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#111
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im a fan of this change but I'd like to see it still have a like 2 sec stun or something otherwise it seems unfair to other weapons which have stun components + some future velious weapons
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Checkraise Dragonslayer <Retired>
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#112
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Fallen comerade gongshow however, hows that iksar coming (chuckles)
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#113
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Figured they would over-nerf. Sucks to the people on the server that spent months camping it for it's insanely rare drop or trades of any sort to have it nerfed beyond what it was in classic.
The stun in PvE is barely 2 seconds, if I was maining a monk right now I'd really upset but hey at least I can fight monks indoors again on my wizard [You must be logged in to view images. Log in or Register.] P1999, where CUSTOM classic happens.
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Last edited by Thrilla; 07-23-2013 at 10:24 AM..
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#114
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there you go with classic lol
who gives a shit if classic its about here and now, gameplay lets the players play damn | ||
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#115
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/shrug, 18 seconds we can all agree was stupid. It turned the most horrible keyboard turning players into main assist threats. 4-8 second random duration most people would still live through. Nerfing an item that would have sold for 300-400K as of before Kanras post to basically worthless after a year of existing in it's current state is a bad move.
People play here for a classic experience, not custom classic. I'd imagine as monks are the minority that 95% of the population will be happy with the change but to those falling in the 5% whether if it's an alt, main, or toy toon it's basically just a terrible over-nerf.
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#117
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4-8 seconds of unresistable stun is still dumb as fuck and fight deciding
lol @ playing here for classic experience have we been playing the same server??? | ||
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#118
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IMO it should have been random up to 8 sec stun.. but maybe this slight over nerf makes up for the past 10 months of idiocy that have allowed bad players to rack up bullshit kills.
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#119
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highly un resistable blind poisons cast time on frost resists in general This is def a move in the right direction I still think it's an over nerf because it's easier to code it to PvE stun than possibly custom code a 4-8 sec duration (just a guess) If this is the first of many PvP tweaks to come then I'm all for it, what am I complaining about anyway it's a free server but I just hope its the first of many tweaks to come, otherwise it's just singling out monks that spent their time/plat/gear to get one of the rarest items in the game.
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#120
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you realize kanras already posted in the bug thread that targeted ae spells having no range check is fixed for the next patch, right?
will gladly trade tstaff for that being fixed | ||
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