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Old 11-04-2019, 05:11 PM
roks1 roks1 is offline
Kobold

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Join Date: Nov 2011
Posts: 105
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The issue is more than likely the fact that we STILL after 10+ years are using the new code introduced post PoP that completely changed npc enemy caster AI and made them fucking dangerous.

Classic casters were very to the point -- Force shock, Tash, Malo, root, gate, and very little else other than self healing with gimp heals. npc casters on live were considered bonus exp mobs because they were weak and couldnt put up the fight a krup knight could in comparison.

But here super caster AI makes most dungeons like paw and runnyeye and their ilk much more torturous than intended.

I hope one day we'll go back to FROOOOAAAK *you resist Force shock* but i wouldnt hold my breath.

The chain drops and deeper wisdom items (chrysoberyl talisman etc) are very good, and defintely worth a peak.
 


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