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![]() EverQuest pvp is pretty awful.
Jousting is lame Some classes are just completely OP compared to others. Some classes are completely worthless in PVP The mechanics are dumb. There is a sliver of skill involved. But it could be fun with some changes. What unclassic changes would you do to make PVP more fun? My suggestion? In EQOA, the ps2 version of EQ, classes could move while casting, although they would be forced to walk. PVPing (Dueling) in that game was actually a lot of fun. I think that would make a decent difference in making it more fun. Other suggestions? -Spawn at zoneline in zone you die in if killed via PVP -Automatic grace periods in non raid zones -Experience gained for kills -Nerfs/Buffs (Bard spells easier to resist? Ranger nerf? What else would need to get nerfed/buffed) -Casting classes can move at walk speed while casting (as mentioned) -Bigger hit boxes for auto attacks to mitigate the need for jousting/giving people with better connections an advantage(Good change imo) -Cancel Magic spell line pvp nerfed? What are your suggestions to making EQ pvp not lame? I played red the first day it was released and quickly realized how boring it would be. I'd love to play on the server but the current iteration of EQ PVP is just completely unappealing. Along with the population of 12 (Which we could fix if we made it fun!)
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60 GrandMaster <Aftermath>
Tarew Marr former <Noble Lion> ![]() | ||
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