Project 1999

Go Back   Project 1999 > Blue Community > Blue Server Chat

Closed Thread
 
Thread Tools Display Modes
  #101  
Old 01-02-2014, 07:28 PM
Tanthallas Tanthallas is offline
Fire Giant

Tanthallas's Avatar

Join Date: Oct 2010
Posts: 577
Default

Quote:
Originally Posted by oddibemcd [You must be logged in to view images. Log in or Register.]
He's got UNDER FFA CONDITIONS in all caps in the opening post.
See, children, this is why we discuss and PROGRESS. I had in the agreement under FFA conditions, however during this DISCUSSION I MADE IT 100% CLEAR that we can easily modify this such that there can be certain mobs that are FFA for only t2 guilds - so that they can progress without competing over FFA mobs with t1 guilds.

As far as Kobe's statement, yet again my friend you need to start reading. Noone is forced to compete under t1 or t2 - there are ROTATIONS within each tier for the first half of the month. T1 cannot touch t2 mobs, and vice versa, for the first half of the month. Noone is subjecting you to anything you dont want to be subject to, unless you do not want to be subject to rotations. Well, if you dont want to be subject to rotations, then you have two whole weeks a month to cutt-throat FTE raid!

There will be rotations for the first half of the month, as divinity proposed, and the second half will be complete FFA where the tiers are irrelevant.
__________________
Quote:
Originally Posted by Daliant17447 View Post
more ducktape than exploit
  #102  
Old 01-02-2014, 07:29 PM
Ciroco Ciroco is offline
Sarnak


Join Date: Apr 2013
Posts: 366
Default

Quote:
Originally Posted by Hitpoint [You must be logged in to view images. Log in or Register.]
Why are we even talking about access to tier 2? Nothing could be easier. Any guild that actually tries, and can't manage a Draco or maestro kill shouldn't be on the rotation. Especially when T1 guilds have agreed not to touch them.
Where in this proposal does it say that T1 guilds have agreed not to touch them?

Either way, it doesn't make sense that you have to compete for mobs in order to get to a place where you no longer have to compete for the same mobs.
  #103  
Old 01-02-2014, 07:30 PM
Tanthallas Tanthallas is offline
Fire Giant

Tanthallas's Avatar

Join Date: Oct 2010
Posts: 577
Default

Quote:
Originally Posted by Lazie [You must be logged in to view images. Log in or Register.]
I didn't. Maestro and Draco won't be touched by the larger guilds... I am sure if you want to attempt to make Tier 2 then request a shot from the Tier 2 guilds. Those mobs can spawn 5 times combined in a week depending how spawns goes.
Exactly.

Tier One is willing to put definite limits on its ability to infringe on some movement from t2 to t1, however it is all up to t2 people to limit themselves in this way to let new guilds into their tier.
__________________
Quote:
Originally Posted by Daliant17447 View Post
more ducktape than exploit
  #104  
Old 01-02-2014, 07:32 PM
Hitpoint Hitpoint is offline
Sarnak


Join Date: Mar 2011
Posts: 359
Default

Quote:
Originally Posted by Ciroco [You must be logged in to view images. Log in or Register.]
Where in this proposal does it say that T1 guilds have agreed not to touch them?

Either way, it doesn't make sense that you have to compete for mobs in order to get to a place where you no longer have to compete for the same mobs.
It's not in the OP. I said Sloan made several responses that say it's something we could work out. I could go through and quote them all, but I've spent too much time trying to reiterate this thread to people already. This is my original post.

Quote:
He's probably posted three different times that some of those mobs can be left off limits from tier 1 guild for the purposes of allowing tier 2 guilds access to tier 1.
Now read the rest of the thread.

And it absolutely makes sense that you have to earn your place to get free mobs. Every rotation that I've ever heard of on live had some sort of way to prove yourself so you could enter a rotation. You don't just make a guild and get in automatically. More people in a rotation = more people rotating = less mobs to go around. You have to earn that spot. And this is just about the easiest entrance test I've ever seen.
  #105  
Old 01-02-2014, 07:32 PM
Lazie Lazie is offline
Fire Giant


Join Date: Oct 2013
Posts: 647
Default

Quote:
Originally Posted by Ciroco [You must be logged in to view images. Log in or Register.]
Where in this proposal does it say that T1 guilds have agreed not to touch them?

