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#4
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Read the other thread about CoS pulling, at the top there is this:
Quote:
Necro/SK aggroes a pack of mobs Necro/SK Feigns Death Necro/SK stands and instantly does Circlet All mobs that were aggro are under the impression that the Necro/SK is still Feigned (Even though now the player is just Invisible) If at any point before the mobs return to their static spawn points the Necro/SK's Invis is dropped they will see the Necro/SK as standing up and breaking their Feign In addition this should NEVER work on a roaming mob (Unless a succesful mem blur was performed on Feign) It will never go back to a static spawn point to completely mem blur As soon as the Necro/SK drops Invis that roamer will reaggro and bring every other mob it sees along the way The only way to remove the aggro on this is to zone, die, feign death and exit, or camp Hiding after Feigning should also work the same way. Another possible scenario: Necro/SK aggroes a pack of mobs Necro/SK Feigns Death Necro/SK Hides Necro/SK stands up Necro/SK casts Circlet Mobs should behave the same way still under the impression that the Necro/SK is feigned (Even though they invis'd twice) Should not drop all aggro unless mobs are static and back at their spawn points when Invis is dropped or a successful mem wipe was performed on every mob while feigning | |||
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