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AoE Spells
I'm trying to remember, didn't AoE spells originally used to hit everything in the area but was then nerfed to be up to 4 targets? If so, at what point was it nerfed?
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I don't know about the history, but I'd like to point out that there are still a few AOE spells that hit everything (the ones that come to mind are the wizard Al'Kabor spiral spells). I at first thought these spells were just stupid useless spells because they have such a horrible damage/mana ratio, but then realized that they hit all monsters in range, not just "several".
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Depends on the type of AE spells.
Most Targeted AE spells where up to 4 targets - Examples, would be the druid lightning line, and the wizard equalents - in short, the quadding spells and similar :) Rain spells where 4 targets pr wave(3 waves). PBAE Spells unlimited amount of targets. Same goes for most of the non damaging AE spells, druid blind(god i loved that one during arena events, you could hit an entire event with it.), harmony, mezmerisation (still broke here and limited to 4 tgts - i hate you for it), where all unlimited on live. |
Chords and Denon's (lvl 2 & 18 bard songs) have no limit to how many mobs they can hit that I've ever noticed. Of course, there is the ever-increasing probability of crashing your client, but that's another thread.
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I know my Hierophant's Crook hits unlimited targets for sure.
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MY BICEP IS AS BIG AS MY HEAD RAWR IM FAT |
Targetted AoE spells did originally hit an unlimited amount of targets, but was nerfed due to druids and wizards being able to kite too many mobs with basically zero risk.
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edit - Also, AE = Area Effect = Unlimited mobs within xmeters of you AoE = Area of Effect = 4 monsters within x meters of what you cast spell on |
Rain spells hit 3-4 targets once, 2 targets twice or 1 target 3 times. I thought the Al'kabor line had a limit of 10 targets.
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