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Old 10-03-2011, 01:42 PM
Tux Tux is offline
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Join Date: Aug 2011
Posts: 34
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Quote:
Originally Posted by nocookiesforme [You must be logged in to view images. Log in or Register.]
Do people really care about the Hybrid EXP penalty in grouping? Does it actually deter people from grouping with Hybrid classes? I just did some quick napkin math, and it's very possible that I messed it up, but I don't really think I did:

Say a group with a Ranger, with an EXP modifier of 1.4, and 5 people with an EXP modifier of 1.00, are grouped together; all are the same level, so the Ranger has collected exactly 1.4 times the experience that everyone else in the group has. They kill a MOB that, after factoring in all other EXP mods, gives a total of 640 EXP. The Ranger will get 140 of the Experience, everybody else will get 100.

If you replace that ranger with a different class that has a 1.0 modifier and kill the same mob, everybody gets 106.667, for a total of a <7% difference. Unless your group composition is such that a Ranger is TOTALLY redundant, is that really enough to deter you from grouping with one? I know it hasn't stopped me yet, but I'm curious to see if other people truly care.
The scenario you chose minimizes the impact of the hybrid exp penalty as much as is possible. Most groups are not full, and rarer yet is a case of nobody else having an exp penalty.

Any class that can solo, can exp significantly faster soloing then duoing with a hybrid. Given how much soloing goes on here, this scenario alone has more impact then full group scenario, and it isn't good for the community.

Not that these discussions actually matter, exp penalty will stay until that point in Velious when it finally became widely understood and was thus removed.
 


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