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Will resists ever be readdressed?
It's fantastic that magic resist was tweaked so much, it still isn't where it should be but its improved greatly. My question is will any of the other 5 resistances ever be looked into? I've never seen a partial resist come my way, never a full resistance. Currently no one bothers raising any resistance other than magic, as that is the only one which has had any work done at all.
The pvp isn't very "classic" here. There where some spells which had greatly tweaked resistance levels in pvp, such as winged death, splurt,cold/fire nukes, ebolt, mesmerize, etc. I would test resistance in pvp on live with low level spells, making the call after a few casts. Here I can load what I want to land and push the button. Viola it happens. How much effort has been put into these things here? It seems like the answer is none. We still have people getting hit first cast with T staff, for full duration, while pushing 150+ magic resistance. The current pvp resistance system diminishes the experience by making every class as capable of landing spells as any other. It discourages resistance stacking, which pushes stats lower on melee characters so that they won't fight you in their max stat pve gear just as effectively in their resistance set. It pushes mana pools down so that you are forced to pick your spells just right. It just made the game more fun. I'm curious as to what the state of red resistance development is? I'm afraid that it's none and that I'll just be scoffed at for this post. |
t-staff is flagged unresistable that's why it's been nerfed on prior boxes
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there is no red resistance development
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i made a post in the pvp-bug section here about the unresistable t-staff proc and the thread was deleted after 10 minutes. wonder why? :)
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nothin wrong with resists
lets move it along here |
You can get partials on fire/cold with 120 reliably. Even 100ish partials are common.
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One Hundred Blows
Classes: None Description 1: SpinStun 2: Decrease Hitpoints by 120 Monsters with this ability a stifling nemesis Details Raw Spell Data, Lucy Spell View Mana: 55 Casting Time: 2.5 Recast Time: 6.5 Fizzle Time: 1.5 Resist: Unresistable Range: 200 Location: Any Time of Day: Any Fizzle Adj: 25 Interruptable: Yes Target Type: Single Spell Type: Detrimental Category: NPC Source: Live 09/14 Duration: Instant |
Fuck yea classic tstaff procs, sounds like shit tons of fun.
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My black friend quit because of Casey
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classic proc is what made it so. . .classic. Hope it is really the 10s spin stun or that'd be lame as LoZ's nerf :(
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