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  #1  
Old 07-03-2014, 01:40 AM
Bruno Bruno is offline
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Originally Posted by indiscriminate_hater [You must be logged in to view images. Log in or Register.]
damn icon you just got out-researched dog
Made me lol.
  #2  
Old 07-03-2014, 01:16 AM
Silverain Silverain is offline
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I seem to remember when Abscond/Evac spells were first put in, they did not cause you to load the zone, they just put you at the safe spot. This was allowing people to pull dragons across entire zones without worrying about anything going wrong (specifically remember Gore and DL), and so the spell was changed. I remember using Abscond on live and not loading at all, at first. But, memory and time, I can't seem to find definitive evidence for patch changes, but I'm fairly sure on it. Just my 2 cp on the distance/agro thing.
  #3  
Old 07-03-2014, 01:44 AM
Bruno Bruno is offline
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The guys post was in 2004 though not in 2001.
  #4  
Old 07-03-2014, 01:49 AM
Kekephee Kekephee is offline
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Quote:
Originally Posted by Bruno [You must be logged in to view images. Log in or Register.]
The guys post was in 2004 though not in 2001.
Time Travel mystery solved


Disappointing
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  #5  
Old 07-03-2014, 08:31 AM
Glenzig Glenzig is offline
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Nice. So there is definitely some third party evidence about the lazy aggro. Do you think that will be good enough? Or do they need official patch notes or something?
  #6  
Old 07-03-2014, 09:42 AM
DetroitVelvetSmooth DetroitVelvetSmooth is offline
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REPOST - TLDR for people that don't want to waste their time reading this shit -

Lets get this thread back on track instead of arguing about one tiny aspect of how the management might decide to solve this little issue.

From page 10:


Thread summary :
OP points out that the Chardok AE trend is definitely not something that occurred in the same way on Live. In fact, in instances where a zone has been "taken over" for overdriven powerlevving, the devs took steps to nerf the pl. (It being taken for granted that it it clearly not remotely in the spirit of the game to skip the 55+ xp-ing, and also monopolizes loot unique to the zone, e.g. chardok pipe etc etc)

Players with multiple 60-toons that would hate to actually have to level their alts and, you know, play the game, call the OP a player-hating pussy. (Not an altogether unexpected reaction)

Enlightened GM shows up and say, nuh-uh, it was totally like that in classic, you're imagining things, stop bothering the 1%ers.

Sideline viewers shake their heads....

Important question : Is what they are doing a mechanic exploit or not? (Spoiler, all the people that benefit from the farm say no. High quality, introspective, intellectually honest people here, I tell ya.)
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  #7  
Old 07-03-2014, 10:21 AM
fishingme fishingme is offline
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Quote:
Originally Posted by DetroitVelvetSmooth [You must be logged in to view images. Log in or Register.]
REPOST - TLDR for people that don't want to waste their time reading this shit -

Lets get this thread back on track instead of arguing about one tiny aspect of how the management might decide to solve this little issue.

From page 10:


Thread summary :
OP points out that the Chardok AE trend is definitely not something that occurred in the same way on Live. In fact, in instances where a zone has been "taken over" for overdriven powerlevving, the devs took steps to nerf the pl. (It being taken for granted that it it clearly not remotely in the spirit of the game to skip the 55+ xp-ing, and also monopolizes loot unique to the zone, e.g. chardok pipe etc etc)

Players with multiple 60-toons that would hate to actually have to level their alts and, you know, play the game, call the OP a player-hating pussy. (Not an altogether unexpected reaction)

Enlightened GM shows up and say, nuh-uh, it was totally like that in classic, you're imagining things, stop bothering the 1%ers.

Sideline viewers shake their heads....

Important question : Is what they are doing a mechanic exploit or not? (Spoiler, all the people that benefit from the farm say no. High quality, introspective, intellectually honest people here, I tell ya.)
Not classic, computer hardware back during live time wouldn't support that many mobs or aoe graphics. Yall remember that 5 minute zone time.
  #8  
Old 07-03-2014, 09:51 AM
Bruno Bruno is offline
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Let thread die imo. OP already stated bug report submitted and in fact does not care either way if it gets fixed or not.
  #9  
Old 07-03-2014, 10:12 AM
Bruno Bruno is offline
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I would actually love to know if OP is in a guild so I can lol every time I see one of his guildies in Chardok.
  #10  
Old 07-03-2014, 10:24 AM
DetroitVelvetSmooth DetroitVelvetSmooth is offline
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Yeah. But, hey, in all honesty... you don't think it's an exploit that isn't remotely in the spirit of the game? I think the real heart of the matter is that the GM's would love to shut it down, but know that a certain set of players would probably stop playing if suddenly they had to earn xp. Why they care so much about this set is beyond me. RMT?
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