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  #51  
Old 09-01-2025, 11:42 AM
loramin loramin is offline
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Quote:
Originally Posted by Vexenu [You must be logged in to view images. Log in or Register.]
That's how ridiculously busted charm is in EQ.
No, it's not. It's how ridiculously busted charm is on Project 1999.
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  #52  
Old 09-01-2025, 02:38 PM
Snaggles Snaggles is offline
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Apples to apples, an enchanter also has a lower gear treadmill to being viable. Shamans can solo 1v1 in Chardok with as little as an epic and Torp but that’s still about 100k on Blue. They do much better with an extra ton of hit points and mana.

Enchanters obviously do better with quality gear but since their success is based on quick reflexes and RNG you can do more, with less.

Personally…I’ve never had the nerves for an Enchanter. I play EQ to relax and even raiding I’ll pick my stressful moments and laser focus. Maybe the idea of rolling a charmed random murder-bot gets more chill as you do it, but I’m not there. Not for hours on end like my buddy [You must be logged in to view images. Log in or Register.].

The shaman isn’t as powerful in most cases but more my speed. I’ll likely invest more in my SK or Paladin and use that char for a similar thing.
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  #53  
Old 09-01-2025, 04:25 PM
shovelquest shovelquest is offline
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Quote:
Originally Posted by loramin [You must be logged in to view images. Log in or Register.]
No, it's not. It's how ridiculously busted charm is on Project 1999.
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  #54  
Old 09-01-2025, 07:46 PM
Goregasmic Goregasmic is offline
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Ench animation is not weak yet not strong. It is mid 40s so against high level targets it won't land much and it will get hit hard. It quads for ~210 and has like 3khp. The damage isn't too bad once hasted but 3khp will have you chain rune on harder fights, not super effective.

Very nice to have but it isn't what will put you on the solo artist leaderboard, a charmed pet is almost always better even if more of a hassle. It nearly solo'd ghost of kindle (52) but a max level krup knight would probably require a lot of help to keep it alive, at that point a torched dar is much less trouble even if charm may break. And yeah you could chain animations but you'd have to rebuff them and if the mob summons you'd have to mez it first, not sure if that is less of a PITA.

Most tough charm fights hang on if charm will break or not, basically all RNG. Shamans seem a lot more laid back like snaggles said.
Last edited by Goregasmic; 09-01-2025 at 07:58 PM..
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  #55  
Old 09-02-2025, 08:43 AM
Crede Crede is offline
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Quote:
Originally Posted by Goregasmic [You must be logged in to view images. Log in or Register.]
Ench animation is not weak yet not strong. It is mid 40s so against high level targets it won't land much and it will get hit hard. It quads for ~210 and has like 3khp. The damage isn't too bad once hasted but 3khp will have you chain rune on harder fights, not super effective.

Very nice to have but it isn't what will put you on the solo artist leaderboard, a charmed pet is almost always better even if more of a hassle. It nearly solo'd ghost of kindle (52) but a max level krup knight would probably require a lot of help to keep it alive, at that point a torched dar is much less trouble even if charm may break. And yeah you could chain animations but you'd have to rebuff them and if the mob summons you'd have to mez it first, not sure if that is less of a PITA.

Most tough charm fights hang on if charm will break or not, basically all RNG. Shamans seem a lot more laid back like snaggles said.
Yea I don’t think anyone is arguing that the animation is superior to charm it was more of a question of what is the animation capable of. Sometimes it’s nice to just throw it in for easier fights or trash if you want to not have to think about breaks or doing something else at the same time. It’s not hard to kill summoning mobs with just mez and resummon as needed just gets annoying as it takes some time to rebuild aggro pet aggro is kinda broke on this server iirc. Having an epic really helps for rehaste on those fresh pets and saving a spell slot.
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  #56  
Old 09-02-2025, 08:49 AM
kjs86z2 kjs86z2 is offline
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wiz + mage def could have been 1 class

sorcerer
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  #57  
Old 09-02-2025, 10:11 AM
Ennewi Ennewi is offline
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Not like it's gonna happen, but that would be wild if magicians and wizards were considered one and the same, with access to both spell books and epics. Mages still waiting on earth staff would have wiz epic to hold them over. Wizards would have more control over raid mobilization/traversal with coth. Even both class icons are similar, hands cradling magic, enough to where they're interchangeable.
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  #58  
Old 09-02-2025, 11:54 AM
Goregasmic Goregasmic is offline
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Quote:
Originally Posted by kjs86z2 [You must be logged in to view images. Log in or Register.]
wiz + mage def could have been 1 class

sorcerer
Yeah I don't feel like the difference between their DD efficiency/DPS requires making wizard a whole class. They're both gimped in their own way compared to ench/necro and they both have enough crossover abilities to be fused with some tuning without anyone missing either. Remove snare and stuns and call it a day.
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  #59  
Old 09-02-2025, 12:24 PM
sajbert sajbert is offline
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Sadly the best part of the wizard toolkit for mage would just be root and regardless wouldn’t compare to sham or enchanter.
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  #60  
Old 09-02-2025, 12:44 PM
enjchanter enjchanter is offline
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Quote:
Originally Posted by Jimjam [You must be logged in to view images. Log in or Register.]
How many animation pets would be required?
If you were lucky enough to pre slow khelkar, you'd probably go oom casting runes before you got him to 40% . Without pre slow he's dying in like 20 seconds

The animation is what it is. It's a 3rd string pet thats decent for killing green con mobs. A charm pet will do 3x the damage easily and has 2-3x the hp. If you're fighting stuff that the animation can do well against then the bar is on the floor. You can work with it in a pinch but I would never consider using it just for the sake of not wanting to deal with a charm pet.
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