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  #61  
Old 08-14-2012, 03:53 PM
Ravager Ravager is offline
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Any pickup group should be roll on everything imo. If I join a pickup group, I'm there for exp and loot just like everyone else and /random gives everyone a fair shot. If you're not cool with that, make sure you have the loot policy known in advance and if you don't like it, don't group with them.

If there really is an item that you need that can only be camped with a group, be sociable, make some friends and put together your own group for the purpose of getting that item, and then be ready to help one of those people out in the future when they need it.

And Falkun, I have no sympathy for bards who can PL themselves and kill 100 mobs at a time. [You must be logged in to view images. Log in or Register.]
  #62  
Old 08-14-2012, 03:55 PM
falkun falkun is offline
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Quote:
Originally Posted by Ravager [You must be logged in to view images. Log in or Register.]
And Falkun, I have no sympathy for bards who can PL themselves and kill 100 mobs at a time. [You must be logged in to view images. Log in or Register.]
100? You don't give me enough credit. It is a hilarious point though that I'd level slower getting PLed by a monk/shaman/cleric/druid than just doing it myself. Really only bards can PL bards.
  #63  
Old 08-14-2012, 03:57 PM
Ravager Ravager is offline
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Well, it seemed like a high number, 99.5 more than I can kill at once anyway.
  #64  
Old 08-17-2012, 11:28 AM
Aceofcups Aceofcups is offline
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First i'd like to say Sony didn't invent MQ'ing per say. A lot of 'game mechanics' come about accidentally.

When they designed the game, they decided to have the server check the npc's inventory after each item hand in, instead of doing 1 check per trade. Hense, the accidental creation of MQ'ing.

Same thing probably rings true to the way monks are about to break aswell.

I'm more of a need before greed guy myself, but in truth what others are saying is best. As a warrior, i'd go camp frenzy without a second thought, why? Chance at FBSS. As a caster i'd thing, meh rather do solb nobles. If everything was solely NBG, you'd need friends to come help down names that don't drop items that are needed by both casters and melee.

However, on a side note. I do not believe there should be any MQ'ing on Epics. I know alot of people would be against this, especially ones who need very specific items from highly tracked targets like Trak.

I just feel that for your epic, you should be the one to complete it. Then again it might just be me getting edgy about all these lvl 1 rogues who start with a ragebringer in their main hand and a candle in their offhand.
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  #65  
Old 08-17-2012, 12:21 PM
Striiker Striiker is offline
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Everyone has their own ways of enjoying the game. I just like grouping and helping people get some nice gear. Most groups I have been in (Pick Up Groups) have been Need Before Greed. Sometimes I've been in on greed rolls for all and I personally have never liked them. It's usually a good idea to ask if the group is greed or NBG so that you can set your expectations correctly or pass on the group.
I understand why people want to greed roll on everything; because it helps them get plat to get gear for their characters or to use on their alts. I have alts that can use all kinds of stuff but I will gladly hand an item to a class present that can actually use the item as an upgrade. I have always viewed this from the perspective of "if I were that monk and the pipe dropped in KC or the T Staff dropped and it went to someone else in the group so they could sell it, how would I feel?" Again, it's all a matter of personal play style and motivations. Everyone is different..
You should get in a guild where people help each other out with gear and avoid Pick-Up Groups where possible. This way you get maximum enjoyment out of the game.
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  #66  
Old 08-17-2012, 12:37 PM
SirAlvarex SirAlvarex is offline
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I say keep it as greed in all groups. If you want it to be NBG, then ask it to be NBG. If 2 out of the 5 in the group disagree, then you still have 4 possible winning rolls by players that will give you the "need" item. I've done that before, and have had it happen to me before.

It sucks, but in pick-up groups I agree with the sentiment that everyone in the group be treated equal. The only time I've been in a group where NBG seemed appropriate but wasn't, was in a Pawbuster group in KC. We had 2 monks in the group (one with the WF robe, other with epic) that technically could have called need (WF monk to get his epic and a second WF robe, epic monk to get a WF robe) but didn't. They lost out on the 2 pipe drops as well.

I know I'd be upset if I needed an epic drop and someone took it for a MQ, but I'd get over it and try to get the drop again. Same with big-money droppable items. Falkun brought up a point about a rogue "needing" an RBG. Big money items like that should always be assumed rolled on for the reason he states. The money on those items can be enough to fully equip a character with nearly BiS gear.

If it's something small, like say Cobalt armor that the warrior can use in a group, then I say let the guy have it. But 7k+ items should probably go to the person with the luckiest roll. Unless stated beforehand, of course.
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  #67  
Old 01-16-2013, 01:50 PM
Toodles Toodles is offline
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Quote:
Originally Posted by Lazortag [You must be logged in to view images. Log in or Register.]
I'd normally be against MQing because, as a Bard, it would be a lot easier for me to get trak gut rots if extras weren't able to be looted for MQing purposes, but that's how it was in classic and I accept that. There are lots of situations where being able to MQ quest items is a positive thing. What if a pipe drops in a chardok group and no monk is there to loot it? Would you rather the pipe rot? I think it's good that you can loot one for a friend or sell it to a willing buyer who doesn't want to waste their time camping it. Most of the time it makes items more accessible than if MQing weren't possible.

Although it seems like this thread is more about NBG more than it's about whether multiquesting should be allowed.
That's not what I intended, nor did I make it seem that way. Others however twisted it into an debate on NBG.

MQng was Sony saying 'Hi there, we realize some stuff is too hard for more casual players to obtain, so what we've done is introduce multiquesting; items are still no drop and therefore cannot be traded, but with your new innovative system, you can still get your stuff without actually put any effort into achieving it. I know you first era players spent all that time and effort doing it legit, but we have to throw a bone to the EQ players that have a social life."

It's one of those 'classic era' features we could of(and had the power to) do without.

As for the NBG comments, some of you are really void... 90% of all drops, sans anything highly valuable, are offered as NBG. Just because you view the 2k pp item as 'trash' doesn't mean the others don't see it as NBG, and the druid who is in the group can actually use it - to which everyone else says 'man if you need it, take it!'
  #68  
Old 01-16-2013, 02:50 PM
fadetree fadetree is offline
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MQ was an accident due to lazy programming.
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  #69  
Old 01-16-2013, 02:57 PM
Toodles Toodles is offline
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Quote:
Originally Posted by fadetree [You must be logged in to view images. Log in or Register.]
MQ was an accident due to lazy programming.
Yes, I was being sardonic.
Further to the point that we as players (and the devs alike) know this now as the years passed and yet they still decided to include it.

The example of NBG was just a supporting footnote to the fact that it brings non legit items into the economy/market that were not intended to be.
Last edited by Toodles; 01-16-2013 at 03:00 PM..
  #70  
Old 01-16-2013, 02:57 PM
Massive Marc Massive Marc is offline
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Quote:
Originally Posted by Toodles [You must be logged in to view images. Log in or Register.]
MQng was Sony saying 'Hi there, we realize some stuff is too hard for more casual players to obtain, so what we've done is introduce multiquesting; items are still no drop and therefore cannot be traded, but with your new innovative system, you can still get your stuff without actually put any effort into achieving it. I know you first era players spent all that time and effort doing it legit, but we have to throw a bone to the EQ players that have a social life."
I'm not sure this is accurate.
EDIT: ninja'd

Classic.
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