous: Putting bags inside of other bags
- Spells: Mana taken but spell not cast
- NPC Spawn Issue: Shralock Pack spawn
- Spells: Blood_of_the_Dhampyre
- Spells: Tree form bugged
- Pathing After 3/25 Patch, pathing worse than ever
- Game Mechanics: Fear'ed PC's getting warped to succor location on Blue
- Pathing Cazic Thule AoF
- Pathing Cloaked Dhampyre/Fountain mobs in Mistmoore
- Game Mechanics: Meditate did not aggro every mob always
- Pathing An undead barkeep - Unrest
- Spells: Illusion: Tree does not turn you into a tree
- Miscellaneous: Player window disappeared only in my resolution
- Miscellaneous: Pre-revamp Alchemy (ie, alchemy before Feb 2000 patch)
- Miscellaneous: Monthly EQ patch zips from March 2000 to April 2001
- Game Mechanics: NPCs could summon from 100% hp until June 1999 era
- Game Mechanics: Non-magical bow/arrows hurt magic skinned enemies
- Game Mechanics: trainer bug with pick locks?
- NPC Spawn Issue: Nektulos has too many decaying skeletons
- Game Mechanics: Underwater Stamina Usage
- Game Mechanics: Two-hander Damage Bugged:
- Game Mechanics: Pet aggro has been broken for several months
- Game Mechanics: Unable to train meditate
- Spells: Ice Comet landing message
- NPC Spawn Issue: Phinigel Autropos shouldn't drop the bard backbone yet
- Game Mechanics: Classic Cazic Thule DT Behavior
- Game Mechanics: Mana After Dying
- Spells: Banshee Aura Power
- Spells: Magician Burnout decresed pet regen prior to Plane of Sky Era
- Game Mechanics: Until January 2000 era, 39+ pets regenerated much faster
- Spells: bard songs
- Miscellaneous: 10 dose shrink potion not working
- Spells: A Dark Reaver - Steal Strength stacking
- NPC Spawn Issue: Zixx Nenix
- Spells: Until April 2000 era, druid/ranger root line's dd component could break the root
- Miscellaneous: Archery damage was announced via "mob says, hit by non-melee for xx damage"
- Miscellaneous: Warped to Nek from Tunnel!?
- Game Mechanics: Bard Pbaoe Mez - Kelin’s Lucid Lullaby
- Pathing Two Problems I Found in Sol A Near Kindle
- Game Mechanics: BUG Bard Training PickLocks
- NPC Spawn Issue: Lord Soptyvr in beholder shouldn't spawn until Paineel era
- Miscellaneous: Client Disconnect Inventory Bug
- Miscellaneous: Fell through boat.
- Spells: Brusco's Boastful Bellow Not Interrupting..?
- NPC Spawn Issue: From ~Fall 1999 to Kunark release, fire goblins gave additional faction hits
- Game Mechanics: Get skill up message but don't skill up
- Spells: Should spells cast from items be automatically interrupted if you take damage/move?
- Spells: Clinging darkness not lasting as long as it should
- Miscellaneous: NPC Shadowknights won't use harmtouch when aggroed while casting a spell
- Miscellaneous: Lay on Hands Visual Bug as Dark Elf SK
- Miscellaneous: Summon messages were different until Fall 1999
- Spells: Raid Bosses Immune to me Lifetaps!!!
- Pathing Shark/diseased shark in Erudin burrows into rocks
- Game Mechanics: Click Targeting Self in Third Person, Area Too Large
- Miscellaneous: PoSky Azarck Keypieces Should be Variable/Different (All servers)
- Spells: Bard Song: Syvelian's Anti-Magic Aria
- Game Mechanics: Levitate not working as intended in Plane of Sky
- Game Mechanics: Druid tracking
- Game Mechanics: Fear/Snare in Plane of Sky
- Pathing Erudin newbie guards in Toxxulia have no leash
- NPC Spawn Issue: Various NPC tweaks needed to early-days Toxx Forest
- Game Mechanics: Un-nerf caster 40 damage cap!!!
- Game Mechanics: Lull line of spells does NOT consider cha
- Quest Issue: PoS items upgrade timeline
- NPC Spawn Issue: Mortificator Syythrak not spawned in 3 days
- Miscellaneous: Wood elf rogue, no Thieves Cant language?
- Game Mechanics: Necro pets timeline - nerf to damage, nerf to fs daggers, and adding of lifetap procs
- Miscellaneous: Items in Veeshan's Peak weren't NO DROP until August 2000
- Spells: Berserker Spirit
- Game Mechanics: Stamina Not Classic
- Game Mechanics: Pathing in water areas
- Game Mechanics: Clickies with instant cast spell effect can interrupt, consuming your charge(s).
- Spells: Blood of the Dhampyre (effect duration wrong)
- Game Mechanics: Druid can train meditate before level 9
- Game Mechanics: Ranger Bow Damage
- Spells: Shaman can't learn Charm Animals (34)
- Spells: Vocarate Line of spells
- Quest Issue: Kobold Pelts not dopping for Kobold Killing quest
- Game Mechanics: Blacksmithing - Banded Armor Trivials Reverted
- Spells: Clarity ii is level 52 - should be level 54
- Game Mechanics: Lifetap Immunity....
