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View Poll Results: so?
no teams 70 57.85%
2 teams 22 18.18%
3 teams 29 23.97%
Voters: 121. You may not vote on this poll

 
 
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  #11  
Old 09-12-2011, 07:17 AM
solid solid is offline
Sarnak

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Join Date: May 2011
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Quote:
Originally Posted by mimixownzall [You must be logged in to view images. Log in or Register.]
Really? Then how is teams any different than the 2 or 3 major guilds on the server all competing?

Might as well have 2 or 3 teams. It helps the new players find groups and find a sense of comradery.

Doesn't have to be Good vs Evil. can even out the races where all sides get all classes.
If 2 or 3 guilds competing on a FFA server is analogous to hardcoded teams, as you say, then why would you bother hardcoding teams at all? Sounds like not hardcoding teams is a win/win for both your cause and mine.

Also, the comradery argument is a non sequitor, as far as I'm concerned. To believe this, especially enough to build the server around, you'd have to conveniently ignore all the x-teaming done throughout EQ team pvp history.

Lastly, any potential gains from hardcoded comradery (and they're dismal, if at all) are far outweighed by the costs of being forced to ally with people you'd rather not be, and reducing any action you might have w/ them to sameteam-training. (Which was about the only thing illegal on Sullon, outside of hacking)
 


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