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#1
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![]() I was looking at the October Changes for no longer being able to convert velium types. The change log does not specify a reason, and I was wondering why would it be changed like that, especially since Velks is no longer swarm kite'able. it makes leveling Tailoring very problematic, tbh, and seems like it demoralizes the server more than anything... ofc I could be only speaking for myself and the few people I meet while attempting to get more than 3 velium pieces in 4 hours...[You must be logged in to view images. Log in or Register.]
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Formerly of Povar
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#2
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![]() Out of era, the conversion recipes were added in 2002
https://www.project1999.com/forums/s...d.php?t=425562
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Kav
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#3
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![]() nah literally every sane person here recognizes it as an awful change and hates it but not much we can do about it because server health / player retention isn't really a priority on p99
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aka: suzo beax azagal isma marzy vallisk hrok pilgo qimi
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#4
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![]() Quote:
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#5
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![]() If you massacre the orcs in Crystal Caverns you will get, on average, 2 small pieces of velium per clear and a few small bricks. That's if you kill every single orc. A full set of Arctic Wyvern armor could take 120 small pieces of velium.
Sadly, this project views everything before January 1, 2002 as classic and everything after as not. On January 1, 2002, our last expansion (The Scars of Velious) was slightly unfinished and tradeskillers were unhappy. Classic feels restored! Now we have a nice reminder of why players at EQ conventions in 2001 complained to the game makers about broken loot tables that made some recipes near-impossible until they fixed it in June 2002. After all, you're not exactly playing a game... it's more like a museum exhibit of one. As it stands, trying to max tailoring has gone from attainable with a little daily effort to an insane task, like it was in late 2001, and that's what Nilbog seems to want. There's plenty of non-classic stuff on this server so perhaps I'm wrong and a large enough poll of some kind could change some minds to incorporate those later fixes to Velious tradeskills. Nilbog did seem to express a little concern that halfling cultural tailoring might end up being truly impossible, but as soon as someone proved the item for it should still rarely drop off a single rare mob in a single zone it was considered fine.
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Morgant Treeman
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Last edited by danzig; 02-10-2025 at 10:45 PM..
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#6
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![]() TLDR; I think P99 should embrace "Classic" and "Classic+" ... and personally, I believe splitting Velium belongs in the Classic+ category.
The whole plan for P99 was supposed to be "you get to play on a classic server (Green) until the end of the classic timeline, and then (when shit's no longer classic), you get sent to the unclassic server (Blue)." The unclassic server could then have things like custom content, custom UI, and pet windows, which (unlike must unclassic stuff, which would "spoil" classic) were seen as making the classic game better: Quote:
To me, splitting Velium belongs in the Classic+ category: it should remain on Blue. It is a little newer than the UI/pet window (about a year newer, so definitely less classic), but it clearly belongs in the game: all other major tradeskill ores are splittable. It's just that tradeskills were the very last priority for Verant in that era, so it took them over a year to fix something that should have been fixed in classic. As I said, tradeskills always got the short end of the stick in classic. Letting the weirdos who craft Velious tradeskill armor here (even though players can find or buy better and cheaper gear) will not in any way "spoil" the server ... it will just make it Classic+.
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Loramin Frostseer, Oracle of the Tribunal <Anonymous> and Fan of the "Where To Go For XP/For Treasure?" Guides Anyone can improve the wiki! If you are new to the Blue or Green servers, you can improve the wiki to earn a "welcome package" of platinum and/or gear! Send me a forum message for details. | |||
#7
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![]() Quote:
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Morgant Treeman
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