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  #1  
Old 11-12-2025, 01:35 PM
WarpathEQ WarpathEQ is offline
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Join Date: Apr 2023
Posts: 633
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There's a difference between ignored and not yet implemented. Statements have been made regarding the class imbalance, its relation to a much larger need to overhaul unclassic resists/channeling and that work is being done in this regard.

Clarity was provided when several changes were made to spell durations over the last few patches as a temporary solution to a much longer term, larger solution of classic resists.

This overhaul will presumably completely change the class and I expect it will largely eliminate enchanters as a go to solo class as resists and charm breaks increase significantly leading to a much higher death vs. positive outcome ratio leading many people to largely abandon the toon because they no longer enjoy it over frustration of repeated deaths and losing some of their god-like gameplay.

TLDR - When enchanters start dying a lot more and killing a lot less, people will stop thinking they are so great.
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  #2  
Old 11-12-2025, 02:11 PM
Ennewi Ennewi is offline
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Join Date: Feb 2013
Posts: 2,479
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If memory serves, generally speaking, those type of statements haven't been the norm. Similar to the Daybreak agreement or Braknar fallout, we learn about these details long after the fact. Not that this is something to harp on about though. Usually the changes do come and as a surprise, such as the overhaul to West Karanas spawns and pathing which included the very classic ph/werewolf pathers to and from QHills.

An impressive amount of work has gone into this project and that there's still more work to do is a testament to this game.
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