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  #41  
Old 12-17-2019, 04:05 PM
Telin Telin is offline
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About a dozen popular quests were reviewed using classic sources. Some quests had experience decreased, some increased. Some now even reward more coin than before. So these adjustments were not custom in anyway.

If you find direct evidence contradicting a result, please post it on the bug forums.
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  #42  
Old 12-17-2019, 04:30 PM
zillabunny zillabunny is offline
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Quote:
Originally Posted by Telin [You must be logged in to view images. Log in or Register.]
About a dozen popular quests were reviewed using classic sources. Some quests had experience decreased, some increased. Some now even reward more coin than before. So these adjustments were not custom in anyway.

If you find direct evidence contradicting a result, please post it on the bug forums.
Post from 2001 wow that was hard!
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  #43  
Old 12-17-2019, 04:35 PM
Erati Erati is offline
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Quote:
Originally Posted by zillabunny [You must be logged in to view images. Log in or Register.]
Post from 2001 wow that was hard!
So he turned in 48 belts and only got 1.5 levels at lvl 8.

Sounds like the nerf lines up with classic values. Good find.
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  #44  
Old 12-17-2019, 04:39 PM
zillabunny zillabunny is offline
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48 belts was 1.5 levels,

vs a previous post in this thread..

"My friend just turned in an entire inventory of belts at level 9 and got 2.5 bars of xp."

you see that lining up, maybe i'm off
  #45  
Old 12-17-2019, 04:43 PM
Erati Erati is offline
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Quote:
Originally Posted by zillabunny [You must be logged in to view images. Log in or Register.]
48 belts was 1.5 levels,

vs a previous post in this thread..

"My friend just turned in an entire inventory of belts at level 9 and got 2.5 bars of xp."

you see that lining up, maybe i'm off
Well I just know 48 belts before the patch woulda been like 3 levels.

So the nerf is in right direction, we also dont know how many other dude turned in “full inventory” doesnt say much...plus theres diminishing returns on this as you level.

Nerf likely a bit strong but prob bc it was so previously broke.

wish I did my alts two weeks ago QQ
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  #46  
Old 12-17-2019, 08:24 PM
korzax korzax is offline
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Quote:
Originally Posted by Dreenk317 [You must be logged in to view images. Log in or Register.]
I believe hes referring to the ability to pet track mobs and know if they have spawned or not. And I suppose it relates to RMT because it's possible to sell items you get off named mobs that you might of found out were up by pet tracking them?
Well, that is classic behaviour
  #47  
Old 12-17-2019, 08:45 PM
Kohedron Kohedron is offline
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Something something "that's classic"

something something /list
  #48  
Old 12-17-2019, 08:47 PM
Whyt Whyt is offline
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Quote:
Originally Posted by zillabunny [You must be logged in to view images. Log in or Register.]
48 belts was 1.5 levels,

vs a previous post in this thread..

"My friend just turned in an entire inventory of belts at level 9 and got 2.5 bars of xp."

you see that lining up, maybe i'm off
he forgot to mention the "entire inventory" was without using bags hahaha =D i kid, i kid.
  #49  
Old 12-17-2019, 09:11 PM
Velerin Velerin is offline
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It was probably too good before. I bought like 20 DF belts last week and got like 10% to finish level 24.
  #50  
Old 12-17-2019, 09:33 PM
Furitor Furitor is offline
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Quote:
Originally Posted by bum3 [You must be logged in to view images. Log in or Register.]
Problem with that is it is considered "Monopolizing most or all of the kills in an area".. unless you are only taking a couple mobs in which that is pointless.
Fair enough, but for already overpopulated areas (despite the daily threads saying to merge Green and Teal) it will definitely affect some camps, esp. during prime time.

That said, there looks to be evidence that this is in line with classic values, so guess we should live with it [You must be logged in to view images. Log in or Register.]
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