#11
|
||||
|
I rewrote this script based on a post from an eq developer at the time.
https://web.archive.org/web/20081206033325/http://forums.station.sony.com/eq/posts/list.m?topic_id=143508 It should be working like this, and has been since 2013. If it is not, then create a bug report. Quote:
| |||
|
#12
|
||||
|
Quote:
| |||
|
#13
|
|||||
|
Quote:
There's no point killing the placeholder because it will depop at 9pm, but it's fine if you kill it because it will repop at 9pm regardless.
__________________
Potatus / Havona <Castle> / Seaglass <Castle> / Tala / Havona
Quote:
| ||||
Last edited by Videri; 01-02-2021 at 05:48 PM..
|
|
#14
|
||||
|
Quote:
Hmm "There's one spawn in South Ro with a 30.66666666 minute repop time that has a 10% chance of being the ancient cyclops, but he has to spawn at night. He's on the same spawn table with a_desert_madman, a_dervish_cutthroat, a_sand_giant, and a_mummy. ENCOUNTER_DESCRIPTION SROHusamAncientNightfall MONSTER_1_NAME a_desert_madman MONSTER_1_NIGHT_NAME an_ancient_cyclops MONSTER_1_PERCENT 10 MONSTER_2_NAME a_sand_giant MONSTER_2_NIGHT_NAME a_mummy MONSTER_2_PERCENT 20 MONSTER_3_NAME a_sand_giant MONSTER_3_PERCENT 10 MONSTER_4_NAME a_dervish_cutthroat MONSTER_4_PERCENT 30 MONSTER_5_NAME a_desert_madman MONSTER_5_PERCENT 30 " No mention of a triggered spawn at 9pm. hmmmmm | |||
|
#15
|
||||
|
That is the night spawn cycle, yeah. So you guys are saying it shouldn't depop/repop at 9pm? The dev post technically doesn't say it should! Interesting.
__________________
Potatus / Havona <Castle> / Seaglass <Castle> / Tala / Havona
Quote:
| |||
|
#16
|
|||
|
I've always found it interesting that it's a FTE policy as well here. No one would wait for you to finish trying alone if you were engaged on live. If you couldn't do 50% of the damage first then whoever did got to loot! That's a huge reason games like ffxi and wow that came after adopted a system where the first to engage locked the mob.
| ||
|
#17
|
||||
|
Quote:
I suppose they logged in with their friends until they each got one. Or did random. This doesn’t really happen here. On rallos you needed a character in good standing with the ruling guilds to get one. A lot of things aren't like live was due to population and our communities unique form of pnp. Soloers were frowned on and not favored on live. Less people soloed. People had less good raid gear. Less time. Etc. | |||
|
#19
|
|||
|
Couple bans needed in here
Probably beta pixel clingers that still can't figure out AC despite having the exact mechanics posted | ||
|
|
|