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#11
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Two versions for male Djinn exist, classic and Velious. Not sure why there wasn't a second version for females. Another oversight. They would have been badass to play as a monk or wizard. Not sure what other classes fit well with them though besides purecasters. Coldain would have been cool, no pun, though probably with the same classes as regular dwarves, except maybe shaman? Since there are some Coldain guards with drakkel wolf pets. Quote:
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Last edited by Ennewi; Yesterday at 05:33 PM..
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#12
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Kerrans should definitely be rogues, but kerran monks?? Monk should have been available to Erudites. Worse stats than humans but it would allow a second option and they'd look awesome.
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#13
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Kaladim should have a guild of Dwarf Monks let's call them Dwunks
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#14
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#15
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This is a fun game hahaha
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Nadoom Battlemage (Archmage), Eolia Tournevent (57 Preserver), Momtaz (53 Disciple) & Dwaric McClerf (52 Vicar) RED Xeptna Stargaze (53 Channeler), Skraaa Katau (40 Shaman) & Ashnod the Uncaring (36 Cleric) | |||
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#16
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Nadoom Battlemage (Archmage), Eolia Tournevent (57 Preserver), Momtaz (53 Disciple) & Dwaric McClerf (52 Vicar) RED Xeptna Stargaze (53 Channeler), Skraaa Katau (40 Shaman) & Ashnod the Uncaring (36 Cleric) | |||
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#17
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That would have been awesome if, similar to iksars, there had been more skeletons modeled after their living versions, with the added benefit of more undead targets for associated spells/procs. Skeletal snakes, wolves, werewolves, orcs, drolvargs, sharks, griffons, drakes, centaurs, etc. At least we got dragon skellies, along with trakanon, but damn would a fish dragon skelly have been terrifying. Meanwhile the undead cyclops has two eye sockets. /facepalm Undead gnolls and frogloks are probably the best examples of the developers doing more with less creatively but, again, complete skeleton versions of both would have awesome. | |||
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Last edited by Ennewi; Today at 06:47 PM..
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#18
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Erudite monks could be brewing pacifists holed up in an alehouse - drink of course being forbidden in the rest of Erudin.
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