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View Poll Results: so?
no teams 70 57.85%
2 teams 22 18.18%
3 teams 29 23.97%
Voters: 121. You may not vote on this poll

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  #81  
Old 09-14-2011, 03:55 AM
Nirgon Nirgon is offline
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Quote:
Originally Posted by mimixownzall [You must be logged in to view images. Log in or Register.]
If FFA is so awesome and superior, then why is there not a huge outcry for it to return in MMOs?
A large base asked for it in Rift and didn't get it. All of these 2 faction "pvp" games are shit for pvp. You know it.
  #82  
Old 09-14-2011, 05:07 PM
greatdane greatdane is offline
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Team PvP rarely works. It can, but it usually doesn't. 2-team PvP is especially terrible and I can't think of a single game where it hasn't just made non-instanced PvP pointless because one team automatically grows much bigger than the other. 3-team can work, but the main concern is whether there'll be enough players to sustain it since it'll have to be hardcoded if we want to avoid bullshit like healers you can't attack. Teams that restrict class/race choices also just promote lopsidedness because the classes and races are nowhere near balanced. If there are to be teams, it should be the player's choice which to join, unrelated to their class/race choice. Just have characters spawn with three books and at level 6 they can turn in whatever book represents the team they want to join. Then give +20% XP to the smallest team to encourage roughly even numbers.
  #83  
Old 09-14-2011, 05:26 PM
solid solid is offline
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INC TLDR

Quote:
Originally Posted by mimixownzall [You must be logged in to view images. Log in or Register.]
Examples, please. I think your idea of 'cross teaming' is different than mine.
It seriously occurred constantly, and everyone who was a factor on SZ has their fair share of x-teaming stories.

Personally, I saw to it teach the good team how to beat certain encounters/DPS for them during the days when it became evil v. neut, and good team was a comedic sideshow, in an effort to make them more competitive vs. neuts (and also to loot Sleeper's Tomb rogue masks).

Also, when Hate/ToW had their no-training-raids deal (lol @ Toodles for that one) we would call in/log on BP members all the time to train ToW raids, it's just the way it was. Same kind of faggotry occurred when Hate/Vindi (both evil guilds) were going at it (mostly pre-guildwar).

This is only relevant, of course, to dispute your 'team camaraderie' claim- which was bleak to say the least. Unless you were into role-playing then you just did w/e it took to get more pixels- if that meant x-teaming, then so be it.

As an aside, if you want to have your elves only RPing guild, a FFA server doesn't stop you from doing so.


Quote:
Originally Posted by mimixownzall [You must be logged in to view images. Log in or Register.]
That is a really a bad example to base everything on. The servers weren't all released at the same time. If SZ had been released at the same time, I have no doubts that it would have held a higher population.
Really? You have 'no doubts' that SZ would have had a higher population? I loved SZ and all, but it was a shit-hole. You can't honestly mean that.

Quote:
Originally Posted by mimixownzall [You must be logged in to view images. Log in or Register.]
Another thing is Everquest was the first really popular MMO to come out. FFA was really all we knew.
That's bullshit, even ZMUDs had pvp teams based on races/geographical starting area, well before EQ came out. (ZMUDS inspired lots of EQ mechanics)

Quote:
Originally Posted by mimixownzall [You must be logged in to view images. Log in or Register.]
If FFA is so awesome and superior, then why is there not a huge outcry for it to return in MMOs? Because it sucks.
When the MMO community is only concerned with making WoW clones (warhammer, rift, etc.) you're not going to see too many FFA games. But you do have Darkfall, Guild Wars, and such that have FFA pvp.

Quote:
Originally Posted by mimixownzall [You must be logged in to view images. Log in or Register.]
Why not? People reroll all the time. These are called alts. Just make an alt on a different faction and see how you like it. If you came from SZ, then you would know this happened a lot.
Well, it did happen, but not a lot. You couldn't just 'make an alt on another faction' on the same account on SZ. So 'reroll' literally meant to reroll a new character from lvl 1, if you wanted to change teams- it wasn't just an alt. OR you could pay another, seperate, subscription fee to have your alt- which wasn't very appealing either.

Quote:
Originally Posted by spook [You must be logged in to view images. Log in or Register.]
Teams.

That Kings and Bandits PvP server was terrible since everyone was FFA. It was guild of 8 people vs guild of 8 other people then no reason for anyone else to even log on = dead server.
No, Kings and Bandits was terrible for reasons other than FFA.
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And finally, I concur w/ everything greatdane has said.
  #84  
Old 09-14-2011, 05:27 PM
Ziggy Ziggy is offline
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Quote:
Originally Posted by greatdane [You must be logged in to view images. Log in or Register.]
Team PvP rarely works. 3-team can work, but the main concern is whether there'll be enough players to sustain it since it'll have to be hardcoded if we want to avoid bullshit like healers you can't attack. Teams that restrict class/race choices also just promote lopsidedness because the classes and races are nowhere near balanced. If there are to be teams, it should be the player's choice which to join, unrelated to their class/race choice. Just have characters spawn with three books and at level 6 they can turn in whatever book represents the team they want to join. Then give +20% XP to the smallest team to encourage roughly even numbers.
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Last edited by Ziggy; 09-14-2011 at 09:38 PM..
  #85  
Old 09-14-2011, 05:57 PM
mitic mitic is offline
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Quote:
Originally Posted by Rushmore [You must be logged in to view images. Log in or Register.]
70% bros. Looks like No Teams
60% and falling, bro!
  #86  
Old 09-14-2011, 06:18 PM
Titanuk Titanuk is offline
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mitic, your efforts are pathetic for teams, just give up its not going to happen lol
  #87  
Old 09-19-2011, 06:02 PM
il Siciliano il Siciliano is offline
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As much as I enjoyed teams on VZ, and even more so locked teams on SZ, you can't form teams without a guaranteed population. I imagine we will have 2 power guilds battling it out. That should be fun enough... Torrent and Defiant battles on VZ were soooo sick.
  #88  
Old 09-19-2011, 06:14 PM
Wonton Wonton is offline
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Why would you want teams? That just means less PVP. I don't really see any advantage in hard coding teams.

Here we go again..
Same old shit dog, just a different day
Here we go again..
You know how *****z do, when we play, how we play
Here we go again..
A man's gotta do what a man's gotta do
Here we go again..
So if it's fuck me *****, then you know it's fuck you
  #89  
Old 09-19-2011, 06:25 PM
greatdane greatdane is offline
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Quote:
I loved SZ and all, but it was a shit-hole.
I remember a point in time, well before EQ really died, when you could /who all on SZ and not get "list too long".
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