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FE Raid Scene Proposal
This proposal is essentially a blend between Divinity's proposal and Rogean's. It provides a very strong balance between the hardcore competitive drive of some guilds on this server and the casual approach of others.
Tiered Rotation System • The first 14 days of each month: tiered rotation system with kill-time requirement. There are kill requirements for joining each tier rotation. • The second half of each month: (Starting on the 15th at 12:01am EST: GMT-5) FFA subject to Guild Council oversight. No guild is excluded. Restrictions to entering Tier One rotation: • Guild must have existed (and been active) for at least 2 months; • Guild is not eligible for Tier Two slot; • Guild must have killed any two of the listed mobs UNDER FFA CONDITIONS and within a 2 month period to be added to Tier One rotation: o Trak o VS o CT o Inny o Talendor o Gorenaire o Seversomething • Once guild has successfully met the requirements to enter Tier One, guild is immediately added to the list. If a Tier One guild does not maintain its 2 FFA kills of the above listed mobs after a 2 month period, that guild is removed from the Tier One slot it occupied. Restrictions to entering Tier Two rotation: • Your guild must have existed (and been active) for at least 2 months; • You need to have killed at least one of the Tier Two listed mobs under FFA conditions; • You must have killed atleast one of the mobs that you received a rotation spot for within a 2 month period or risk being removed from the Tier Two bracket. Tier One Trak1 Trak2 Trak3 CT1 CT2 CT3 Inny1 Inny2 Inny3 VS1 VS2 VS3 Tier Two Sev1 Sev2 Sev3 Tal1 Tal2 Tal3 Gore1 Gore2 Gore3 Fay1 Fay2 FaFay3 Naggy1 Naggy2 Naggy3 Vox1 Vox2 Vox3 Draco1 Draco2 Draco3 Maestro1 Maestro2 Maestro3 Veeshan’s Peak FFA Guild Council Guilds in their respective Tiers will come together once a month to determine the draft order and discuss any proposed issues. If a supermajority agrees that a guild has violated the spirit of this proposal in any way, the leadership council can enforce infractions: • Any guild may be banished from the rotation for 1 month by a supermajority vote of 75% or more if they are deemed to be abusing the system. This is designed to be player enforced, but as always a GM ruling would supersede the council; • Every guild that meets the rotation requirements will have a seat on the council; • Every guild on the council can send 2 representatives to the monthly meeting but each guild will only get 1 vote. Guild Council Sponsor One guild will be required to sponsor the Guild Council sessions each month. It is this guilds responsibility to host the other guilds such that they provide a place / time for discussion. This does not have to be in Ventrillo; though Ventrillo would make it easier on everyone, it may as well be held in typing at the Freeport brothel. This guild will be selected randomly at the end of each Guild Council session. Amendments Any changes to this agreement requires a 75% or higher consensuses in the Tier One bracket, and a 75% or higher consensuses in the Tier Two bracket. Conclusion Tier One guilds, into which the hardcore sections of this server will fall, will have to sacrifice quantity for quality – leaving a plethora of targets available for Tier Two guilds who wish to not devout endless hours of their lives to being on top of the raiding scene. Competition is maintained both within brackets and by the potential to move between brackets, as well as the requirement of maintaining a particular standard of each Tier. Most importantly, such a system opens up dialogue between each raiding guild. This provides an opportunity for each side to see that we are all people playing a game together and maybe – just maybe – help in causing each side to act more respectfully towards one another in the future. |
So you'd actually want to filter back and forth between tier 1 and tier 2 in order to complete epics. This system tiers content in a way Rogean's and Divinity's proposals do not, which is to exclude content outside VP from tier2 guilds. Can you explain why the goalposts have been moved compared to the two most prominent plans?
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Signed.
Amen. /Lords Prayer |
Because there will always be groups of people who are willing to do more and dedicate themselves more to doing it - the goal of these discussions is not to make everyone completely even regardless of their effort and dedication, it is to make the field more balanced so that everyone can enjoy themselves.
At the end of the day, if you want to be in the best gear or have more shots at the best targets than not, you will need to be in one of the guilds that is geared toward doing that. This does not mean that those top tiered guilds as such need to step all over the more casual ones and deny them any semblance of raiding, however. There is ample room for any capable guild to get onto the Tier One roster, if for 2 months at a time at all. This gives every raiding guild who is not at the level of crazy hardcoreness a very solid chance at these 'Tier One' targets, but what it does not do is guarantee them indefinitely. It does not gaurantee them for anyone, instead it merely gives the opportunity to have them for a block of time if you decide to commit yourself to gaining that slot. |
Ok, but the Rogean and Divinity proposals have been discussed over Vent conversations and in the Raid section. What incentive do the "tier2" guilds have to agree to this plan when the other plans already have traction?
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I see an issue with this where Azure Guard (or Other t2 guild) would have to compete against TMO/FE/BDA (Who'd be t1 in this probably) for 100% of their VS/CT/Inny Kills, which they need for epics.
Seems like 1/3 of those spawns should drop to t2, so they get to compete on closer to even ground for at least the occasional Druid/Necro/Wiz epic piece. Additionally, when these do drop down to t2, do we have an issue with them being socked for DAYS? I mean, taken was at the last VS for like 3 days before it popped. Seems Like a lot of flaws in this one. I'd rather see the staff proposal implemented personally. |
During the FFA period, are the tiers separated? A tier1 guild can attack Sev during the FFA second half of the month? A tier2 guild can attack Trak during the FFA second half of the month?
If that's the case its the Divinity Proposal but without Trak, VS, CT, Inny, Tal, Gore, and Sev. So again I ask, when there is traction for the Divinity and Rogean proposals, what incentive do the tier2 guilds have to back this proposal? |
1. You will not need to compete against anyone for the tier one mobs, you will be competing for your position in Tier One. The requirements are not difficult, and to be honest I think it will be more of a challenge to MAINTAIN your position in Tier One rather than get yourself a 2 month spot in Tier One. When there are actively 4 or more guilds competing to stay in Tier One, it will not be easy for anyone to maintain their position.
2. There will still be two weeks of FFA just like divinity's plan. It is during these two weeks that guilds must prove themselves capable of being placed into Tier One or maintaining their Tier One status. 3. Given the spread outlined above, it may be beneficial for some guilds to bump down to tier two every now and then just so they can get particular epic pieces. The amount of mobs in Tier Two is double that in Tier One, and there are many epic relevant mobs in each. |
It is the same as the Divinity plan, you roll for first pick on mobs, just you roll only against your tier. As in TMO couldnt roll and pick a tier 2 mob during the 14 day period.
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Actually, unsigned.
Little bits not quite good. |
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