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#41
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The only reason they nerfed it was because the mobs in the grey and the deep hit for a max of like 60 at the time. Not to mention they had under 2k hps. Sony spazzed out and over reacted and didn't fix what they should have in the first place.
AoEs in other places still worked.
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#42
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But pulling the aoe was never as easy as it was in chardok. Once we had em locked it was almost boring, but it was mostly seb / fungus grove (and sometimes velks if you could get people out of the zone, luls) and it was mostly 40-50 mobs tops. Also, during luclin [You must be logged in to view images. Log in or Register.]
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#43
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It bothers me that you cant rarely find a needed class, or when you find your needed class level 57/58 just takes off you because oh dudes Ive been called to do Chardok AOE peace....It was very annoying always trying replace clerics, and chanters because chardok AOE would say hey want afk exp?
Id like this looked at and possibly done as a way to clear to royals or something but not as a form of a quick hit to 60. If you look at the history of EQ, any form of quick hitting for exps was always nerfed, and nerfed hard. AoE was something of an idea for a raid to use time to time. and it was treated as such. Earthshaker pulling during the lvl 70/75 era of EQ Was nerfed when people were mastering 200 to 300 mob pulls from 2 earthshaker carring warriors in the Hive instances...(I know because I was one of them players who had 2 earthshakers) | ||
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#44
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Dev's mentality was way different when Luclin hit.
Not classic.
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#45
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OP you kinda sound like a bitch right now.
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Babyblue
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#48
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Vyal is the man! Biggest pulls in dok
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Smac - Iksar Grave Lord Mackenze - Human WarderPulsate - High Elf Phantasmist Mackaroni <Seal Team> - Human Monk | ||
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#49
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Quote:
Sure there will be some people pufs that don't like it but they can always go play WoW. | |||
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