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Old 10-07-2012, 08:11 PM
Yagebasto Yagebasto is offline
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/thread hahaha
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Old 10-07-2012, 08:25 PM
Dullah Dullah is offline
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On the real tho, if they wanted to "nerf" tstaff, they could just reduce the stun duration to be 70% like all the other spells on the server. Every other spell duration and dmg is reduced, why not the effect on one hundred blows?
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Old 10-07-2012, 08:43 PM
mostbitter mostbitter is offline
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need to just give it the resist table that whirl till you hurl has
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Old 10-07-2012, 10:34 PM
BigSlip BigSlip is offline
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sorry i just assumed, since i witnessed a nasty wipe with 25 to spiroc lord like 2 weeks ago.
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Old 10-08-2012, 03:51 AM
Cwall Cwall is offline
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king swede dunking on mexican bluebies with no game
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Old 10-09-2012, 02:27 AM
FlaviusResistance FlaviusResistance is offline
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Quote:
Originally Posted by Cwall [You must be logged in to view images. Log in or Register.]
king swede dunking on mexican bluebies with no game
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  #7  
Old 10-08-2012, 04:29 AM
jeffd jeffd is offline
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need to get another one so i can make anklestaff tbqh
  #8  
Old 10-08-2012, 11:05 AM
Nirgon Nirgon is offline
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Cries for unclassic changes.

Fix resists, leave tstaff alone.

The only "change" needed is you might need a shoe horn on entry for the next time Smedy's size 13 1/2 swede iksar dong comes up in ya.
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Old 10-08-2012, 11:09 AM
Humerox Humerox is offline
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C'mon guys...how can you seriously argue the T-staff doesn't need some kind of nerf?

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if your reason to be here is to ruin other peoples experiences and grief them off the server, then not only do you not deserve the privilege of playing here, but i will remove your ability to do so.
  #10  
Old 10-08-2012, 01:08 PM
Dullah Dullah is offline
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Quote:
Originally Posted by Nirgon [You must be logged in to view images. Log in or Register.]
Cries for unclassic changes.

Fix resists, leave tstaff alone.

The only "change" needed is you might need a shoe horn on entry for the next time Smedy's size 13 1/2 swede iksar dong comes up in ya.
I believe you played Everquest, and thus you know pvp didn't involve t-staffs determining the outcome of every encounter they come into play. That is the often the reality of r99 pvp atm. Its great and all, because we generally have 2 t-staffs to 1, but to pretend its classic because the mechanic of the proc is working correctly, is to overlook all the other more important factors in EQ pvp like personal player skill and tactics.

Right now its, "ok guys, looks like they outnumber us in t-staffs 2-1, so we are going to have to scrap our plans and wait till we can get further t-staff reinforcements."

Slight exaggeration, but only slightly.
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