Either way, it doesn't make sense that you have to compete for mobs in order to get to a place where you no longer have to compete for the same mobs.
...WOW What part of 2 week rotation/2 week FFA aren't you understanding ? In 2 weeks time Draco and Maestro combined can spawn 10 times depending on spawns...I am sure any Tier 2 guild would be happy to give a guild a shot at one to see if they can kill it and make the cut. It still takes a little work though...Like knowing when the mob is up... Porting to the mob... Killing the mob. People can't do all the work for ya.
  #106  
Old 01-02-2014, 07:37 PM
Hitpoint Hitpoint is offline
Sarnak


Join Date: Mar 2011
Posts: 359
Default

Quote:
Originally Posted by Ciroco [You must be logged in to view images. Log in or Register.]
Either way, it doesn't make sense that you have to compete for mobs in order to get to a place where you no longer have to compete for the same mobs.
My favorite example. I remember a guild on live during luclin. If you wanted in on a VT rotation you needed a certain number of Emporer kills, and you needed a screenshot of all your keyed members standing in VT. There needed to be enough of them for you to qualify for a rotation.
  #107  
Old 01-02-2014, 07:44 PM
Ciroco Ciroco is offline
Sarnak


Join Date: Apr 2013
Posts: 366
Default

All I've seen is the possibility of T1 allowing T2 guilds to have a shot at T1 mobs; as far as I can tell, there's nothing about backing off of T2 mobs during FFA, but if that's implied, fine. I just wasn't going to assume that given that very recently these guilds were leapfrogging others for draco and Maestro kills.

Quote:
Originally Posted by Hitpoint [You must be logged in to view images. Log in or Register.]
My favorite example. I remember a guild on live during luclin. If you wanted in on a VT rotation you needed a certain number of Emporer kills, and you needed a screenshot of all your keyed members standing in VT. There needed to be enough of them for you to qualify for a rotation.
That's how it should be; it's a natural progression. If we're sure that guilds will be given ample chances to break into T2, having to kill a T2 mob is fine. Making them race every other guild doesn't make sense.
  #108  
Old 01-02-2014, 07:48 PM
Tanthallas Tanthallas is offline
Fire Giant

Tanthallas's Avatar

Join Date: Oct 2010
Posts: 577
Default

Quote:
Originally Posted by Ciroco [You must be logged in to view images. Log in or Register.]
That's how it should be; it's a natural progression. If we're sure that guilds will be given ample chances to break into T2, having to kill a T2 mob is fine. Making them race every other guild doesn't make sense.
The entrance into t2 is for the t2 guilds to decide. I have already addressed what the t1 guilds would potentially be willing to do to allow t2 a chance at entry to t1, unhindered by t1.
__________________
Quote:
Originally Posted by Daliant17447 View Post
more ducktape than exploit
  #109  
Old 01-02-2014, 07:59 PM
Hitpoint Hitpoint is offline
Sarnak


Join Date: Mar 2011
Posts: 359
Default

Quote:
Originally Posted by Ciroco [You must be logged in to view images. Log in or Register.]
That's how it should be; it's a natural progression. If we're sure that guilds will be given ample chances to break into T2, having to kill a T2 mob is fine. Making them race every other guild doesn't make sense.
They did have to race other guilds to emperor though.
  #110  
Old 01-02-2014, 08:04 PM
Ciroco Ciroco is offline
Sarnak


Join Date: Apr 2013
Posts: 366
Default

Quote:
Originally Posted by Hitpoint [You must be logged in to view images. Log in or Register.]
They did have to race other guilds to emperor though.
Just a guess, but I'm going to venture that it wasn't as cut-throat there as it is here. Even if it was, it's not the same as this proposal is without cooperation from both T1 and T2 guilds. The same would be racing for an Emperor kill to be placed on an Emperor rotation.
Closed Thread


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump


All times are GMT -4. The time now is 09:10 PM.


Everquest is a registered trademark of Daybreak Game Company LLC.
Project 1999 is not associated or affiliated in any way with Daybreak Game Company LLC.
Powered by vBulletin®
Copyright ©2000 - 2026, Jelsoft Enterprises Ltd.