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-   -   Stuns from Tranquil Staff and Trochilic's Skean (/forums/showthread.php?t=115804)

nilbog 07-21-2013 01:31 PM

Stuns from Tranquil Staff and Trochilic's Skean
 
I have seen these stuns mentioned in various places. I am willing to look into changing it, depending...

Is it actually wrong? The tstaff for example.. I did some quick googling.

Results came back as unresistable 18 second stun. Am I missing something, or are you asking for a custom nerf? Being that it influences pvp gameplay, that is not out of the question, but I need to know whats going on with this.

Skean - Explain.

Colgate 07-21-2013 01:35 PM

both of them were random duration stuns, not set 18 seconds every single time

same with windstriker(although windstriker is 12 seconds not 18)

skean was also very resistable on live; not very resistable here

tstaff was also insanely fucking rare on live(way more rare than it is on this server); hardly anyone had them, but on this server half the monks have them

Colgate 07-21-2013 01:36 PM

also tstaff seems to be proccing more than any other weapon, and i'm pretty sure there's something broken about weapon procs in general that makes first hits on a target more likely to have a proc than it should

first hit tstaff proc is strangely commonplace

Infectious 07-21-2013 01:42 PM

http://web.archive.org/web/200308030....html?item=572

Most posts say it was 12 seconds not 18 and random. Just scroll down and check posts from our era.

Seary 07-21-2013 01:51 PM

Will these be changed sooner than the 18 months it took for you to implement the blue diamond changes? Serious question...

heartbrand 07-21-2013 01:52 PM

t-staff game breaking much like no range for end of cast pillars / unresistable high sun / mezzes not working 55+ / mage bolts / earth pet root and MR in general

nilbog 07-21-2013 01:55 PM

Quote:

Originally Posted by Seary (Post 1037631)
Will these be changed sooner than the 18 months it took for you to implement the blue diamond changes? Serious question...

Serious answer. The mechanics necessary for blue diamonds took nearly that long. And I'm not referring to blue diamonds dropping in kunark; they should drop. Items on corpses, banks, bags etc are way more complicated.. and now we can modify them by era.

Back on topic. OP.

nilbog 07-21-2013 01:56 PM

Quote:

Originally Posted by heartbrand (Post 1037632)
t-staff game breaking much like no range for end of cast pillars / unresistable high sun / mezzes not working 55+ / mage bolts / earth pet root and MR in general

Didn't read. Stay on topic.

Pudge 07-21-2013 01:57 PM

Ya tstaff stun should be 2-12 seconds. On red99 it lasts 20 to 21, because even after the effect is supposed to be off you remain stunned for a bit.

nilbog 07-21-2013 02:09 PM

k, deleted everything not about tstaff/skean stuns.

This is the thread for those items.

Do some research folks. If you find links, quote the relevant parts. Make a consensus, and I will try to fix things that aren't working properly.


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