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#11
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If the 100% damage on dots is in Im playing a druid.
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#13
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Middle-Upper class
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#14
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Quote:
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#15
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Quote:
To, but not including Monday, September 13, 1999 Result: 181 days | |||
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#16
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wait what. for the first six month mobs take full damage from dots even if moving!? lol.
my poor poor nagoya. that's like root rot on steroids.
__________________
Nausicaa, Barbarian Warrior of the Wind ♡45♡
Nagoya, Halfling Druid of Karana ♡54♡ | ||
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#17
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The only people that liked it were the people that took advantage of it, the rest of the player base spurned druids like they would a rabid dog.
I wouldn't be surprised if it wasn't implemented on green, but I wouldn't be surprised if it was. | ||
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#18
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Quote:
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#19
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Oh I remember that. I rolled a druid after the change though. It was out of control.
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Originally Cyphous, the High Elf Paladin - Xegony, back in '99 (pre-Kunark)
P99 - Blue Lafael - Druid - Level 60 Garnagle - Necro - Level 57 Seductress - Enchanter - Level 52 Sweets - Bard - Level 35 Venexia - Shaman - Level 60 Wonderelf - Warrior - Level 51 | ||
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#20
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It makes them better but doesn't change them a lot to me. I think it's dumb that dots don't work for full on moving mobs. Doesn't make sense.
The change that makes biggest diff is the pet class exp robbery which results in chain casting being only good way to have a pet solo | ||
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