Project 1999

Go Back   Project 1999 > Server Issues > Resolved Issues

Closed Thread
 
Thread Tools Display Modes
  #41  
Old 01-19-2017, 12:44 PM
Haynar Haynar is offline
Developer

Haynar's Avatar

Join Date: Oct 2009
Location: West of the Mississippi
Posts: 2,955
Default

More evidence points to 600 range than 1000. So when I update to add the addition 24 sec chase after dmg, will drop range to 600.
__________________
Haynar <Millennial Snowflake Utopia>
  #42  
Old 01-19-2017, 11:36 PM
Daldaen Daldaen is offline
Planar Protector


Join Date: Jun 2010
Location: Kedge Keep
Posts: 9,062
Default

How will this function with mobs that give FTE Messages Haynar?

If I pull a mob, say... Klandicar to the Siren's Grotto zoneline, and I outdistance him the 600'. He then proceeds to chase for 24 seconds and when still not in range, he resets to his bind, but he keeps me on his hatelist.

Will a new player aggroing Klandicar generate a new FTE message since he is technically resetting without "aggro" (even though he remembers the first player who is now out of range... he isn't actively pursuing him).
  #43  
Old 01-20-2017, 02:21 PM
Daldaen Daldaen is offline
Planar Protector


Join Date: Jun 2010
Location: Kedge Keep
Posts: 9,062
Default

If there is no way for the mob to give a new FTE message while it still remembers a player outside of its chase radius, maybe set it to forget that player after 24 seconds? Dunno if there is a way you could set this to just a handful of mobs with FTE flags or not.
  #44  
Old 01-20-2017, 02:50 PM
Haynar Haynar is offline
Developer

Haynar's Avatar

Join Date: Oct 2009
Location: West of the Mississippi
Posts: 2,955
Default

On eqlive they forget at 30 sec if beyond chase range.

Current way would mess up FTE.

Going to try and work out 24 and 30 sec part later. It may have to follow eqlive closer. Otherwise it will mess up the FTE BS games.
__________________
Haynar <Millennial Snowflake Utopia>
  #45  
Old 01-20-2017, 04:40 PM
pasi pasi is offline
Planar Protector

pasi's Avatar

Join Date: Apr 2011
Posts: 1,079
Default

From my recent play experiences:

I've noticed that mobs that fall under a raid NPC title (i.e. changed to takes an army to defeat!) leash at a much longer range than NPCs.

With EQ live now, you can see when NPCs assist and go on your aggro list with the extended target tracker. I was joking around pulling Zlandicar through Chetaris to test if Zlandicar was still social with Jaled Dar (an abomination of Lore!). Zlandicar chased me from a very long range. The chetaris that assisted him would be on my extended target list for a short while and then leash.

This could possibly be explained that primary aggro targets (in other words, mob that you specifically aggroed, not something that is assisting an NPC) leash at this range. I'll have to test that.

For the record, I think the above change would be a terrible change for the server, but it is what I'm seeing.

I can upload some videos later.
__________________
  #46  
Old 01-20-2017, 06:31 PM
Haynar Haynar is offline
Developer

Haynar's Avatar

Join Date: Oct 2009
Location: West of the Mississippi
Posts: 2,955
Default

Quote:
Originally Posted by pasi [You must be logged in to view images. Log in or Register.]
For the record, I think the above change would be a terrible change for the server, but it is what I'm seeing.
It might make raiding a challenge instead of a loot pinata. That would be bad.
__________________
Haynar <Millennial Snowflake Utopia>
  #47  
Old 01-20-2017, 07:29 PM
pasi pasi is offline
Planar Protector

pasi's Avatar

Join Date: Apr 2011
Posts: 1,079
Default

To clarify:

That observed behavior would be raid mobs leashing at a larger distance than non-raid mobs. This is what I have observed in testing Velious on live.

That is the change I think would be terrible. I fail to see how that change would make raid mobs easier. If anything, that makes them far easier to pull.

Also, what are you using to gauge distance to target? SEQ?
__________________
  #48  
Old 01-20-2017, 09:20 PM
Crom Crom is offline
Fire Giant

Crom's Avatar

Join Date: Nov 2013
Posts: 578
Default

Feels like this change will open up exploits with FTE after a wipe, poor GM's
__________________
-Core-Riot-
-The Untz Factory-
-Awakened-
-Taken-Taken II-


"I may not agree with what you say, but to your death I will defend your right to say it."
"If the freedom of speech is taken away then dumb and silent we may be led, like sheep to the slaughter."
"To be able to think freely, a man must be certain that no consequence will follow whatever he writes."

CromCruach on Blue - Aurgelmirx on Green
  #49  
Old 01-20-2017, 09:30 PM
Haynar Haynar is offline
Developer

Haynar's Avatar

Join Date: Oct 2009
Location: West of the Mississippi
Posts: 2,955
Default

Quote:
Originally Posted by pasi [You must be logged in to view images. Log in or Register.]

Also, what are you using to gauge distance to target? SEQ?
I R stupid dev. I not no how ta mezure distunce.
__________________
Haynar <Millennial Snowflake Utopia>
  #50  
Old 01-20-2017, 10:14 PM
pasi pasi is offline
Planar Protector

pasi's Avatar

Join Date: Apr 2011
Posts: 1,079
Default

(on live servers)
__________________
Closed Thread


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump


All times are GMT -4. The time now is 12:52 PM.


Everquest is a registered trademark of Daybreak Game Company LLC.
Project 1999 is not associated or affiliated in any way with Daybreak Game Company LLC.
Powered by vBulletin®
Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.