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Old 08-02-2011, 09:32 AM
quido quido is offline
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Join Date: Oct 2009
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Yeah believe me, I want our actions to be as clear-cut as possible. I only asked for further clarification because the newly endorsed "on the spawn" is starkly different than "within aggro range." Now I know! And knowing is half the battle.

I have zero interest in sitting on any spawns, but I have infinity interest in killing every raid mob possible. I personally liked things better when engagements didn't happen instantly and there was a hot minute or two of people logging in and both guilds vying for the target. The Trakanon that popped at a terrible hour this morning and took 30 minutes to die was about a million times less absurd than parking people on spawn points.

Was I dreaming though when I read a post around the new year saying something to the effect of "previous raid rules are abolished, all raid mobs are FTE now period"? I mistakenly tried to apply this new FTE rule (or so I thought) to a camp back in April as can be seen in http://www.project1999.org/forums/sh...t=34783&page=2. Here Rogean seems to agree that raid mobs became FTE period, but I don't know, maybe he didn't really mean that much. I can't find the post where this was originally stated. I honestly had no reason to read the raid rules sticky for a number of months and really believed until very recently that unspawned raid mobs were FTE too. I thought the 15man rule was a complete circus from an enforcement point of view - conflicting and/or doctored screen shots, people boxing to get numbers first, people fucking with zones to crash out some or all of those fifteen - and that that's why things went to FTE. FTE is pure, simple, fair, and easy to enforce.

However dumb we were to play TR's game and go park on the spawn is meager when compared to how completely absurd and stupid the 15man rule was when it was actually invoked in the raiding world.
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