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  #91  
Old 11-20-2011, 06:34 PM
Flash Flash is offline
Sarnak

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Quote:
Originally Posted by Diggles [You must be logged in to view images. Log in or Register.]
Ghoulbane is better anyway.

DEATH TO MOURNING.
I myself prefer Centi Longsword and Blade of Disruption.
  #92  
Old 11-20-2011, 06:39 PM
Diggles Diggles is offline
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I prefer piece of shit Luclin weapons too.

jk I was dual wielding centis on my ranger
  #93  
Old 11-20-2011, 06:40 PM
Diggles Diggles is offline
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Quote:
Originally Posted by Tiggles [You must be logged in to view images. Log in or Register.]
People seriously think this guy is not a troll? I smelled him out on page one come on people.
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Stop trolling the kid
  #94  
Old 11-22-2011, 06:43 AM
Sponge Sponge is offline
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I play a druid to solo and a cleric to group. It seems to work just fine. I don't understand the concern about groups, soloing is way better.
  #95  
Old 11-22-2011, 08:34 AM
dalaimoc dalaimoc is offline
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First of all, solo xp on a druid is superior. Groups usually slow me down.

I don't mind grouping or partnering with someone, as thus you get to know the people on the server and an MMO is about social interaction and not so much about playing with oneself (that is what FAP is for !)

So far i haven't had any issues getting in groups. Classic-EQ was never so much about min-/maxing as are other games. This is because usually spawn timers are long enough for even low dps or low regn groups to keep them broken and because raids are not limited on people. You just don't have to decide whom to bring along for a last spot.

Classic EQ was, from my experience, more about reputation, than about your class. You were known to be a nice fellow and knew how to play your char ? You get a spot...that easy.
Actually i don't fancy being in min-/max groups, as they usually stress you out. Most funnest groups and raids i had on Live ,were with unusual and surely sub-par class-combos.

Playing a druid is about being versatile. That means especially realizing when you have to change your role in a group due to some issue arising. Cleric goes oom, you jump in with heals. CCer gets aggro, you ghetto mezz. Runners are a danger ? - you snare/dot - the list is long. All this has to happen on a whim - don't wait to be told to do this or that and don't announce what you are going to do. By the time you are done typing, it's all over anyways.
The best thing that happens is, when people almost don't realize what you are doing, but when you leave they suddenly feel something is missing - then the invites will come repeatedly :-)

Slothbynature Lazybutt - Druid 36
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