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Old 11-29-2010, 06:12 AM
Darklake Darklake is offline
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Default AoE Spells

I'm trying to remember, didn't AoE spells originally used to hit everything in the area but was then nerfed to be up to 4 targets? If so, at what point was it nerfed?
  #2  
Old 11-29-2010, 10:44 AM
Estu Estu is offline
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I don't know about the history, but I'd like to point out that there are still a few AOE spells that hit everything (the ones that come to mind are the wizard Al'Kabor spiral spells). I at first thought these spells were just stupid useless spells because they have such a horrible damage/mana ratio, but then realized that they hit all monsters in range, not just "several".
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Old 11-29-2010, 11:12 AM
Tetrian Tetrian is offline
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Depends on the type of AE spells.

Most Targeted AE spells where up to 4 targets - Examples, would be the druid lightning line, and the wizard equalents - in short, the quadding spells and similar [You must be logged in to view images. Log in or Register.]

Rain spells where 4 targets pr wave(3 waves).

PBAE Spells unlimited amount of targets. Same goes for most of the non damaging AE spells, druid blind(god i loved that one during arena events, you could hit an entire event with it.), harmony, mezmerisation (still broke here and limited to 4 tgts - i hate you for it), where all unlimited on live.
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Old 11-29-2010, 11:22 AM
Dr4z3r Dr4z3r is offline
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Chords and Denon's (lvl 2 & 18 bard songs) have no limit to how many mobs they can hit that I've ever noticed. Of course, there is the ever-increasing probability of crashing your client, but that's another thread.
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Old 11-29-2010, 11:36 AM
Messianic Messianic is offline
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Quote:
Originally Posted by Tetrian [You must be logged in to view images. Log in or Register.]
harmony, mezmerisation (still broke here and limited to 4 tgts - i hate you for it), where all unlimited on live.
I think it's broken for nearly all AE spells - I noticed that my Al'Kabor spells weren't hitting more than 4 targets. That must be why. Time to do some bug reporting...
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Old 11-29-2010, 11:47 AM
M.Bison M.Bison is offline
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I know my Hierophant's Crook hits unlimited targets for sure.
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Old 11-29-2010, 12:14 PM
Messianic Messianic is offline
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Quote:
Originally Posted by M.Bison [You must be logged in to view images. Log in or Register.]
I know my Hierophant's Crook hits unlimited targets for sure.
The pic in your sig is really disproportional.

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  #8  
Old 11-29-2010, 02:05 PM
Mee123 Mee123 is offline
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Quote:
Originally Posted by Tetrian [You must be logged in to view images. Log in or Register.]
mezmerisation (still broke here and limited to 4 tgts - i hate you for it), where all unlimited on live.
No, it was 4 targets on live, not unlimited.

edit - Also, AE = Area Effect = Unlimited mobs within xmeters of you AoE = Area of Effect = 4 monsters within x meters of what you cast spell on
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Old 11-29-2010, 02:49 PM
M.Bison M.Bison is offline
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Quote:
Originally Posted by Mee123 [You must be logged in to view images. Log in or Register.]
No, it was 4 targets on live, not unlimited.

edit - Also, AE = Area Effect = Unlimited mobs within xmeters of you AoE = Area of Effect = 4 monsters within x meters of what you cast spell on
PBAoE - Point blank area of effect - usually unlimited targets localized around the caster.
AoE - Area of effect - usually 4 targets at a distance.

not sure on rain spells, ive never really used them. Although i do know if you used a rain on live at point blank range it would also hit the caster (i did play on rallos though, so the pvp flag might have played a role in that) So i imagine rain spells are in the AoE classification.
  #10  
Old 11-29-2010, 04:55 PM
Tetrian Tetrian is offline
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Referencing mezmerisation,

Quote:
Originally Posted by Mee123 [You must be logged in to view images. Log in or Register.]
No, it was 4 targets on live, not unlimited.

edit - Also, AE = Area Effect = Unlimited mobs within xmeters of you AoE = Area of Effect = 4 monsters within x meters of what you cast spell on
I'm a 100% on Mezmerisation being unlimited on targets - I used to keep it memmed to pop it on huge trains as a last ditch effort and for stacking up mobs for AE groups, which is pointless with a 4 target max due to mana effeciency being better on single targets and time contra safety would be a non issue.

It was basicly a holy fuck, pray this works button - sometimes it would, and you would sit with a big fat grin on your face feeling like a god.

The issue with it was, got unlucky on ressists.. you went down like a bitch - The more mobs stacked up, the higher the chance of that happening. Also, if you hit yourself with it (which i also did a few times) its basicly goodbye since the dudes breaking your trance would be the plenty, and pissed.

It was a tool in the box, that sometimes worked. In the end it balanced itself out, since chanter stupidity and luck usually worked against you [You must be logged in to view images. Log in or Register.]

Been trying to look on old chanter forums for further evidence, but only thread i've been able to find, that referenced its effect involves a bit of random chattery, and a single vague reference that mentions 20 mobs being mezzed by it during a raid.
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