- Spells: Pet being charmed
- Miscellaneous: Hadden sometimes has an empty corpse
- Miscellaneous: Green Server is Labeled as Wrong Era
- Quest Issue: Robe of the Lost Circle quest
- Game Mechanics: Restored to full HP after being knocked unconscious
- Game Mechanics: Druid Tracking
- Spells: Vog Bugged
- Pathing Firiona Vie Cliffs
- Spells: Vog Bugged
- Spells: Ranger Spells 52+
- Spells: Clarity II Duration
- Spells: Draught of Ice
- Pathing Poop Mountain Pathing is Totally Broken
- Spells: 56 Druid spell Breath of Karana bugged
- Game Mechanics: Mage bag poofing on death
- Miscellaneous: KaranaBandits/Farmers ?
- Quest Issue: Tesch Val Scrolls Exp Amount 50% Lower
- Game Mechanics: 50+ Experience Table Incorrect
- Game Mechanics: Fungal Regrowth/Fungi Covered Great Staff
- Spells: Vial of Vampire Blood is unusable
- Quest Issue: Inert Potion Quest Slansin Will Not Spawn
- NPC Spawn Issue: Slime Elemental
- Quest Issue: Belt of the Four winds
- Spells: Velocity 51 on green is 58 on blue and wiki
- Game Mechanics: Named Skeletal Mobs depoping in Dalnir
- Miscellaneous: Robe of Living Fungus
- Miscellaneous: Imbued Granite Spaulders drop rate in the Hole
- Quest Issue: Runneye Beads (Rivervale) only working 2 out of 3 times
- Game Mechanics: Port out bug in the Hole
- Game Mechanics: Boat to Kunark from Ogre Junction
- Pathing Bloodgill Marauder / Veskar bug
- Game Mechanics: Incorrect H2H skill cap for INT casters
- Game Mechanics: Lake Rath not able to cast on mobs when they are in the water.
- Miscellaneous: Pet aggro transfer upon death
- Miscellaneous: Drusella Sathir and NOS drop rate
- Spells: Sebilite Pox
- Game Mechanics: Archery bug
- Miscellaneous: Faction bug??
- Game Mechanics: training meditate at level 1
- Spells: Markar's Relocation
- Spells: Broken bard songs
- Spells: Egress (possibly succor, abscond & evacuate) not working in some dungeons
- Spells: Dispel not working well/right?
- Game Mechanics: List Lockouts
- Miscellaneous: Dragon Teeth not working for low level characters
- NPC Spawn Issue: Dartain the Lost (The Hole 36 hr spawn NPC)
- Game Mechanics: Levitate Bug
- Game Mechanics: Main Chat Window commands
- Miscellaneous: Inventory/Vendor Bug?
- Spells: Minor Bug - Tree form SoW bug.
- Game Mechanics: SilentFist and AshenHand discipline
- Quest Issue: Lore Item recognized in inventory
- Game Mechanics: Gem drop rate in howling stones
- NPC Spawn Issue: Blackwing Respawn Time
- NPC Spawn Issue: Invisible spawn
- Miscellaneous: Can't zone into Mistmoore with level 2 paladin
- Spells: Soul Consumption
- Game Mechanics: Gate (Plus a heal to 40%)
- Spells: Vocarate Line of spells
- Miscellaneous: cant log in
- Game Mechanics: list camp showing "ghost" members
- Pathing Fear mob pathing
- Miscellaneous: Pain and Suffering can kick and stun players
- Pathing Pets ghosting through dungeon walls, agroing additional mobs
- Merchants: Crash while trading with merchant, items disappeared
- Game Mechanics: Green should have 10 hotkeys (Nov 2000)
- Game Mechanics: Pets not behaving properly when master is attacked.
- Game Mechanics: Sit agro not working properly
- Merchants: Ak'Anon Mage Merchant Spinning
- Game Mechanics: Player corpses should only have a 2 hour rez timer prior to the Hole era
- Miscellaneous: IP has temp Block & Friends account 1018 error same night.
- Game Mechanics: krup sham slow 1s cast time?
- Game Mechanics: Not Able to Use Invis Potion While Trading
- Quest Issue: Phenocryst Focus Quest
- Miscellaneous: Wizard/Druid HoT helm should be droppable!
- Game Mechanics: Donal's BP nerfed to final version to quickly
- Miscellaneous: Green Login Expasion Wrong
- Game Mechanics: Al`Kabor's Cap of Binding not rechargeable via PoSky Box of Void
- Game Mechanics: corps disappeared
- Miscellaneous: Blue line in the xp bar
- Game Mechanics: Combat Ability window
- Game Mechanics: Root
- Game Mechanics: Unable to bind Highkeep
- Pathing Being attacked every time i AFK so i tested out a theory
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