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  #41  
Old 10-08-2012, 02:03 PM
Dullah Dullah is offline
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No, not really. In 6 months of plane of hate, I used 4 maybe 5 wands. When people are losing, they will always find an excuse. That was just the flavor of the month. Still sore?
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  #42  
Old 10-08-2012, 02:28 PM
jeffd jeffd is offline
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i'm generally grouped with smedy/drunkenswami whenever i'm on (2x tstaffs) and i still think they should be nerfed

magic(-50) + 3s stun = confirmed blissful utopia
  #43  
Old 10-08-2012, 02:50 PM
Vile Vile is offline
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Would love to know some people's /played time in this thread.

Just saying bros...
  #44  
Old 10-08-2012, 03:14 PM
Samrothstein Samrothstein is offline
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So if resists aren't changed yet to be very close to live here, why would a non classic change be made to the tstaff?

Not to mention pvp doesn't always occur under the terms of "okay here they come, everyone get on your monks!".
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  #45  
Old 10-08-2012, 03:26 PM
Littlegyno 9.0 Littlegyno 9.0 is offline
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Server thriving. Sirken's leadership will bring glory to Red99.
  #46  
Old 10-08-2012, 04:34 PM
heartbrand heartbrand is offline
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Quote:
Originally Posted by jdklaw [You must be logged in to view images. Log in or Register.]
Dullah trying to get something nerfed to make him stronger again? Nothing new here.
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  #47  
Old 10-08-2012, 08:43 PM
mostbitter mostbitter is offline
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It's not just dullah. Thousands upon thousands of players, as well as the creative team that was in charge at that time, agreed that the t staff needed to be nerfed on live. Even without the proc it is potentially the best weapon available during this era. It was nerfed on VZ/TZ where everything else was left unclassic. It ought to have never been implemented as is.
  #48  
Old 10-08-2012, 09:19 PM
Tumdumm Tumdumm is offline
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tstaff only works if they hit you with it right?
stop gettin hit, duh
  #49  
Old 10-08-2012, 09:20 PM
mostbitter mostbitter is offline
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easy to say when you're 49 and everyone else is out of range am i rite
  #50  
Old 10-09-2012, 02:21 AM
Smedy Smedy is offline
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lots of mad wizards on here not happy about the fact that tanking a melee in kunark isn't the best idea

Lets see what modifications has been made in the favor or casters:

Instant cast pumice nerfed, huge advantage for casters. I'll hate to do this but i'll bring you into a little secret, i never get how people let me pumice myself, i have zero channeling, if you actually learned 2 pvp instead of mindlessly spamming sunstrike maybe you'd realize once i'm rooted, i'm fucked, since any type of damage to me will be a 100% interrupt meaning root will sit for the duration.

Magic resist nerfed, huge advantage for casters. Again, casters are benefiting from the roots landing way more then pure melees, casters have several of abilities to escape while being crowd controlled such as, gate, yonder, shadowstep, fade, various DA's, meanwhile pure melees once again, cannot channel their 3 second cast pumice, yet bad players on this server let pure melees escape with pumice, cause again. To busy casting 7 second nuke and being bad at the game.

Recharging golems wands nerfed: again, bigger advantage for casters then melees. Melees usually roll unbuffed, or hybrid self buffed, thus not resulting in a huge advantage if pelled, meanwhile casters have the sickest buffs in game and we can't do much about that on red99 can we.

Lets nerf Tstaff to, a melee based proc that goes off every 30 swings that is easily avoided, cause i'd be damned if my wizard has to die, evar.
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