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Tobius 09-24-2019 11:22 PM

Yet another "what class thread"
 
So I have a warrior and a bard on blue.
I ideally want to get some guises and shit to bring over if ther servers merge.
I also want to bind at firepots.
More optimum to be a non porter class.

So I'm think I'm looking at Cleric? Can get my brother to rezz me with the char in the future?

Do Eru Necros start with Ok erudin factions before paineel was invented.

Just wondering what the optimum would be...

Videri 09-24-2019 11:38 PM

http://wiki.project1999.com/Guise_of_the_Deceiver is no-drop.

Erudite necros are said to start at Dubious, one faction hit away from Threateningly. Should be doable.

You could also wait for Kunark and make an Iksar one.

Probably one of the best things you could get on Green to bring to Blue would be a Holgresh Elder Beads for your bard to use in pulling.

El-Hefe 09-25-2019 03:05 AM

Quote:

Originally Posted by Tobius (Post 2967648)
So I have a warrior and a bard on blue.
I ideally want to get some guises and shit to bring over if ther servers merge.

I don’t get this part of everyone’s plan. You know that when the merge a new green server is gonna start and most of the population is probably gonna move to that one, right?

It’s like seasons in Diablo. It’s not about filling up your Scrooge McDuck vault, it’s about doing as well as possible during the course of the “Season” before starting again in the next season.

Solist 09-25-2019 04:39 AM

Because beads are significantly better than https://wiki.project1999.com/Singing_Steel_Helm

Which costs nothing and except for being double the cast time, is same same.

AbstractVision 09-25-2019 04:41 AM

Seasons that last almost 4 years.

Right now everyone has rose tinted goggles on. Dreaming about phat lewt.

Go for cleric if you don't have one already. Easy epic, and you will love having a pocket cleric.

Videri 09-25-2019 04:41 AM

Quote:

Originally Posted by Solist (Post 2967757)
Because beads are significantly better than https://wiki.project1999.com/Singing_Steel_Helm

Which costs nothing and except for being double the cast time, is same same.

Never mind, OP, you're all set.

Tobius 09-25-2019 05:27 PM

Cleric - Level 14
Druid - Level 14
Shaman - Level 14
Necromancer - Level 12
Wizard - Level 12
Magician - Level 12
Enchanter - Level 12

So these are the cats that can bind.
I have a shaman bound at firepots on blue already.
Wizards and Druids can already port so they benefit less.
But I do lose out on porting for cash.

Enchanters can illusion and faction themselves well but then they don't benefit from guise as much... But charm allows them to get a lot of other things...

Clerics get rezz too... Starting to think about that, both clerics and Necros should have an easier time on guise and other camps.
Race/god becomes a problem as well.

So I'm thinking Mage or Necro... Other clases could buy a shot of locket of escape...

Does Skeleton illusion spells do anything for faction?

Mages i've heard are great soloers in classic.

soronil 09-25-2019 06:09 PM

So is firebot bind + lvl 12 stein of moggok ench mule a get rich quick scheme??

Jibartik 09-25-2019 06:09 PM

Everyone planning but really 99% of us are gonna buckle and roll troll shaman day 1 :o

kaev 09-25-2019 06:15 PM

Half elf paladin! Do good and look good doing it!


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