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#91
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#92
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Level 40 Human Bard (1/12 HP Regen Standing/Sitting with using hymn of Restoration while sitting) Level 40 Human Monk (6/8 HP Regen Standing/Sitting with using Mend on cooldown) Both characters have the same stats: 100 STR 100 DEX 1200 HP Bard is using Vilia's Verses of Celerity (20% Haste) + Tuyen's Chant of Flame (21 DoT damage per Tick) + Selo's Consonant Chain (~25% slow). Monk is using Mend on cooldown. 1200 x 0.25 = 300 / 360 = 0.833 × 6 seconds = 5 HP per tick. Hymn of Resoration gives you between 2 and 13 HP per tick, depending on level. At 40 it should give you 9 HP per tick. Mob is level 35 with 1000 HP and does 8 DPS. This example is Classic EQ (No Expansions) Solo Self Found: 1. Human Bard Dual Wielding Dragoon Dirk (0.26 ratio) + Obsidian Scimitar (0.26 ratio) using my DPS Calculator:
2. Human Monk Dual Wielding Bare Fists (0.375 ratio) using my DPS calculator:
The bard in this scenario is melee killing and recovering at the same rate as the monk with worse ratio weapons.
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Last edited by DeathsSilkyMist; 06-25-2025 at 11:58 AM..
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#93
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#94
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I'd imagine with 2/3 chants + haste with epic bards are putting out some pretty nice dps at 46 if you're lucky enough to get it that early. | |||
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Last edited by Crede; 06-25-2025 at 12:05 PM..
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#95
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#96
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#97
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It’s easy to lose track of the original post/topic. I’m guilty as well.
I’d go ranger or bard. Bard is the least gear dependant melee by a mile. Even charm kiting 1v1 mobs is much faster. Rangers are a blast…then painful from like 51-59…then amazing to have at 60. If you want a shiny armor toon that’s easy to level, nothing beats a bard. | ||
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#98
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Spamming Bard songs is not MELEE. It's like calling a Cleric spamming undead nukes a melee class just because they can stand in melee while they do it. Or a Necro with lifetap spam.
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#99
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Last edited by DeathsSilkyMist; 06-25-2025 at 10:37 PM..
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#100
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This is not to say that that scenario is realistic or illustrative, though. The Monk would be using bind wound and the bard would be using a lute while recovering, for one thing. What that napkin math really demonstrates is how powerful bard recovery is. Bard melee sucks shit relatively speaking, but the recovery benefits outweigh that deficit. Plus the ability to split with lull, cc with mez/charm, and snare runners means you have huge QoL benefits. Bard melee is fine, it's just relatively overlooked due to how powerful and efficient it is to swarm, fear kite, snare kite, or charm. That melee scenario has over four minutes of recovery, but with any of these other tactics it will be close to zero downtime. Quote:
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