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#1
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Quote:
Golem wands really need to have a cast time though. They are one of the most powerful items in PVP and it comes off a lvl 35 mob which can spawn every 30 min and has a high drop rate. A cast time of 4 seconds seems appropriate. I would also prefer them to be lore as well so people don't just stockpile tons of them. | |||
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#2
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Classic EQ was mostly monks using the IFS, so this change will be great.
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#3
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Not sure if anyone will see this but as long as you are fixing PvP weapon procs that are OP you should adjust the Wrapped Entropy Serpent Spine (Dragon Necropolis in Velious). It procs a blind that is poison based and almost always lands. May as well fix it too.
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#4
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Major faction gains for Nilbog doing this, positive but lesser faction hits for the other devs as well.
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#5
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They removed instant pumice, it follows the same logic - it really is overpowered and usually nerfed on most PVP boxes, embrace some custom game mechanic shit pals shits classic.
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#6
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Instant pumice you could buy off vendors -> the problem.
If they're so easy to camp and get, camp them. Even better, they create something to contest that isn't a raid target. Keep it, shit's classic. | ||
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#7
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I agree with the doctor, why remove the very camps that are some of the last places left that pvp can reliably be found?
__________________
Checkraise Dragonslayer <Retired>
"My armor color matches my playstyle" | ||
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#8
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They're so easy to camp they may as well just sell them off a vendor.
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#9
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I think you just don't like farming consumables for pvp.
They're really easy to get when uncontested (let's rephrase it) and to which I respond, "well imagine that". | ||
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#10
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You also can't walk up to a vendor with 300pp and get bags full of them.
THAT would be something that should go, and Verant would have if that was the case. Dispel is very powerful, it is known. | ||
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