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#51
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Loramin Frostseer, Oracle of the Tribunal <Anonymous> and Fan of the "Where To Go For XP/For Treasure?" Guides Anyone can improve the wiki! If you are new to the Blue or Green servers, you can improve the wiki to earn a "welcome package" of platinum and/or gear! Send me a forum message for details. | |||
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#52
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Apples to apples, an enchanter also has a lower gear treadmill to being viable. Shamans can solo 1v1 in Chardok with as little as an epic and Torp but that’s still about 100k on Blue. They do much better with an extra ton of hit points and mana.
Enchanters obviously do better with quality gear but since their success is based on quick reflexes and RNG you can do more, with less. Personally…I’ve never had the nerves for an Enchanter. I play EQ to relax and even raiding I’ll pick my stressful moments and laser focus. Maybe the idea of rolling a charmed random murder-bot gets more chill as you do it, but I’m not there. Not for hours on end like my buddy [You must be logged in to view images. Log in or Register.]. The shaman isn’t as powerful in most cases but more my speed. I’ll likely invest more in my SK or Paladin and use that char for a similar thing. | ||
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#53
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I am a highly open and reflective and conscientious individual with moderate to low agreeableness and a moderate level of emotional reactivity/sensitivity.
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#54
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Ench animation is not weak yet not strong. It is mid 40s so against high level targets it won't land much and it will get hit hard. It quads for ~210 and has like 3khp. The damage isn't too bad once hasted but 3khp will have you chain rune on harder fights, not super effective.
Very nice to have but it isn't what will put you on the solo artist leaderboard, a charmed pet is almost always better even if more of a hassle. It nearly solo'd ghost of kindle (52) but a max level krup knight would probably require a lot of help to keep it alive, at that point a torched dar is much less trouble even if charm may break. And yeah you could chain animations but you'd have to rebuff them and if the mob summons you'd have to mez it first, not sure if that is less of a PITA. Most tough charm fights hang on if charm will break or not, basically all RNG. Shamans seem a lot more laid back like snaggles said. | ||
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Last edited by Goregasmic; 09-01-2025 at 07:58 PM..
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#55
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#56
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wiz + mage def could have been 1 class
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#57
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Not like it's gonna happen, but that would be wild if magicians and wizards were considered one and the same, with access to both spell books and epics. Mages still waiting on earth staff would have wiz epic to hold them over. Wizards would have more control over raid mobilization/traversal with coth. Even both class icons are similar, hands cradling magic, enough to where they're interchangeable.
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Last edited by Ennewi; 09-02-2025 at 10:13 AM..
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#58
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#59
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Sadly the best part of the wizard toolkit for mage would just be root and regardless wouldn’t compare to sham or enchanter.
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#60
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The animation is what it is. It's a 3rd string pet thats decent for killing green con mobs. A charm pet will do 3x the damage easily and has 2-3x the hp. If you're fighting stuff that the animation can do well against then the bar is on the floor. You can work with it in a pinch but I would never consider using it just for the sake of not wanting to deal with a charm pet. | |||
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Last edited by enjchanter; 09-02-2025 at 12:47 PM..
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