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Old 11-23-2015, 12:50 PM
NizmerThafen NizmerThafen is offline
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Location: East Commonlands
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The Solution: An In-Game Tax.

You are required to pay tribute (tax) to your diety in the form of gear or money, pay a city tax when entering, pay a banking tax to make deposits where a % is taken regularly, and if you keep "too much" money on yourself you will be mugged by the tax officials who patrol the area. Also, if you accumulate too much In-Game wealth you have to give your best gear to the nearest Tribute-Master(s) where it will be redistributed to the lower level players after the TM takes their cut. If you don't you will be de-leveled, imprisoned, or killed (randomly).

NO one should be able to accumulate too much In-Game wealth. No one should be able to level so high. We need to even the playing field. This would solve Mudflation problems.
  #2  
Old 11-23-2015, 01:06 PM
anonymous666 anonymous666 is offline
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Quote:
Originally Posted by NizmerThafen [You must be logged in to view images. Log in or Register.]
The Solution: An In-Game Tax.

You are required to pay tribute (tax) to your diety in the form of gear or money, pay a city tax when entering, pay a banking tax to make deposits where a % is taken regularly, and if you keep "too much" money on yourself you will be mugged by the tax officials who patrol the area. Also, if you accumulate too much In-Game wealth you have to give your best gear to the nearest Tribute-Master(s) where it will be redistributed to the lower level players after the TM takes their cut. If you don't you will be de-leveled, imprisoned, or killed (randomly).

NO one should be able to accumulate too much In-Game wealth. No one should be able to level so high. We need to even the playing field. This would solve Mudflation problems.
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