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#1
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![]() This proposal is essentially a blend between Divinity's proposal and Rogean's. It provides a very strong balance between the hardcore competitive drive of some guilds on this server and the casual approach of others.
Tiered Rotation System • The first 14 days of each month: tiered rotation system with kill-time requirement. There are kill requirements for joining each tier rotation. • The second half of each month: (Starting on the 15th at 12:01am EST: GMT-5) FFA subject to Guild Council oversight. No guild is excluded. Restrictions to entering Tier One rotation: • Guild must have existed (and been active) for at least 2 months; • Guild is not eligible for Tier Two slot; • Guild must have killed any two of the listed mobs UNDER FFA CONDITIONS and within a 2 month period to be added to Tier One rotation: o Trak o VS o CT o Inny o Talendor o Gorenaire o Seversomething • Once guild has successfully met the requirements to enter Tier One, guild is immediately added to the list. If a Tier One guild does not maintain its 2 FFA kills of the above listed mobs after a 2 month period, that guild is removed from the Tier One slot it occupied. Restrictions to entering Tier Two rotation: • Your guild must have existed (and been active) for at least 2 months; • You need to have killed at least one of the Tier Two listed mobs under FFA conditions; • You must have killed atleast one of the mobs that you received a rotation spot for within a 2 month period or risk being removed from the Tier Two bracket. Tier One Trak1 Trak2 Trak3 CT1 CT2 CT3 Inny1 Inny2 Inny3 VS1 VS2 VS3 Tier Two Sev1 Sev2 Sev3 Tal1 Tal2 Tal3 Gore1 Gore2 Gore3 Fay1 Fay2 FaFay3 Naggy1 Naggy2 Naggy3 Vox1 Vox2 Vox3 Draco1 Draco2 Draco3 Maestro1 Maestro2 Maestro3 Veeshan’s Peak FFA Guild Council Guilds in their respective Tiers will come together once a month to determine the draft order and discuss any proposed issues. If a supermajority agrees that a guild has violated the spirit of this proposal in any way, the leadership council can enforce infractions: • Any guild may be banished from the rotation for 1 month by a supermajority vote of 75% or more if they are deemed to be abusing the system. This is designed to be player enforced, but as always a GM ruling would supersede the council; • Every guild that meets the rotation requirements will have a seat on the council; • Every guild on the council can send 2 representatives to the monthly meeting but each guild will only get 1 vote. Guild Council Sponsor One guild will be required to sponsor the Guild Council sessions each month. It is this guilds responsibility to host the other guilds such that they provide a place / time for discussion. This does not have to be in Ventrillo; though Ventrillo would make it easier on everyone, it may as well be held in typing at the Freeport brothel. This guild will be selected randomly at the end of each Guild Council session. Amendments Any changes to this agreement requires a 75% or higher consensuses in the Tier One bracket, and a 75% or higher consensuses in the Tier Two bracket. Conclusion Tier One guilds, into which the hardcore sections of this server will fall, will have to sacrifice quantity for quality – leaving a plethora of targets available for Tier Two guilds who wish to not devout endless hours of their lives to being on top of the raiding scene. Competition is maintained both within brackets and by the potential to move between brackets, as well as the requirement of maintaining a particular standard of each Tier. Most importantly, such a system opens up dialogue between each raiding guild. This provides an opportunity for each side to see that we are all people playing a game together and maybe – just maybe – help in causing each side to act more respectfully towards one another in the future. | ||
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