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#2
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From first hand perspective of how these encounters occur....
You're in a zone tapping on some mobs with a group. All is well. After a bit you notice a rumbling or more often than not you do not get a warning. Maybe this is what might pacify the situation in most regards: Take others into consideration. Let em know you are going to tear it up. In EQ if you use your head you know when to get out of the way of many dangers. If warned, I have 3 choices. Stay, maintain my area and take my chances. Beat them at their own game and throw a wrench in their works. Suck it up, leave and fight another day. That's all. EQ is dangerous for more than just mobs. It is mobs, bosses & environment, but it is also about having to rub elbows with those that want to stretch their wings in their way. I would have to say that standard group situations still dominate most zone encounters. My 2cp Sparqs Itup | ||
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#3
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Seems like all you'd need to do is post bug reports, a few bits of evidence and they'd get right on your change.
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#4
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Could do it in teh grey with trap mobs np. Also the issue was you couldnt get too far away from mobs or they would deaggro. If you were not retarded you could kite np. I got....200ish aa in the grey doing nothing back in the day.
Fungus was harder due to the exp nerf and the mobs who shroom you
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![]() Tanrin,Rinat,Sprucewaynee | ||
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#5
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Lazy aggro would be a good game changer to VP pulling...shit, dragon pulling in general. I'd like to see the effects ~
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#6
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If pets worked right there would be a reason to use both words. Fix pet aggro.
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![]() Tanrin,Rinat,Sprucewaynee | ||
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#7
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Quote:
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#8
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Quote:
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#9
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Wasn't Bard AE kiting in Maiden's Eye the whole reason that DoT dmg got reduced while moving?
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#10
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The only reason they nerfed it was because the mobs in the grey and the deep hit for a max of like 60 at the time. Not to mention they had under 2k hps. Sony spazzed out and over reacted and didn't fix what they should have in the first place.
AoEs in other places still worked.
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