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#11
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is screaming terror still working. cant lose that one.
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#12
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Charm was removed for obvious reasons, charming people into guards for NPCs much higher than them or intentional xp loss.
Fear was removed because it had a terrible problem that removed pvp range on players effected by it. Not only did it remove their pvp range, but would make them susceptible to taking full spell damage and flagging them as link dead for the duration of the effect. Further, there was a bug that caused spell gems not to refresh correctly after the duration. This is also not to mention that a full invoke fear lasted like... forever if it landed making it an almost instant you lose button. No ZAM or vague msg board posts on this, just gotta trust the old man here. | ||
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Last edited by Nirgon; 12-06-2011 at 01:28 PM..
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#13
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Wasn’t there also a different spell for charming players? I specifically remember that for some reason.
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#14
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No, same spell was used on PCs and NPCs.
Screaming terror is in yes and is the mez version not the flee version. | ||
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#15
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Fear and Charm should be in IMO.
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#16
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yea but charm would be so bad on players it wouldnt even last long.. esp if a player had high resist or even was even con or yellow.. i mean if he was 3-4 lvls lower then you i could see you holding a charm but to me charm is almost worthless pvp wise ;p
i mean of course charming a guard and buffing him up is nice but still not very great esp if your charm breaks and your 1v1 ;P | ||
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#17
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its funny fear and charm have been in eq2 pvp for the entirety and theres never been an issue.
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#18
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I understand the why, its just very hard when you have 8 spell slots and may be PVE at the time and get jumped and you now have a completely useless spell up. Makeing it at least a short duration stun in pvp would at least make it usefull, instead of being delegated to 7 spell slots.
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#19
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I don't remember a time when Fear was not in PvP.
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#20
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im not sure about charm or fear, but what you said about PET regen is ture its completel out of wack....i have harder time soloing the pet of a mob then the mob itself due to its retarded regen rate.
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