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Old 11-30-2009, 01:24 AM
jawtoe jawtoe is offline
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Join Date: Nov 2009
Posts: 18
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I appreciate the attemt to make this all EQ classic style, and have everything be exactly the same. But guess what, it can't be. It isn't 1999, and many of the things in this game can't be reverted back to the original state. That being the case, I can still understand and appreciate the desire to make it like EQ classic as much as possible. My feelings on the game are that it was an entirely different game when it was first released than it was once Luclin came out. EQ was still EQ all the way through Velious.

The point I'm getting at is that, if the game can't be everything we remember it being, why do this tattered version of it? There are things about Classic that were improved upon, and didn't change the game into the disgusting thing that it became after Luclin. Why not make this game true to classic content, but with upgrades? Some patches didn't make characters stronger, but just took out some of the monotony. Not everything about Classic was good, even though it is a good game. Why bring back the problems? Why not do it better than the original?

I know I've just opened the door to a bunch of pea-brains to yell at me and totally miss my point. Bring it on, it's entertaining. Just try to make some good points in the process, or you're just farting out your mouth... or I guess out of your fingers in this case.
  #2  
Old 11-30-2009, 01:29 AM
Dartagnan Dartagnan is offline
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Join Date: Oct 2009
Posts: 95
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I think the issue is the time involved rather than the quest itself. It's 20 times faster. Just as an example of what was said, if it took 2 days (48 hours), then it would only take 2.4 hours here. That's just an example, but I think the point is established. It's just way too fast.

As to the item issue, it is complicated in my opinion. I don't think the classic everquest experience can be fully implemented due to the fact that people know what they are doing. You just cannot mimic ignorance like many of us faced when we first logged into EQ.

Lots of people have manastones and guises. It has become a standard for anyone who is level 50 to have these items. Yes, certain items such as the cryosilk robe will not drop anymore since it dropped once. How else is the dev team suppose to mimic this?

I think we need to come to the fact that while this server exhibits aspects of classic EverQuest, it is not going to be perfectly aligned with every aspect that happened.

I think we need to understand that this server is still tweaking many things. We need to except this or wait until the devs are finished making it as perfect as possible. I don't know about you, but I would rather play now and accept the fact that there are going to be some deviations from the classic experience as a result.

I started Dartagnan I believe 5 days after the server opened. I was able to level him strictly from 1-50 grouping with people. It was possible for anyone to do so (especially for those classes that could lvl a lot faster than a cleric could). I have been able to take part in a lot of the first server kills and have witnessed some of the bugs that could happen, such as the Mayong Mistmoore script problem.

To my knowledge, only the cryosilk robe will not drop anymore and am not aware of other items not dropping anymore as of this time, but I could be wrong. I don't know, but it is a hard decision to make as to how you make this timeline go. I think the devs are doing the best job they can. To me, it has always been about the experience rather than what I could obtain first.

It is possible to have the classic everquest experience right now and I hope people look to that as their main means of satisfaction.
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