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#81
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quote on quote
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#82
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i would be A-OK with custom nerfing tstaff into the ground as long as other things get fixed to compensate
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#83
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Pretty much agree with Colgate above. I would take a flat 6 second TStaff proc if, and only if, I could reliably resist some spells, roots, not get mage pet raped, not get infinity range pillar'd, could use mitigation style disc's in PVP, actually interrupt a caster, etc., etc. I know that we are JUST talking about these procs right now, but it all goes hand in hand.
My bare bones thoughts right now are essentially this:
I do have a horse in this race, but I also agree that these procs could use a nerf, however I fear the over-nerfing in light of other gamebreaking PVP issues. | ||
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#84
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Skean should resist like a stun not hit 120 poison ever
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#85
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Quote:
It can go anywhere from 1-12 seconds depending on the RNG and when the ticks happen. I mained a monk for a long time between PoP-whatever expansion I quit in (I think DoN). Both me and Silikten (Friedchicken) used to sit at the OT book with our tstaffs racking up kills for at least 5-6 hours a day. | |||
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#86
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Quote:
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#87
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SpinStun effect duration calculation in PVP changed to be same as PVE, pending update.
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#88
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sucks to be a t-staff monk
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#89
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T-Staff is still an amazing weapon.
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#90
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Just hope Rogean will patch it in soon, Patchs seem to be about every few months or so..
GJ Kanras. | ||
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